edje: Move message structs to legacy header

This commit is contained in:
Jean-Philippe Andre 2017-05-26 10:11:20 +09:00
parent 5540ab8c6f
commit 3cc8bc2173
2 changed files with 82 additions and 72 deletions

View File

@ -2054,78 +2054,6 @@ EAPI double edje_transition_duration_factor_get (void);
* @{
*/
typedef struct _Edje_Message_String Edje_Message_String;
typedef struct _Edje_Message_Int Edje_Message_Int;
typedef struct _Edje_Message_Float Edje_Message_Float;
typedef struct _Edje_Message_String_Set Edje_Message_String_Set;
typedef struct _Edje_Message_Int_Set Edje_Message_Int_Set;
typedef struct _Edje_Message_Float_Set Edje_Message_Float_Set;
typedef struct _Edje_Message_String_Int Edje_Message_String_Int;
typedef struct _Edje_Message_String_Float Edje_Message_String_Float;
typedef struct _Edje_Message_String_Int_Set Edje_Message_String_Int_Set;
typedef struct _Edje_Message_String_Float_Set Edje_Message_String_Float_Set;
struct _Edje_Message_String
{
char *str; /**< The message's string pointer */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING messages. The string in it is automatically freed Edje if passed to you by Edje */
struct _Edje_Message_Int
{
int val; /**< The message's value */
}; /**< Structure passed as value on #EDJE_MESSAGE_INT messages */
struct _Edje_Message_Float
{
double val; /**< The message's value */
}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT messages */
struct _Edje_Message_String_Set
{
int count; /**< The size of the message's array (may be greater than 1) */
char *str[1]; /**< The message's @b array of string pointers */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_SET messages. The array in it is automatically freed if passed to you by Edje */
struct _Edje_Message_Int_Set
{
int count; /**< The size of the message's array (may be greater than 1) */
int val[1]; /**< The message's @b array of integers */
}; /**< Structure passed as value on #EDJE_MESSAGE_INT_SET messages. The array in it is automatically freed if passed to you by Edje */
struct _Edje_Message_Float_Set
{
int count; /**< The size of the message's array (may be greater than 1) */
double val[1]; /**< The message's @b array of floats */
}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT_SET messages. The array in it is automatically freed if passed to you by Edje */
struct _Edje_Message_String_Int
{
char *str; /**< The message's string value */
int val; /**< The message's integer value */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT messages. The string in it is automatically freed if passed to you by Edje */
struct _Edje_Message_String_Float
{
char *str; /**< The message's string value */
double val; /**< The message's float value */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT messages. The string in it is automatically freed if passed to you by Edje */
struct _Edje_Message_String_Int_Set
{
char *str; /**< The message's string value */
int count; /**< The size of the message's array (may be greater than 1) */
int val[1]; /**< The message's @b array of integers */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
struct _Edje_Message_String_Float_Set
{
char *str; /**< The message's string value */
int count; /**< The size of the message's array (may be greater than 1) */
double val[1]; /**< The message's @b array of floats */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
typedef void (*Edje_Message_Handler_Cb) (void *data, Evas_Object *obj, Edje_Message_Type type, int id, void *msg); /**< Edje message handler callback functions's prototype definition. @c data will have the auxiliary data pointer set at the time the callback registration. @c obj will be a pointer the Edje object where the message comes from. @c type will identify the type of the given message and @c msg will be a pointer the message's contents, de facto, which depend on @c type. */
/**
* @brief Processes all queued up edje messages.
*

View File

@ -98,6 +98,82 @@ EAPI void *edje_object_signal_callback_del (Evas_Object *obj, const char
EAPI void *edje_object_signal_callback_del_full(Evas_Object *obj, const char *emission, const char *source, Edje_Signal_Cb func, void *data);
/**
* @ingroup Edje_Object_Communication_Interface_Message
*
* @{
*/
typedef struct _Edje_Message_String Edje_Message_String;
typedef struct _Edje_Message_Int Edje_Message_Int;
typedef struct _Edje_Message_Float Edje_Message_Float;
typedef struct _Edje_Message_String_Set Edje_Message_String_Set;
typedef struct _Edje_Message_Int_Set Edje_Message_Int_Set;
typedef struct _Edje_Message_Float_Set Edje_Message_Float_Set;
typedef struct _Edje_Message_String_Int Edje_Message_String_Int;
typedef struct _Edje_Message_String_Float Edje_Message_String_Float;
typedef struct _Edje_Message_String_Int_Set Edje_Message_String_Int_Set;
typedef struct _Edje_Message_String_Float_Set Edje_Message_String_Float_Set;
struct _Edje_Message_String
{
char *str; /**< The message's string pointer */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING messages. The string in it is automatically freed Edje if passed to you by Edje */
struct _Edje_Message_Int
{
int val; /**< The message's value */
}; /**< Structure passed as value on #EDJE_MESSAGE_INT messages */
struct _Edje_Message_Float
{
double val; /**< The message's value */
}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT messages */
struct _Edje_Message_String_Set
{
int count; /**< The size of the message's array (may be greater than 1) */
char *str[1]; /**< The message's @b array of string pointers */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_SET messages. The array in it is automatically freed if passed to you by Edje */
struct _Edje_Message_Int_Set
{
int count; /**< The size of the message's array (may be greater than 1) */
int val[1]; /**< The message's @b array of integers */
}; /**< Structure passed as value on #EDJE_MESSAGE_INT_SET messages. The array in it is automatically freed if passed to you by Edje */
struct _Edje_Message_Float_Set
{
int count; /**< The size of the message's array (may be greater than 1) */
double val[1]; /**< The message's @b array of floats */
}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT_SET messages. The array in it is automatically freed if passed to you by Edje */
struct _Edje_Message_String_Int
{
char *str; /**< The message's string value */
int val; /**< The message's integer value */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT messages. The string in it is automatically freed if passed to you by Edje */
struct _Edje_Message_String_Float
{
char *str; /**< The message's string value */
double val; /**< The message's float value */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT messages. The string in it is automatically freed if passed to you by Edje */
struct _Edje_Message_String_Int_Set
{
char *str; /**< The message's string value */
int count; /**< The size of the message's array (may be greater than 1) */
int val[1]; /**< The message's @b array of integers */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
struct _Edje_Message_String_Float_Set
{
char *str; /**< The message's string value */
int count; /**< The size of the message's array (may be greater than 1) */
double val[1]; /**< The message's @b array of floats */
}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
/** Identifiers of Edje message types, which can be sent back and forth code
* and a given Edje object's theme file/group.
*
@ -146,6 +222,8 @@ typedef enum
* as message body, for this type. */
} Edje_Message_Type;
typedef void (*Edje_Message_Handler_Cb) (void *data, Evas_Object *obj, Edje_Message_Type type, int id, void *msg); /**< Edje message handler callback functions's prototype definition. @c data will have the auxiliary data pointer set at the time the callback registration. @c obj will be a pointer the Edje object where the message comes from. @c type will identify the type of the given message and @c msg will be a pointer the message's contents, de facto, which depend on @c type. */
/**
* @brief Sets an Edje message handler function for a given Edje object.
*
@ -185,6 +263,10 @@ EAPI void edje_object_message_handler_set(Edje_Object *obj, Edje_Message_Handler
*/
EAPI void edje_object_message_send(Edje_Object *obj, Edje_Message_Type type, int id, void *msg);
/**
* @}
*/
/**
* @deprecated use evas_object_size_hint_min_set() instead.
* @brief Sets the object minimum size.