forked from enlightenment/efl
gl-drm: Remove useless else block
Swap mode is already defaulted to MODE_FULL, so we don't need this else here. Signed-off-by: Chris Michael <cp.michael@samsung.com>
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@ -591,10 +591,6 @@ eng_setup(Evas *eo_e, void *in)
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(!strcasecmp(s, "4")))
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(!strcasecmp(s, "4")))
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swap_mode = MODE_QUADRUPLE;
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swap_mode = MODE_QUADRUPLE;
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}
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}
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else
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{
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swap_mode = MODE_FULL;
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}
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/* check for existing engine output */
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/* check for existing engine output */
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if (!epd->engine.data.output)
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if (!epd->engine.data.output)
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