evas-gl-drm: Remove old engine code

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2015-06-02 09:05:26 -04:00
parent 3f4c569341
commit 58dbb63ba4
4 changed files with 0 additions and 1218 deletions

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#ifndef _EVAS_ENGINE_GL_DRM_H
# define _EVAS_ENGINE_GL_DRM_H
# include <gbm.h>
# include <Ecore_Drm.h>
typedef struct _Evas_Engine_Info_GL_Drm Evas_Engine_Info_GL_Drm;
struct _Evas_Engine_Info_GL_Drm
{
/* PRIVATE - don't mess with this baby or evas will poke its tongue out
* at you and make nasty noises */
Evas_Engine_Info magic;
/* engine specific data & parameters it needs to set up */
struct
{
struct gbm_device *gbm;
struct gbm_surface *surface;
uint32_t format;
uint32_t flags;
int depth, screen, rotation;
unsigned char destination_alpha : 1;
int fd;
int output, plane;
Ecore_Drm_Device *dev;
} info;
struct
{
void (*pre_swap) (void *data, Evas *evas);
void (*post_swap) (void *data, Evas *evas);
void *data;
} callback;
/* non-blocking or blocking mode */
Evas_Engine_Render_Mode render_mode;
unsigned char vsync : 1;
unsigned char indirect : 1;
unsigned char swap_mode : 4;
};
#endif

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#include "evas_engine.h"
#include <sys/mman.h>
static void
_evas_drm_fb_destroy_callback(struct gbm_bo *bo, void *data)
{
Buffer *buffer = data;
struct gbm_device *gbm = gbm_bo_get_device(bo);
if (buffer->fb)
drmModeRmFB(gbm_device_get_fd(gbm), buffer->fb);
}
static unsigned int
_evas_drm_crtc_buffer_get(int fd, int crtc_id)
{
drmModeCrtc *crtc;
unsigned int id;
if (!(crtc = drmModeGetCrtc(fd, crtc_id))) return 0;
id = crtc->buffer_id;
drmModeFreeCrtc(crtc);
return id;
}
static void
_evas_drm_outbuf_page_flip(int fd EINA_UNUSED, unsigned int seq EINA_UNUSED, unsigned int tv_sec EINA_UNUSED, unsigned int tv_usec EINA_UNUSED, void *data)
{
Outbuf *ob;
Buffer *buff;
/* get the output buffer from data */
if (!(ob = data)) return;
buff = &(ob->priv.buffer[ob->priv.curr]);
gbm_surface_release_buffer(ob->surface, buff->bo);
ob->priv.pending_flip = EINA_FALSE;
ob->priv.curr = (ob->priv.curr + 1) % ob->priv.num;
}
static Eina_Bool
_evas_drm_outbuf_planes_setup(Outbuf *ob, drmModePlaneResPtr pres)
{
drmModePlanePtr dplane;
Plane *oplane;
unsigned int p = 0;
unsigned int f = 0;
for (p = 0; p < pres->count_planes; p++)
{
/* try to get this plane */
if (!(dplane = drmModeGetPlane(ob->priv.fd, pres->planes[p])))
continue;
/* try to allocate space for our plane */
if (!(oplane =
malloc(sizeof(Plane) +
((sizeof(unsigned int)) * dplane->count_formats))))
{
drmModeFreePlane(dplane);
continue;
}
oplane->crtcs = dplane->possible_crtcs;
oplane->id = dplane->plane_id;
oplane->num_formats = dplane->count_formats;
memcpy(oplane->formats, dplane->formats,
dplane->count_formats * sizeof(dplane->formats[0]));
DBG("Plane %d, %d %d", p, dplane->x, dplane->y);
DBG("\tFB: %d", dplane->fb_id);
DBG("\tCrtc: %d, %d %d", dplane->crtc_id,
dplane->crtc_x, dplane->crtc_y);
DBG("\tSupported Formats");
for (f = 0; f < dplane->count_formats; f++)
{
DBG("\t\t%C%C%C%C", (dplane->formats[f] & 0xFF),
((dplane->formats[f] >> 8) & 0xFF),
((dplane->formats[f] >> 16) & 0xFF),
((dplane->formats[f] >> 24) & 0xFF));
}
/* free this plane */
drmModeFreePlane(dplane);
/* append this plane */
ob->priv.planes = eina_list_append(ob->priv.planes, oplane);
}
if (eina_list_count(ob->priv.planes) < 1) return EINA_FALSE;
return EINA_TRUE;
}
Eina_Bool
evas_drm_gbm_init(Evas_Engine_Info_GL_Drm *info, int w, int h)
{
if (!info) return EINA_FALSE;
if (info->info.fd < 0) return EINA_FALSE;
if (!(info->info.gbm = gbm_create_device(info->info.fd)))
return EINA_FALSE;
if (!(info->info.surface =
gbm_surface_create(info->info.gbm, w, h,
info->info.format, info->info.flags)))
{
gbm_device_destroy(info->info.gbm);
info->info.gbm = NULL;
return EINA_FALSE;
}
return EINA_TRUE;
}
Eina_Bool
evas_drm_gbm_shutdown(Evas_Engine_Info_GL_Drm *info)
{
if (!info) return EINA_TRUE;
if (info->info.surface)
{
gbm_surface_destroy(info->info.surface);
info->info.surface = NULL;
}
if (info->info.gbm)
{
gbm_device_destroy(info->info.gbm);
info->info.gbm = NULL;
}
return EINA_TRUE;
}
Eina_Bool
evas_drm_outbuf_setup(Outbuf *ob)
{
drmModeRes *res;
drmModeConnector *conn;
drmModePlaneResPtr pres;
drmModeEncoder *enc;
drmModeModeInfo crtc_mode;
int i = 0;
/* check for valid Output buffer */
if ((!ob) || (ob->priv.fd < 0)) return EINA_FALSE;
/* setup drmHandleEvent context */
memset(&ob->priv.ctx, 0, sizeof(ob->priv.ctx));
ob->priv.ctx.version = DRM_EVENT_CONTEXT_VERSION;
ob->priv.ctx.page_flip_handler = _evas_drm_outbuf_page_flip;
/* try to get drm resources */
if (!(res = drmModeGetResources(ob->priv.fd)))
{
CRI("Could not get drm resources: %m");
return EINA_FALSE;
}
/* loop the connectors */
for (; i < res->count_connectors; ++i)
{
int crtc_id = -1;
int m = 0;
/* try to get this connector */
if (!(conn = drmModeGetConnector(ob->priv.fd, res->connectors[i])))
{
WRN("Could not get drm connector %d: %m", i);
continue;
}
/* make sure this connector is actually connected */
if (conn->connection != DRM_MODE_CONNECTED)
{
/* free connector resources */
drmModeFreeConnector(conn);
continue;
}
/* make sure it has modes */
if (conn->count_modes == 0)
{
/* free connector resources */
drmModeFreeConnector(conn);
continue;
}
/* record the connector id */
ob->priv.conn = conn->connector_id;
if ((enc = drmModeGetEncoder(ob->priv.fd, conn->encoder_id)))
{
drmModeCrtc *crtc;
if ((crtc = drmModeGetCrtc(ob->priv.fd, enc->crtc_id)))
{
crtc_id = enc->crtc_id;
if (crtc->mode_valid) crtc_mode = crtc->mode;
drmModeFreeCrtc(crtc);
}
drmModeFreeEncoder(enc);
}
/* record the crtc id */
ob->priv.crtc = crtc_id;
/* get the current framebuffer */
ob->priv.fb = _evas_drm_crtc_buffer_get(ob->priv.fd, crtc_id);
memset(&ob->priv.mode, 0, sizeof(ob->priv.mode));
for (m = 0; m < conn->count_modes; m++)
{
DBG("Output Available Mode: %d: %d %d %d", ob->priv.conn,
conn->modes[m].hdisplay, conn->modes[m].vdisplay,
conn->modes[m].vrefresh);
if (!memcmp(&crtc_mode, &conn->modes[m], sizeof(crtc_mode)))
{
/* record the current mode */
memcpy(&ob->priv.mode, &conn->modes[m], sizeof(ob->priv.mode));
break;
}
}
if ((!ob->priv.mode.hdisplay) && (crtc_mode.clock != 0))
memcpy(&ob->priv.mode, &crtc_mode, sizeof(ob->priv.mode));
DBG("Output Current Mode: %d: %d %d", ob->priv.conn,
ob->priv.mode.hdisplay, ob->priv.mode.vdisplay);
if ((ob->priv.mode.hdisplay != conn->modes[0].hdisplay) ||
(ob->priv.mode.vdisplay != conn->modes[0].vdisplay))
{
/* set new crtc mode */
drmModeSetCrtc(ob->priv.fd, ob->priv.crtc, ob->priv.fb, 0, 0,
&ob->priv.conn, 1, &ob->priv.mode);
}
/* free connector resources */
drmModeFreeConnector(conn);
break;
}
/* get any plane resource from the card */
pres = drmModeGetPlaneResources(ob->priv.fd);
/* if we have at least one plane, set it up */
if (pres->count_planes > 0)
{
if (!_evas_drm_outbuf_planes_setup(ob, pres))
WRN("Could not setup hardware planes");
}
/* free plane resources */
drmModeFreePlaneResources(pres);
/* free drm resources */
drmModeFreeResources(res);
return EINA_TRUE;
}
void
evas_drm_outbuf_framebuffer_set(Outbuf *ob, Buffer *buffer)
{
int ret;
uint32_t handles[4], pitches[4], offsets[4];
uint32_t width, height;
uint32_t format;
/* validate params */
if ((!ob) || (!buffer)) return;
if (buffer->valid) return;
width = gbm_bo_get_width(buffer->bo);
height = gbm_bo_get_height(buffer->bo);
buffer->stride = gbm_bo_get_stride(buffer->bo);
buffer->handle = gbm_bo_get_handle(buffer->bo).u32;
buffer->size = buffer->stride * height;
format = gbm_bo_get_format(buffer->bo);
handles[0] = buffer->handle;
pitches[0] = buffer->stride;
offsets[0] = 0;
ret = drmModeAddFB2(ob->priv.fd, width, height, format, handles,
pitches, offsets, &(buffer->fb), 0);
if (ret)
{
ret = drmModeAddFB(ob->priv.fd, width, height, 24, 32,
buffer->stride, buffer->handle, &(buffer->fb));
}
if (ret) ERR("Failed to AddFB: %m");
ret = drmModeSetCrtc(ob->priv.fd, ob->priv.crtc, buffer->fb, 0, 0,
&ob->priv.conn, 1, &ob->priv.mode);
if (ret) ERR("Failed to set crtc: %m");
gbm_bo_set_user_data(buffer->bo, buffer, _evas_drm_fb_destroy_callback);
buffer->valid = EINA_TRUE;
}
Eina_Bool
evas_drm_framebuffer_send(Outbuf *ob, Buffer *buffer)
{
/* check for valid Output buffer */
if ((!ob) || (ob->priv.fd < 0)) return EINA_FALSE;
/* check for valid buffer */
if (!buffer) return EINA_FALSE;
if (ob->vsync)
{
if (drmModePageFlip(ob->priv.fd, ob->priv.crtc,
buffer->fb, DRM_MODE_PAGE_FLIP_EVENT, ob) < 0)
{
ERR("Cannot flip crtc for connector %u: %m", ob->priv.conn);
return EINA_FALSE;
}
ob->priv.pending_flip = EINA_TRUE;
while (ob->priv.pending_flip)
drmHandleEvent(ob->priv.fd, &ob->priv.ctx);
}
else
{
/* NB: We don't actually need to do this if we are not vsync
* because we are drawing directly to the buffer anyway.
* If we enable the sending of buffer to crtc, it causes vsync */
/* send this buffer to the crtc */
/* evas_drm_outbuf_framebuffer_set(ob, buffer); */
/* increment buffer we are using */
ob->priv.curr = (ob->priv.curr + 1) % ob->priv.num;
}
return EINA_TRUE;
}

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#include "evas_engine.h"
/* local variables */
static Outbuf *_evas_gl_drm_window = NULL;
static EGLContext context = EGL_NO_CONTEXT;
static int win_count = 0;
/* local function prototypes */
static void _outbuf_buffer_swap(Outbuf *ob, Eina_Rectangle *rects, unsigned int count);
static void _outbuf_flush_famebuffer(Outbuf *ob);
/* local functions */
static void
_outbuf_buffer_swap(Outbuf *ob, Eina_Rectangle *rects EINA_UNUSED, unsigned int count EINA_UNUSED)
{
Buffer *buff;
buff = &(ob->priv.buffer[ob->priv.curr]);
buff->bo = gbm_surface_lock_front_buffer(ob->surface);
/* if this buffer is not valid, we need to set it */
if (!buff->valid) evas_drm_outbuf_framebuffer_set(ob, buff);
/* send this buffer to the crtc */
evas_drm_framebuffer_send(ob, buff);
}
static void
_outbuf_flush_famebuffer(Outbuf *ob)
{
Eina_Rectangle *rects = NULL;
unsigned int n = 0;
//TODO: add region flush routine for SwapBuffersWithDamage
/* force a buffer swap */
_outbuf_buffer_swap(ob, rects, n);
}
Outbuf *
eng_window_new(Evas_Engine_Info_GL_Drm *info, Evas *e, struct gbm_device *gbm, struct gbm_surface *surface, int screen, int depth, int w, int h, int indirect EINA_UNUSED, int alpha, int rot, Render_Engine_Swap_Mode swap_mode)
{
Outbuf *gw;
int context_attrs[3];
int config_attrs[40];
int major_version, minor_version;
int num_config, n = 0;
const GLubyte *vendor, *renderer, *version, *glslversion;
Eina_Bool blacklist = EINA_FALSE;
char *num;
/* try to allocate space for outbuf */
gw = calloc(1, sizeof(Outbuf));
if (!gw) return NULL;
/* set properties of outbuf */
win_count++;
gw->gbm = gbm;
gw->surface = surface;
gw->screen = screen;
gw->depth = depth;
gw->w = w;
gw->h = h;
gw->alpha = alpha;
gw->rot = rot;
gw->swap_mode = swap_mode;
gw->info = info;
gw->evas = e;
/* setup drm outbuf */
/* set drm card fd */
gw->priv.fd = info->info.fd;
/* try to setup the drm card for this outbuf */
if (!evas_drm_outbuf_setup(gw))
{
ERR("Could not setup drm outbuf");
free(gw);
return NULL;
}
if (gw->w < gw->priv.mode.hdisplay) gw->w = gw->priv.mode.hdisplay;
if (gw->h < gw->priv.mode.vdisplay) gw->h = gw->priv.mode.vdisplay;
info->info.output = gw->priv.fb;
// TODO: change vsync for drm egl
//gw->vsync = info->vsync;
gw->priv.num = NUM_BUFFERS;
/* check for buffer override */
// TODO: change for gbm_bo related drm buffer number.
if ((num = getenv("EVAS_GL_DRM_BUFFERS")))
{
gw->priv.num = atoi(num);
/* cap maximum # of buffers */
if (gw->priv.num <= 0) gw->priv.num = 1;
else if (gw->priv.num > 3) gw->priv.num = 3;
}
/* end drm outbuf setup */
/* setup gbm egl surface */
context_attrs[0] = EGL_CONTEXT_CLIENT_VERSION;
context_attrs[1] = 2;
context_attrs[2] = EGL_NONE;
config_attrs[n++] = EGL_SURFACE_TYPE;
config_attrs[n++] = EGL_WINDOW_BIT;
config_attrs[n++] = EGL_RED_SIZE;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_GREEN_SIZE;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_BLUE_SIZE;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_ALPHA_SIZE;
if (gw->alpha) config_attrs[n++] = 1;
else config_attrs[n++] = 0;
config_attrs[n++] = EGL_RENDERABLE_TYPE;
config_attrs[n++] = EGL_OPENGL_ES2_BIT;
config_attrs[n++] = EGL_NONE;
#ifdef GL_DRM_DBG
DBG("GBM DEVICE: %x", (unsigned int)gbm);
#endif
gw->egl_disp = eglGetDisplay((EGLNativeDisplayType)(gw->gbm));
if (gw->egl_disp == EGL_NO_DISPLAY)
{
ERR("eglGetDisplay() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
if (!eglInitialize(gw->egl_disp, &major_version, &minor_version))
{
ERR("eglInitialize() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
eglBindAPI(EGL_OPENGL_ES_API);
if (eglGetError() != EGL_SUCCESS)
{
ERR("eglBindAPI() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
num_config = 0;
if (!eglChooseConfig(gw->egl_disp, config_attrs, &gw->egl_config,
1, &num_config) || (num_config != 1))
{
ERR("eglChooseConfig() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
gw->egl_surface[0] =
eglCreateWindowSurface(gw->egl_disp, gw->egl_config,
(EGLNativeWindowType)gw->surface, NULL);
if (gw->egl_surface[0] == EGL_NO_SURFACE)
{
ERR("eglCreateWindowSurface() fail for %p. code=%#x",
gw->surface, eglGetError());
eng_window_free(gw);
return NULL;
}
gw->egl_context[0] =
eglCreateContext(gw->egl_disp, gw->egl_config, context, context_attrs);
if (gw->egl_context[0] == EGL_NO_CONTEXT)
{
ERR("eglCreateContext() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
if (context == EGL_NO_CONTEXT) context = gw->egl_context[0];
if (eglMakeCurrent(gw->egl_disp, gw->egl_surface[0],
gw->egl_surface[0], gw->egl_context[0]) == EGL_FALSE)
{
ERR("eglMakeCurrent() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
vendor = glGetString(GL_VENDOR);
renderer = glGetString(GL_RENDERER);
version = glGetString(GL_VERSION);
glslversion = glGetString(GL_SHADING_LANGUAGE_VERSION);
if (!vendor) vendor = (unsigned char *)"-UNKNOWN-";
if (!renderer) renderer = (unsigned char *)"-UNKNOWN-";
if (!version) version = (unsigned char *)"-UNKNOWN-";
if (!glslversion) glslversion = (unsigned char *)"-UNKNOWN-";
if (getenv("EVAS_GL_INFO"))
{
fprintf(stderr, "vendor : %s\n", vendor);
fprintf(stderr, "renderer: %s\n", renderer);
fprintf(stderr, "version : %s\n", version);
fprintf(stderr, "glsl ver: %s\n", glslversion);
}
if (strstr((const char *)vendor, "Mesa Project"))
{
if (strstr((const char *)renderer, "Software Rasterizer"))
blacklist = EINA_TRUE;
}
if (strstr((const char *)renderer, "softpipe"))
blacklist = EINA_TRUE;
if (strstr((const char *)renderer, "llvmpipe"))
blacklist = EINA_TRUE;
if ((blacklist) && (!getenv("EVAS_GL_NO_BLACKLIST")))
{
ERR("OpenGL Driver blacklisted:");
ERR("Vendor: %s", (const char *)vendor);
ERR("Renderer: %s", (const char *)renderer);
ERR("Version: %s", (const char *)version);
eng_window_free(gw);
return NULL;
}
gw->gl_context = glsym_evas_gl_common_context_new();
if (!gw->gl_context)
{
eng_window_free(gw);
return NULL;
}
#ifdef GL_GLES
gw->gl_context->egldisp = gw->egl_disp;
gw->gl_context->eglctxt = gw->egl_context[0];
#endif
eng_window_use(gw);
glsym_evas_gl_common_context_resize(gw->gl_context, w, h, rot);
gw->surf = EINA_TRUE;
return gw;
}
void
eng_window_free(Outbuf *gw)
{
int ref = 0;
win_count--;
eng_window_use(gw);
if (gw == _evas_gl_drm_window) _evas_gl_drm_window = NULL;
if (gw->gl_context)
{
ref = gw->gl_context->references - 1;
glsym_evas_gl_common_context_free(gw->gl_context);
}
eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (gw->egl_context[0] != context)
eglDestroyContext(gw->egl_disp, gw->egl_context[0]);
if (gw->egl_surface[0] != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface[0]);
//TODO: consider gbm_surface destroy or not.
#if 0
if (gw->surface)
{
gbm_surface_destroy(gw->surface);
gw->info->info.surface = NULL;
}
#endif
if (ref == 0)
{
if (context) eglDestroyContext(gw->egl_disp, context);
eglTerminate(gw->egl_disp);
eglReleaseThread();
context = EGL_NO_CONTEXT;
}
free(gw);
}
Eina_Bool
eng_window_make_current(void *data, void *doit)
{
Outbuf *gw;
if (!(gw = data)) return EINA_FALSE;
if (doit)
{
if (!eglMakeCurrent(gw->egl_disp, gw->egl_surface[0],
gw->egl_surface[0], gw->egl_context[0]))
return EINA_FALSE;
}
else
{
if (!eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT))
return EINA_FALSE;
}
return EINA_TRUE;
}
void
eng_window_use(Outbuf *gw)
{
Eina_Bool force = EINA_FALSE;
glsym_evas_gl_preload_render_lock(eng_window_make_current, gw);
if (_evas_gl_drm_window)
{
if (eglGetCurrentContext() != _evas_gl_drm_window->egl_context[0])
force = EINA_TRUE;
}
if ((_evas_gl_drm_window != gw) || (force))
{
if (_evas_gl_drm_window)
{
glsym_evas_gl_common_context_use(_evas_gl_drm_window->gl_context);
glsym_evas_gl_common_context_flush(_evas_gl_drm_window->gl_context);
}
_evas_gl_drm_window = gw;
if (gw)
{
if (gw->egl_surface[0] != EGL_NO_SURFACE)
{
if (eglMakeCurrent(gw->egl_disp, gw->egl_surface[0],
gw->egl_surface[0],
gw->egl_context[0]) == EGL_FALSE)
ERR("eglMakeCurrent() failed!");
}
}
}
if (gw) glsym_evas_gl_common_context_use(gw->gl_context);
}
void
eng_window_unsurf(Outbuf *gw)
{
if (!gw->surf) return;
if (!getenv("EVAS_GL_WIN_RESURF")) return;
if (getenv("EVAS_GL_INFO")) printf("unsurf %p\n", gw);
if (_evas_gl_drm_window)
glsym_evas_gl_common_context_flush(_evas_gl_drm_window->gl_context);
if (_evas_gl_drm_window == gw)
{
eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (gw->egl_surface[0] != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface[0]);
gw->egl_surface[0] = EGL_NO_SURFACE;
_evas_gl_drm_window = NULL;
}
gw->surf = EINA_FALSE;
}
void
eng_window_resurf(Outbuf *gw)
{
if (gw->surf) return;
if (getenv("EVAS_GL_INFO")) printf("resurf %p\n", gw);
gw->egl_surface[0] =
eglCreateWindowSurface(gw->egl_disp, gw->egl_config,
(EGLNativeWindowType)gw->surface, NULL);
if (gw->egl_surface[0] == EGL_NO_SURFACE)
{
ERR("eglCreateWindowSurface() fail for %p. code=%#x",
gw->surface, eglGetError());
return;
}
if (eglMakeCurrent(gw->egl_disp, gw->egl_surface[0], gw->egl_surface[0],
gw->egl_context[0]) == EGL_FALSE)
ERR("eglMakeCurrent() failed!");
gw->surf = EINA_TRUE;
}
Context_3D *
eng_gl_context_new(Outbuf *gw)
{
Context_3D *ctx;
int context_attrs[3] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
if (!gw) return NULL;
ctx = calloc(1, sizeof(Context_3D));
if (!ctx) return NULL;
ctx->context = eglCreateContext(gw->egl_disp, gw->egl_config,
gw->egl_context[0], context_attrs);
if (!ctx->context)
{
ERR("EGL context creation failed.");
goto error;
}
ctx->display = gw->egl_disp;
ctx->surface = gw->egl_surface[0];
return ctx;
error:
free(ctx);
return NULL;
}
void
eng_gl_context_free(Context_3D *ctx)
{
eglDestroyContext(ctx->display, ctx->context);
free(ctx);
}
void
eng_gl_context_use(Context_3D *ctx)
{
if (eglMakeCurrent(ctx->display, ctx->surface,
ctx->surface, ctx->context) == EGL_FALSE)
ERR("eglMakeCurrent() failed.");
}
void
eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth EINA_UNUSED)
{
ob->w = w;
ob->h = h;
ob->rot = rot;
eng_window_use(ob);
glsym_evas_gl_common_context_resize(ob->gl_context, w, h, rot);
//TODO: need drm gbm surface destroy & re-create.?
}
int
eng_outbuf_get_rot(Outbuf *ob)
{
return ob->rot;
}
Render_Engine_Swap_Mode
eng_outbuf_swap_mode(Outbuf *ob)
{
if (ob->swap_mode == MODE_AUTO && extn_have_buffer_age)
{
Render_Engine_Swap_Mode swap_mode;
EGLint age = 0;
if (!eglQuerySurface(ob->egl_disp, ob->egl_surface[0],
EGL_BUFFER_AGE_EXT, &age))
age = 0;
if (age == 1) swap_mode = MODE_COPY;
else if (age == 2) swap_mode = MODE_DOUBLE;
else if (age == 3) swap_mode = MODE_TRIPLE;
else if (age == 4) swap_mode = MODE_QUADRUPLE;
else swap_mode = MODE_FULL;
if ((int)age != ob->prev_age) swap_mode = MODE_FULL;
ob->prev_age = age;
return swap_mode;
}
return ob->swap_mode;
}
Eina_Bool
eng_outbuf_region_first_rect(Outbuf *ob)
{
ob->gl_context->preserve_bit = GL_COLOR_BUFFER_BIT0_QCOM;
glsym_evas_gl_preload_render_lock(eng_preload_make_current, ob);
eng_window_use(ob);
if (!_re_wincheck(ob)) return EINA_TRUE;
glsym_evas_gl_common_context_resize(ob->gl_context, ob->w, ob->h, ob->rot);
glsym_evas_gl_common_context_flush(ob->gl_context);
glsym_evas_gl_common_context_newframe(ob->gl_context);
return EINA_FALSE;
}
void *
eng_outbuf_new_region_for_update(Outbuf *ob, int x, int y, int w, int h, int *cx EINA_UNUSED, int *cy EINA_UNUSED, int *cw EINA_UNUSED, int *ch EINA_UNUSED)
{
if ((w == ob->w) && (h == ob->h))
ob->gl_context->master_clip.enabled = EINA_FALSE;
else
{
ob->gl_context->master_clip.enabled = EINA_TRUE;
ob->gl_context->master_clip.x = x;
ob->gl_context->master_clip.y = y;
ob->gl_context->master_clip.w = w;
ob->gl_context->master_clip.h = h;
}
return ob->gl_context->def_surface;
}
void
eng_outbuf_push_updated_region(Outbuf *ob, RGBA_Image *update EINA_UNUSED, int x EINA_UNUSED, int y EINA_UNUSED, int w EINA_UNUSED, int h EINA_UNUSED)
{
/* Is it really necessary to flush per region ? Shouldn't we be able to
still do that for the full canvas when doing partial update */
if (!_re_wincheck(ob)) return;
ob->draw.drew = EINA_TRUE;
glsym_evas_gl_common_context_flush(ob->gl_context);
}
void
eng_outbuf_push_free_region_for_update(Outbuf *ob EINA_UNUSED, RGBA_Image *update EINA_UNUSED)
{
/* Nothing to do here as we don't really create an image per area */
}
void
eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode render_mode)
{
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;
if (!_re_wincheck(ob)) goto end;
if (!ob->draw.drew) goto end;
ob->draw.drew = EINA_FALSE;
eng_window_use(ob);
glsym_evas_gl_common_context_done(ob->gl_context);
if (!ob->vsync)
{
if (ob->info->vsync) eglSwapInterval(ob->egl_disp, 1);
else eglSwapInterval(ob->egl_disp, 0);
ob->vsync = 1;
}
if (ob->info->callback.pre_swap)
ob->info->callback.pre_swap(ob->info->callback.data, ob->evas);
// TODO: Check eglSwapBuffersWithDamage for gl_drm and apply
#if 0
if ((glsym_eglSwapBuffersWithDamage) && (ob->swap_mode != MODE_FULL))
{
EGLint num = 0, *result = NULL, i = 0;
Tilebuf_Rect *r;
// if partial swaps can be done use re->rects
num = eina_inlist_count(EINA_INLIST_GET(rects));
if (num > 0)
{
result = alloca(sizeof(EGLint) * 4 * num);
EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
{
int gw, gh;
gw = ob->gl_context->w;
gh = ob->gl_context->h;
switch (ob->rot)
{
case 0:
result[i + 0] = r->x;
result[i + 1] = gh - (r->y + r->h);
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
case 90:
result[i + 0] = r->y;
result[i + 1] = r->x;
result[i + 2] = r->h;
result[i + 3] = r->w;
break;
case 180:
result[i + 0] = gw - (r->x + r->w);
result[i + 1] = r->y;
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
case 270:
result[i + 0] = gh - (r->y + r->h);
result[i + 1] = gw - (r->x + r->w);
result[i + 2] = r->h;
result[i + 3] = r->w;
break;
default:
result[i + 0] = r->x;
result[i + 1] = gh - (r->y + r->h);
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
}
i += 4;
}
glsym_eglSwapBuffersWithDamage(ob->egl_disp, ob->egl_surface[0],
result, num);
}
}
else
#endif
eglSwapBuffers(ob->egl_disp, ob->egl_surface[0]);
if (ob->info->callback.post_swap)
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
//Flush GL Surface data to Framebuffer
_outbuf_flush_famebuffer(ob);
ob->frame_cnt++;
end:
//TODO: Need render unlock after drm page flip?
glsym_evas_gl_preload_render_unlock(eng_preload_make_current, ob);
}
Evas_Engine_GL_Context *
eng_outbuf_gl_context_get(Outbuf *ob)
{
return ob->gl_context;
}
void *
eng_outbuf_egl_display_get(Outbuf *ob)
{
return ob->egl_disp;
}

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@ -1,191 +0,0 @@
#ifndef EVAS_ENGINE_H
# define EVAS_ENGINE_H
#include "config.h"
#include "evas_common_private.h"
#include "evas_private.h"
#include "Evas.h"
#include "Evas_Engine_GL_Drm.h"
#include "evas_macros.h"
#define GL_GLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglmesaext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "../gl_generic/Evas_Engine_GL_Generic.h"
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <drm_fourcc.h>
#include <signal.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <unistd.h>
#include <fcntl.h>
extern int extn_have_buffer_age;
extern int _evas_engine_gl_drm_log_dom;
extern Evas_GL_Common_Context_New glsym_evas_gl_common_context_new;
extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_flush;
extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_free;
extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_use;
extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_newframe;
extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_done;
extern Evas_GL_Common_Context_Resize_Call glsym_evas_gl_common_context_resize;
extern Evas_GL_Common_Buffer_Dump_Call glsym_evas_gl_common_buffer_dump;
extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_lock;
extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_unlock;
/* define this to enable debug for the gl_drm engine */
/* #define GL_DRM_DBG 0 */
# ifdef ERR
# undef ERR
# endif
# define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
# ifdef DBG
# undef DBG
# endif
# define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
# ifdef INF
# undef INF
# endif
# define INF(...) EINA_LOG_DOM_INFO(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
# ifdef WRN
# undef WRN
# endif
# define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
# ifdef CRI
# undef CRI
# endif
# define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_gl_drm_log_dom, __VA_ARGS__)
# define NUM_BUFFERS 2
typedef struct _Buffer Buffer;
typedef struct _Plane Plane;
struct _Buffer
{
int stride;
int size;
int handle;
unsigned int fb;
struct gbm_bo *bo; //used for hardware framebuffers
Eina_Bool valid : 1;
};
struct _Plane
{
unsigned int id;
unsigned int crtcs;
struct
{
unsigned int x, y;
unsigned int w, h;
} src, dst;
unsigned int num_formats;
unsigned int formats[];
};
struct _Outbuf
{
EGLContext egl_context[1];
EGLSurface egl_surface[1];
EGLConfig egl_config;
EGLDisplay egl_disp;
struct gbm_device *gbm;
struct gbm_surface *surface;
Evas *evas;
uint32_t format;
uint32_t flags;
Evas_Engine_GL_Context *gl_context;
Evas_Engine_Info_GL_Drm *info;
Render_Engine_Swap_Mode swap_mode;
int w, h;
int depth, rot, screen, alpha;
int prev_age;
int frame_cnt;
int vsync;
Eina_Bool lost_back : 1;
Eina_Bool surf : 1;
struct
{
Eina_Bool drew : 1;
} draw;
struct
{
int fd;
unsigned int conn, crtc, fb;
Buffer buffer[NUM_BUFFERS];
int curr, num;
drmModeModeInfo mode;
drmEventContext ctx;
Eina_List *pending_writes;
Eina_List *planes;
Eina_Bool pending_flip : 1;
} priv;
};
struct _Context_3D
{
EGLDisplay display;
EGLContext context;
EGLSurface surface;
};
Outbuf *eng_window_new(Evas_Engine_Info_GL_Drm *info, Evas *e, struct gbm_device *gbm, struct gbm_surface *surface, int screen, int depth, int w, int h, int indirect, int alpha, int rot, Render_Engine_Swap_Mode swap_mode);
void eng_window_free(Outbuf *gw);
void eng_window_use(Outbuf *gw);
void eng_window_unsurf(Outbuf *gw);
void eng_window_resurf(Outbuf *gw);
void eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
int eng_outbuf_get_rot(Outbuf *ob);
Render_Engine_Swap_Mode eng_outbuf_swap_mode(Outbuf *ob);
Eina_Bool eng_outbuf_region_first_rect(Outbuf *ob);
void *eng_outbuf_new_region_for_update(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void eng_outbuf_push_free_region_for_update(Outbuf *ob, RGBA_Image *update);
void eng_outbuf_push_updated_region(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
void eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
Evas_Engine_GL_Context* eng_outbuf_gl_context_get(Outbuf *ob);
void *eng_outbuf_egl_display_get(Outbuf *ob);
void eng_gl_context_free(Context_3D *context);
void eng_gl_context_use(Context_3D *context);
Eina_Bool eng_preload_make_current(void *data, void *doit);
Context_3D *eng_gl_context_new(Outbuf *win);
static inline Eina_Bool
_re_wincheck(Outbuf *ob)
{
if (ob->surf) return EINA_TRUE;
eng_window_resurf(ob);
ob->lost_back = 1;
if (!ob->surf)
{
ERR("GL engine can't re-create window surface!");
}
return EINA_FALSE;
}
Eina_Bool evas_drm_gbm_init(Evas_Engine_Info_GL_Drm *info, int w, int h);
Eina_Bool evas_drm_gbm_shutdown(Evas_Engine_Info_GL_Drm *info);
Eina_Bool evas_drm_outbuf_setup(Outbuf *ob);
void evas_drm_outbuf_framebuffer_set(Outbuf *ob, Buffer *buffer);
Eina_Bool evas_drm_framebuffer_send(Outbuf *ob, Buffer *buffer);
#endif