forked from enlightenment/efl
evas: add possibility for engine to also inherit part of the Render_Engine from software generic.
This commit is contained in:
parent
476d5245ec
commit
3e3fde5db9
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@ -588,12 +588,12 @@ lib/evas/filters/blur/blur_box_rgba_neon.c
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### Engines
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if EVAS_STATIC_BUILD_SOFTWARE_GENERIC
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lib_evas_libevas_la_SOURCES += modules/evas/engines/software_generic/evas_engine.c
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lib_evas_libevas_la_SOURCES += modules/evas/engines/software_generic/evas_engine.c modules/evas/engines/software_generic/Evas_Engine_Software_Generic.h
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lib_evas_libevas_la_LIBADD +=
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else
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enginesoftwaregenericpkgdir = $(libdir)/evas/modules/engines/software_generic/$(MODULE_ARCH)
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enginesoftwaregenericpkg_LTLIBRARIES = modules/evas/engines/software_generic/module.la
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modules_evas_engines_software_generic_module_la_SOURCES = modules/evas/engines/software_generic/evas_engine.c
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modules_evas_engines_software_generic_module_la_SOURCES = modules/evas/engines/software_generic/evas_engine.c modules/evas/engines/software_generic/Evas_Engine_Software_Generic.h
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modules_evas_engines_software_generic_module_la_CPPFLAGS = -I$(top_builddir)/src/lib/efl \
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-I$(top_srcdir)/src/lib/evas/include \
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-I$(top_srcdir)/src/lib/evas/cserve2 \
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@ -0,0 +1,145 @@
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#ifndef EVAS_ENGINE_SOFTWARE_GENERIC_H_
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# define EVAS_ENGINE_SOFTWARE_GENERIC_H_
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#include "evas_private.h"
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typedef enum _Outbuf_Depth
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{
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OUTBUF_DEPTH_NONE,
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OUTBUF_DEPTH_INHERIT,
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/* From X11 */
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OUTBUF_DEPTH_RGB_16BPP_565_565_DITHERED,
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OUTBUF_DEPTH_RGB_16BPP_555_555_DITHERED,
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OUTBUF_DEPTH_RGB_16BPP_444_444_DITHERED,
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OUTBUF_DEPTH_RGB_16BPP_565_444_DITHERED,
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OUTBUF_DEPTH_RGB_32BPP_888_8888,
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/* From buffer */
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OUTBUF_DEPTH_ARGB_32BPP_8888_8888,
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OUTBUF_DEPTH_BGRA_32BPP_8888_8888,
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OUTBUF_DEPTH_BGR_32BPP_888_8888,
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OUTBUF_DEPTH_RGB_24BPP_888_888,
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OUTBUF_DEPTH_BGR_24BPP_888_888,
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OUTBUF_DEPTH_LAST
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} Outbuf_Depth;
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typedef enum {
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MODE_FULL,
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MODE_COPY,
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MODE_DOUBLE,
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MODE_TRIPLE,
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MODE_QUADRUPLE
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} Render_Engine_Swap_Mode;
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typedef struct _Render_Engine_Software_Generic Render_Engine_Software_Generic;
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typedef struct _Outbuf Outbuf;
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typedef Render_Engine_Swap_Mode (*Outbuf_Swap_Mode_Get)(Outbuf *ob);
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typedef void (*Outbuf_Reconfigure)(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
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typedef RGBA_Image *(*Outbuf_New_Region_For_Update)(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
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typedef void (*Outbuf_Push_Updated_Region)(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
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typedef void (*Outbuf_Idle_Flush)(Outbuf *ob);
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typedef void (*Outbuf_Free_Region_For_Update)(Outbuf *ob, RGBA_Image *update);
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typedef void (*Outbuf_Free)(Outbuf *ob);
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typedef int (*Outbuf_Get_Rot)(Outbuf *ob);
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typedef void (*Outbuf_Flush)(Outbuf *ob);
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struct _Render_Engine_Software_Generic
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{
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Outbuf *ob;
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Tilebuf *tb;
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Tilebuf_Rect *rects;
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Tilebuf_Rect *rects_prev[4];
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Eina_Inlist *cur_rect;
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Outbuf_Swap_Mode_Get outbuf_swap_mode_get;
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Outbuf_Get_Rot outbuf_get_rot;
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Outbuf_Reconfigure outbuf_reconfigure;
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Outbuf_New_Region_For_Update outbuf_new_region_for_update;
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Outbuf_Push_Updated_Region outbuf_push_updated_region;
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Outbuf_Idle_Flush outbuf_idle_flush;
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Outbuf_Free_Region_For_Update outbuf_free_region_for_update;
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Outbuf_Free outbuf_free;
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Outbuf_Flush outbuf_flush;
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unsigned int w, h;
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Render_Engine_Swap_Mode mode;
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unsigned char end : 1;
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unsigned char lost_back : 1;
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};
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static inline Eina_Bool
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evas_render_engine_software_generic_init(Render_Engine_Software_Generic *re,
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Outbuf *ob,
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Outbuf_Swap_Mode_Get outbuf_swap_mode_get,
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Outbuf_Get_Rot outbuf_get_rot,
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Outbuf_Reconfigure outbuf_reconfigure,
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Outbuf_New_Region_For_Update outbuf_new_region_for_update,
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Outbuf_Push_Updated_Region outbuf_push_updated_region,
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Outbuf_Free_Region_For_Update outbuf_free_region_for_update,
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Outbuf_Idle_Flush outbuf_idle_flush,
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Outbuf_Flush outbuf_flush,
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Outbuf_Free outbuf_free,
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int w, int h)
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{
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unsigned int i;
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re->ob = ob;
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re->outbuf_swap_mode_get = outbuf_swap_mode_get;
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re->outbuf_get_rot = outbuf_get_rot;
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re->outbuf_reconfigure = outbuf_reconfigure;
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re->outbuf_new_region_for_update = outbuf_new_region_for_update;
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re->outbuf_push_updated_region = outbuf_push_updated_region;
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re->outbuf_idle_flush = outbuf_idle_flush;
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re->outbuf_free_region_for_update = outbuf_free_region_for_update;
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re->outbuf_free = outbuf_free;
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re->outbuf_flush = outbuf_flush;
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re->rects = NULL;
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for (i = 0; i < 4; i++)
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re->rects_prev[i] = NULL;
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re->cur_rect = NULL;
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re->w = w;
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re->h = h;
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re->mode = MODE_FULL;
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re->end = 0;
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re->lost_back = 0;
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re->tb = evas_common_tilebuf_new(w, h);
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if (!re->tb) return EINA_FALSE;
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/* in preliminary tests 16x16 gave highest framerates */
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evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
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return EINA_TRUE;
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}
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static inline void
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evas_render_engine_software_generic_clean(Render_Engine_Software_Generic *re)
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{
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if (re->tb) evas_common_tilebuf_free(re->tb);
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if (re->ob) re->outbuf_free(re->ob);
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if (re->rects) evas_common_tilebuf_free_render_rects(re->rects);
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if (re->rects_prev[0]) evas_common_tilebuf_free_render_rects(re->rects_prev[0]);
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if (re->rects_prev[1]) evas_common_tilebuf_free_render_rects(re->rects_prev[1]);
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if (re->rects_prev[2]) evas_common_tilebuf_free_render_rects(re->rects_prev[2]);
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if (re->rects_prev[3]) evas_common_tilebuf_free_render_rects(re->rects_prev[3]);
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memset(re, 0, sizeof (Render_Engine_Software_Generic));
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}
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static inline void
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evas_render_engine_software_generic_update(Render_Engine_Software_Generic *re,
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Outbuf *ob)
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{
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if (re->ob) re->outbuf_free(re->ob);
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re->ob = ob;
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}
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#endif
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@ -16,6 +16,8 @@
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# warning software_generic will not be able to have Evas_GL API.
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#endif
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#include "Evas_Engine_Software_Generic.h"
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#ifdef EVAS_GL
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//----------------------------------//
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// OSMesa...
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@ -2565,6 +2567,300 @@ eng_gl_api_get(void *data EINA_UNUSED)
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//------------------------------------------------//
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/* The following function require that any engine
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inheriting from software generic to have at the
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top of their render engine structure a
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Render_Engine_Software_Generic structure that is
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initialized by evas_render_engine_software_generic_init().
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*/
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static void
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eng_output_resize(void *data, int w, int h)
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{
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Render_Engine_Software_Generic *re;
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re = (Render_Engine_Software_Generic *)data;
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re->outbuf_reconfigure(re->ob, w, h, re->outbuf_get_rot(re->ob),
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OUTBUF_DEPTH_INHERIT);
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evas_common_tilebuf_free(re->tb);
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re->tb = evas_common_tilebuf_new(w, h);
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if (re->tb)
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evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
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re->w = w;
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re->h = h;
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}
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static void
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eng_output_tile_size_set(void *data, int w, int h)
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{
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Render_Engine_Software_Generic *re;
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re = (Render_Engine_Software_Generic *)data;
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evas_common_tilebuf_set_tile_size(re->tb, w, h);
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}
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static void
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eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
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{
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Render_Engine_Software_Generic *re;
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re = (Render_Engine_Software_Generic *)data;
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evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
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}
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static void
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eng_output_redraws_rect_del(void *data, int x, int y, int w, int h)
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{
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Render_Engine_Software_Generic *re;
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re = (Render_Engine_Software_Generic *)data;
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evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
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}
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static void
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eng_output_redraws_clear(void *data)
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{
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Render_Engine_Software_Generic *re;
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re = (Render_Engine_Software_Generic *)data;
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evas_common_tilebuf_clear(re->tb);
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}
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static Tilebuf_Rect *
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_merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3, Tilebuf_Rect *r4)
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{
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Tilebuf_Rect *r, *rects;
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if (r1)
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{
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EINA_INLIST_FOREACH(EINA_INLIST_GET(r1), r)
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{
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evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
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}
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}
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if (r2)
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{
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EINA_INLIST_FOREACH(EINA_INLIST_GET(r2), r)
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{
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evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
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}
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}
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if (r3)
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{
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EINA_INLIST_FOREACH(EINA_INLIST_GET(r3), r)
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{
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evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
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}
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}
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if (r4)
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{
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EINA_INLIST_FOREACH(EINA_INLIST_GET(r4), r)
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{
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evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
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}
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}
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rects = evas_common_tilebuf_get_render_rects(tb);
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/*
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// bounding box -> make a bounding box single region update of all regions.
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// yes we could try and be smart and figure out size of regions, how far
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// apart etc. etc. to try and figure out an optimal "set". this is a tradeoff
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// between multiple update regions to render and total pixels to render.
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if (rects)
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{
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int px1, py1, px2, py2;
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px1 = rects->x; py1 = rects->y;
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px2 = rects->x + rects->w; py2 = rects->y + rects->h;
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EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
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{
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if (r->x < px1) px1 = r->x;
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if (r->y < py1) py1 = r->y;
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if ((r->x + r->w) > px2) px2 = r->x + r->w;
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if ((r->y + r->h) > py2) py2 = r->y + r->h;
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}
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evas_common_tilebuf_free_render_rects(rects);
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rects = calloc(1, sizeof(Tilebuf_Rect));
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if (rects)
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{
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rects->x = px1;
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rects->y = py1;
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rects->w = px2 - px1;
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rects->h = py2 - py1;
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}
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}
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*/
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evas_common_tilebuf_clear(tb);
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return rects;
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}
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static void *
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eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
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{
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Render_Engine_Software_Generic *re;
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RGBA_Image *surface;
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Tilebuf_Rect *rect;
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Eina_Bool first_rect = EINA_FALSE;
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#define CLEAR_PREV_RECTS(x) \
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do { \
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if (re->rects_prev[x]) \
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evas_common_tilebuf_free_render_rects(re->rects_prev[x]); \
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re->rects_prev[x] = NULL; \
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} while (0)
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re = (Render_Engine_Software_Generic *)data;
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if (re->end)
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{
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re->end = 0;
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return NULL;
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}
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if (!re->rects)
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{
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int mode = MODE_COPY;
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re->rects = evas_common_tilebuf_get_render_rects(re->tb);
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if (re->rects)
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{
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if (re->outbuf_swap_mode_get) mode = re->outbuf_swap_mode_get(re->ob);
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re->mode = mode;
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if ((re->lost_back) || (re->mode == MODE_FULL))
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{
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/* if we lost our backbuffer since the last frame redraw all */
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re->lost_back = 0;
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evas_common_tilebuf_add_redraw(re->tb, 0, 0, re->w, re->h);
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evas_common_tilebuf_free_render_rects(re->rects);
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re->rects = evas_common_tilebuf_get_render_rects(re->tb);
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}
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/* ensure we get rid of previous rect lists we dont need if mode
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* changed/is appropriate */
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evas_common_tilebuf_clear(re->tb);
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CLEAR_PREV_RECTS(3);
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re->rects_prev[3] = re->rects_prev[2];
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re->rects_prev[2] = re->rects_prev[1];
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re->rects_prev[1] = re->rects_prev[0];
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re->rects_prev[0] = re->rects;
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re->rects = NULL;
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switch (re->mode)
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{
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case MODE_FULL:
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case MODE_COPY: // no prev rects needed
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re->rects = _merge_rects(re->tb, re->rects_prev[0], NULL, NULL, NULL);
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break;
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case MODE_DOUBLE: // double mode - only 1 level of prev rect
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re->rects = _merge_rects(re->tb, re->rects_prev[0], re->rects_prev[1], NULL, NULL);
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break;
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case MODE_TRIPLE: // triple mode - 2 levels of prev rect
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re->rects = _merge_rects(re->tb, re->rects_prev[0], re->rects_prev[1], re->rects_prev[2], NULL);
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break;
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case MODE_QUADRUPLE: // keep all
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re->rects = _merge_rects(re->tb, re->rects_prev[0], re->rects_prev[1], re->rects_prev[2], re->rects_prev[3]);
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break;
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default:
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break;
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}
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first_rect = EINA_TRUE;
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}
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evas_common_tilebuf_clear(re->tb);
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re->cur_rect = EINA_INLIST_GET(re->rects);
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}
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if (!re->cur_rect) return NULL;
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rect = (Tilebuf_Rect *)re->cur_rect;
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if (re->rects)
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{
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switch (re->mode)
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{
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case MODE_COPY:
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case MODE_DOUBLE:
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case MODE_TRIPLE:
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case MODE_QUADRUPLE:
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rect = (Tilebuf_Rect *)re->cur_rect;
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*x = rect->x;
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*y = rect->y;
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*w = rect->w;
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*h = rect->h;
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*cx = rect->x;
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*cy = rect->y;
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*cw = rect->w;
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*ch = rect->h;
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re->cur_rect = re->cur_rect->next;
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break;
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case MODE_FULL:
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re->cur_rect = NULL;
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if (x) *x = 0;
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if (y) *y = 0;
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if (w) *w = re->w;
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if (h) *h = re->h;
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if (cx) *cx = 0;
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if (cy) *cy = 0;
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if (cw) *cw = re->w;
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if (ch) *ch = re->h;
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break;
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default:
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break;
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}
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if (first_rect)
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{
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// do anything needed fir the first frame
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}
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surface = re->outbuf_new_region_for_update(re->ob,
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*x, *y, *w, *h,
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cx, cy, cw, ch);
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if (!re->cur_rect)
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{
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re->end = 1;
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}
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return surface;
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}
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return NULL;
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}
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static void
|
||||
eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode)
|
||||
{
|
||||
Render_Engine_Software_Generic *re;
|
||||
|
||||
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
|
||||
|
||||
re = (Render_Engine_Software_Generic *)data;
|
||||
#if defined(BUILD_PIPE_RENDER)
|
||||
evas_common_pipe_map_begin(surface);
|
||||
#endif /* BUILD_PIPE_RENDER */
|
||||
re->outbuf_push_updated_region(re->ob, surface, x, y, w, h);
|
||||
re->outbuf_free_region_for_update(re->ob, surface);
|
||||
evas_common_cpu_end_opt();
|
||||
}
|
||||
|
||||
static void
|
||||
eng_output_flush(void *data, Evas_Render_Mode render_mode)
|
||||
{
|
||||
Render_Engine_Software_Generic *re;
|
||||
|
||||
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
|
||||
|
||||
re = (Render_Engine_Software_Generic *)data;
|
||||
if (re->outbuf_flush) re->outbuf_flush(re->ob);
|
||||
if (re->rects)
|
||||
{
|
||||
evas_common_tilebuf_free_render_rects(re->rects);
|
||||
re->rects = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
eng_output_idle_flush(void *data)
|
||||
{
|
||||
Render_Engine_Software_Generic *re;
|
||||
|
||||
re = (Render_Engine_Software_Generic *)data;
|
||||
if (re->outbuf_idle_flush) re->outbuf_idle_flush(re->ob);
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------//
|
||||
|
||||
/*
|
||||
*****
|
||||
|
@ -2580,15 +2876,15 @@ static Evas_Func func =
|
|||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
eng_output_resize,
|
||||
eng_output_tile_size_set,
|
||||
eng_output_redraws_rect_add,
|
||||
eng_output_redraws_rect_del,
|
||||
eng_output_redraws_clear,
|
||||
eng_output_redraws_next_update_get,
|
||||
eng_output_redraws_next_update_push,
|
||||
eng_output_flush,
|
||||
eng_output_idle_flush,
|
||||
eng_output_dump,
|
||||
/* draw context virtual methods */
|
||||
eng_context_new,
|
||||
|
|
Loading…
Reference in New Issue