forked from enlightenment/efl
elm_win: simplify/fix recalc logic when changing csd
forcing a full eval here is unnecessary and broken since such an eval could either change geometry in unexpected ways or fail to accurately change the underlying canvas geometry @fix
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@ -1460,14 +1460,17 @@ _elm_win_frame_obj_update(Efl_Ui_Win_Data *sd)
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{
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int ox, oy, ow, oh;
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int cx, cy, cw, ch;
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int w, h;
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if (!sd->frame_obj) return;
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_elm_win_opaque_dirty(sd);
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_elm_win_frame_geometry_adjust(sd);
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evas_object_geometry_get(sd->frame_obj, &ox, &oy, &ow, &oh);
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edje_object_part_geometry_get(sd->frame_obj, "elm.spacer.content", &cx, &cy, &cw, &ch);
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if (_elm_win_framespace_set(sd, cx, cy, ow - cw, oh - ch))
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_elm_win_resize_objects_eval(sd->obj, EINA_TRUE);
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if (!_elm_win_framespace_set(sd, cx, cy, ow - cw, oh - ch)) return;
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_elm_win_frame_geometry_adjust(sd);
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evas_object_geometry_get(sd->obj, NULL, NULL, &w, &h);
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TRAP(sd, resize, w, h);
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}
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static void
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