efl_animation: Add alpha animation object

This commit is contained in:
Jaehyun Cho 2017-08-25 10:47:26 +09:00
parent 31ed27f002
commit 58dd0bebaa
13 changed files with 315 additions and 1 deletions

View File

@ -797,6 +797,7 @@ bin/elementary/test_dayselector.c \
bin/elementary/test_disable.c \
bin/elementary/test_diskselector.c \
bin/elementary/test_dnd.c \
bin/elementary/test_efl_anim_alpha.c \
bin/elementary/test_eio.c \
bin/elementary/test_entry.c \
bin/elementary/test_entry_anchor.c \

View File

@ -47,6 +47,7 @@ evas_eolian_pub_files = \
lib/evas/canvas/efl_animation.eo \
lib/evas/canvas/efl_animation_alpha.eo \
lib/evas/canvas/efl_animation_object.eo \
lib/evas/canvas/efl_animation_object_alpha.eo \
$(NULL)
evas_eolian_legacy_files = \
@ -127,7 +128,8 @@ lib/evas/canvas/efl_canvas_surface.h \
lib/evas/common3d/primitives/primitive_common.h \
lib/evas/canvas/efl_animation_private.h \
lib/evas/canvas/efl_animation_alpha_private.h \
lib/evas/canvas/efl_animation_object_private.h
lib/evas/canvas/efl_animation_object_private.h \
lib/evas/canvas/efl_animation_object_alpha_private.h
# Linebreak
@ -216,6 +218,7 @@ lib/evas/canvas/efl_input_focus.c \
lib/evas/canvas/efl_animation.c \
lib/evas/canvas/efl_animation_alpha.c \
lib/evas/canvas/efl_animation_object.c \
lib/evas/canvas/efl_animation_object_alpha.c \
$(NULL)
EXTRA_DIST2 += \

View File

@ -32,6 +32,7 @@ test_3d.c \
test_access.c \
test_actionslider.c \
test_anim.c \
test_efl_anim_alpha.c \
test_application_server.c \
test_bg.c \
test_box.c \

View File

@ -322,6 +322,8 @@ void test_evas_map(void *data, Edje_Object *obj, void *event_info);
void test_efl_gfx_map(void *data, Edje_Object *obj, void *event_info);
void test_ui_textpath(void *data, Edje_Object *obj, void *event_info);
void test_efl_anim_alpha(void *data, Evas_Object *obj, void *event_info);
Evas_Object *win, *tbx; // TODO: refactoring
void *tt;
Eina_List *tests;
@ -790,6 +792,7 @@ add_tests:
ADD_TEST(NULL, "Effects", "Flip Page", test_flip_page);
ADD_TEST(NULL, "Effects", "Flip Page (EO API)", test_flip_page_eo);
ADD_TEST(NULL, "Effects", "Animation", test_anim);
ADD_TEST(NULL, "Effects", "Efl Animation Alpha", test_efl_anim_alpha);
//------------------------------//
ADD_TEST(NULL, "Edje External", "ExtButton", test_external_button);

View File

@ -0,0 +1,132 @@
#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#include <Elementary.h>
typedef struct _App_Data
{
Efl_Animation *show_anim;
Efl_Animation *hide_anim;
Efl_Animation_Object *anim_obj;
Eina_Bool is_btn_visible;
} App_Data;
static void
_anim_started_cb(void *data EINA_UNUSED, const Efl_Event *event EINA_UNUSED)
{
printf("Animation has been started!\n");
}
static void
_anim_ended_cb(void *data, const Efl_Event *event EINA_UNUSED)
{
App_Data *ad = data;
printf("Animation has been ended!\n");
ad->anim_obj = NULL;
}
static void
_anim_running_cb(void *data EINA_UNUSED, const Efl_Event *event)
{
Efl_Animation_Object_Running_Event_Info *event_info = event->info;
double progress = event_info->progress;
printf("Animation is running! Current progress(%lf)\n", progress);
}
static void
_btn_clicked_cb(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
{
App_Data *ad = data;
if (ad->anim_obj)
efl_animation_object_cancel(ad->anim_obj);
ad->is_btn_visible = !(ad->is_btn_visible);
if (ad->is_btn_visible)
{
//Create Animation Object from Animation
ad->anim_obj = efl_animation_object_create(ad->show_anim);
elm_object_text_set(obj, "Start Alpha Animation from 1.0 to 0.0");
}
else
{
//Create Animation Object from Animation
ad->anim_obj = efl_animation_object_create(ad->hide_anim);
elm_object_text_set(obj, "Start Alpha Animation from 0.0 to 1.0");
}
//Register callback called when animation starts
efl_event_callback_add(ad->anim_obj, EFL_ANIMATION_OBJECT_EVENT_STARTED, _anim_started_cb, NULL);
//Register callback called when animation ends
efl_event_callback_add(ad->anim_obj, EFL_ANIMATION_OBJECT_EVENT_ENDED, _anim_ended_cb, ad);
//Register callback called while animation is executed
efl_event_callback_add(ad->anim_obj, EFL_ANIMATION_OBJECT_EVENT_RUNNING, _anim_running_cb, NULL);
//Let Animation Object start animation
efl_animation_object_start(ad->anim_obj);
}
static void
_win_del_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
App_Data *ad = data;
free(ad);
}
void
test_efl_anim_alpha(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
App_Data *ad = calloc(1, sizeof(App_Data));
if (!ad) return;
Evas_Object *win = elm_win_add(NULL, "Efl Animation Alpha", ELM_WIN_BASIC);
elm_win_title_set(win, "Efl Animation Alpha");
elm_win_autodel_set(win, EINA_TRUE);
evas_object_smart_callback_add(win, "delete,request", _win_del_cb, ad);
//Button to be animated
Evas_Object *btn = elm_button_add(win);
elm_object_text_set(btn, "Button");
evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_resize(btn, 200, 200);
evas_object_move(btn, 100, 50);
evas_object_show(btn);
//Show Animation
Efl_Animation *show_anim = efl_add(EFL_ANIMATION_ALPHA_CLASS, NULL);
efl_animation_alpha_set(show_anim, 0.0, 1.0);
efl_animation_duration_set(show_anim, 1.0);
efl_animation_target_set(show_anim, btn);
efl_animation_final_state_keep_set(show_anim, EINA_TRUE);
//Hide Animation
Efl_Animation *hide_anim = efl_add(EFL_ANIMATION_ALPHA_CLASS, NULL);
efl_animation_alpha_set(hide_anim, 1.0, 0.0);
efl_animation_duration_set(hide_anim, 1.0);
efl_animation_target_set(hide_anim, btn);
efl_animation_final_state_keep_set(hide_anim, EINA_TRUE);
//Initialize App Data
ad->show_anim = show_anim;
ad->hide_anim = hide_anim;
ad->anim_obj = NULL;
ad->is_btn_visible = EINA_TRUE;
//Button to start animation
Evas_Object *btn2 = elm_button_add(win);
elm_object_text_set(btn2, "Start Alpha Animation from 1.0 to 0.0");
evas_object_smart_callback_add(btn2, "clicked", _btn_clicked_cb, ad);
evas_object_size_hint_weight_set(btn2, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_resize(btn2, 200, 50);
evas_object_move(btn2, 100, 300);
evas_object_show(btn2);
evas_object_resize(win, 400, 400);
evas_object_show(win);
}

View File

@ -3351,6 +3351,13 @@ typedef Eo Efl_Animation_Object;
#endif
#ifndef _EFL_ANIMATION_OBJECT_ALPHA_EO_CLASS_TYPE
#define _EFL_ANIMATION_OBJECT_ALPHA_EO_CLASS_TYPE
typedef Eo Efl_Animation_Object_Alpha;
#endif
struct _Efl_Animation_Object_Running_Event_Info
{
double progress;

View File

@ -58,6 +58,7 @@
#include "canvas/efl_animation.eo.h"
#include "canvas/efl_animation_alpha.eo.h"
#include "canvas/efl_animation_object.eo.h"
#include "canvas/efl_animation_object_alpha.eo.h"
#endif /* EFL_EO_API_SUPPORT */

View File

@ -97,6 +97,11 @@ EWAPI extern const Efl_Event_Description _EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED
#define EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED (&(_EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED))
/* Efl.Animation.Object END */
/* Efl.Animation.Object.Alpha */
EOAPI void efl_animation_object_alpha_set(Eo *obj, double from_alpha, double to_alpha);
EOAPI void efl_animation_object_alpha_get(const Eo *obj, double *from_alpha, double *to_alpha);
/* Efl.Animation.Object.Alpha END */
#ifdef __cplusplus
}
#endif

View File

@ -26,6 +26,29 @@ _efl_animation_alpha_alpha_get(Eo *eo_obj EINA_UNUSED,
*to_alpha = pd->to.alpha;
}
EOLIAN static Efl_Animation_Object *
_efl_animation_alpha_efl_animation_object_create(Eo *eo_obj,
Efl_Animation_Alpha_Data *pd)
{
EFL_ANIMATION_ALPHA_CHECK_OR_RETURN(eo_obj, NULL);
Efl_Animation_Object_Alpha *anim_obj
= efl_add(EFL_ANIMATION_OBJECT_ALPHA_CLASS, NULL);
Efl_Canvas_Object *target = efl_animation_target_get(eo_obj);
efl_animation_object_target_set(anim_obj, target);
Eina_Bool state_keep = efl_animation_final_state_keep_get(eo_obj);
efl_animation_object_final_state_keep_set(anim_obj, state_keep);
double duration = efl_animation_duration_get(eo_obj);
efl_animation_object_duration_set(anim_obj, duration);
efl_animation_object_alpha_set(anim_obj, pd->from.alpha, pd->to.alpha);
return anim_obj;
}
EOLIAN static Efl_Object *
_efl_animation_alpha_efl_object_constructor(Eo *eo_obj,
Efl_Animation_Alpha_Data *pd)

View File

@ -18,5 +18,6 @@ class Efl.Animation.Alpha (Efl.Animation)
}
implements {
Efl.Object.constructor;
Efl.Animation.object_create;
}
}

View File

@ -0,0 +1,90 @@
#include "efl_animation_object_alpha_private.h"
EOLIAN static void
_efl_animation_object_alpha_alpha_set(Eo *eo_obj,
Efl_Animation_Object_Alpha_Data *pd,
double from_alpha,
double to_alpha)
{
EFL_ANIMATION_OBJECT_ALPHA_CHECK_OR_RETURN(eo_obj);
pd->from.alpha = from_alpha;
pd->to.alpha = to_alpha;
}
EOLIAN static void
_efl_animation_object_alpha_alpha_get(Eo *eo_obj EINA_UNUSED,
Efl_Animation_Object_Alpha_Data *pd,
double *from_alpha,
double *to_alpha)
{
EFL_ANIMATION_OBJECT_ALPHA_CHECK_OR_RETURN(eo_obj);
if (from_alpha)
*from_alpha = pd->from.alpha;
if (to_alpha)
*to_alpha = pd->to.alpha;
}
static void
_progress_set(Eo *eo_obj, double progress)
{
EFL_ANIMATION_OBJECT_ALPHA_DATA_GET(eo_obj, pd);
Efl_Canvas_Object *target = efl_animation_object_target_get(eo_obj);
if (!target) return;
double alpha
= (pd->from.alpha * (1.0 - progress)) + (pd->to.alpha * progress);
int r[4], g[4], b[4], a[4];
int i;
for (i = 0; i < 4; i++)
efl_gfx_map_color_get(target, i, &r[i], &g[i], &b[i], &a[i]);
for (i = 0; i < 4; i++)
{
r[i] = (int)(r[i] * alpha);
g[i] = (int)(g[i] * alpha);
b[i] = (int)(b[i] * alpha);
a[i] = (int)(a[i] * alpha);
efl_gfx_map_color_set(target, i, r[i], g[i], b[i], a[i]);
}
}
EOLIAN static void
_efl_animation_object_alpha_efl_animation_object_progress_set(Eo *eo_obj,
Efl_Animation_Object_Alpha_Data *pd EINA_UNUSED,
double progress)
{
EFL_ANIMATION_OBJECT_ALPHA_CHECK_OR_RETURN(eo_obj);
if ((progress < 0.0) || (progress > 1.0)) return;
_progress_set(eo_obj, progress);
efl_animation_object_progress_set(efl_super(eo_obj, MY_CLASS), progress);
}
EOLIAN static Efl_Object *
_efl_animation_object_alpha_efl_object_constructor(Eo *eo_obj,
Efl_Animation_Object_Alpha_Data *pd)
{
eo_obj = efl_constructor(efl_super(eo_obj, MY_CLASS));
pd->from.alpha = 1.0;
pd->to.alpha = 1.0;
return eo_obj;
}
/* Internal EO APIs */
EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_alpha_set, EFL_FUNC_CALL(from_alpha, to_alpha), double from_alpha, double to_alpha);
EOAPI EFL_VOID_FUNC_BODYV_CONST(efl_animation_object_alpha_get, EFL_FUNC_CALL(from_alpha, to_alpha), double *from_alpha, double *to_alpha);
#define EFL_ANIMATION_OBJECT_ALPHA_EXTRA_OPS \
EFL_OBJECT_OP_FUNC(efl_animation_object_alpha_set, _efl_animation_object_alpha_alpha_set), \
EFL_OBJECT_OP_FUNC(efl_animation_object_alpha_get, _efl_animation_object_alpha_alpha_get)
#include "efl_animation_object_alpha.eo.c"

View File

@ -0,0 +1,11 @@
import efl_animation_types;
class Efl.Animation.Object.Alpha (Efl.Animation.Object)
{
[[Efl alpha animation object class]]
data: Efl_Animation_Object_Alpha_Data;
implements {
Efl.Object.constructor;
Efl.Animation.Object.progress_set;
}
}

View File

@ -0,0 +1,36 @@
#define EFL_ANIMATION_OBJECT_PROTECTED
#define EFL_ANIMATION_OBJECT_ALPHA_PROTECTED
#include "evas_common_private.h"
#define MY_CLASS EFL_ANIMATION_OBJECT_ALPHA_CLASS
#define MY_CLASS_NAME efl_class_name_get(MY_CLASS)
#define MY_CLASS EFL_ANIMATION_OBJECT_ALPHA_CLASS
#define MY_CLASS_NAME efl_class_name_get(MY_CLASS)
#define EFL_ANIMATION_OBJECT_ALPHA_CHECK_OR_RETURN(anim_obj, ...) \
do { \
if (!anim_obj) { \
CRI("Efl_Animation_Object " # anim_obj " is NULL!"); \
return __VA_ARGS__; \
} \
if (efl_animation_object_is_deleted(anim_obj)) { \
ERR("Efl_Animation_Object " # anim_obj " has already been deleted!"); \
return __VA_ARGS__; \
} \
} while (0)
#define EFL_ANIMATION_OBJECT_ALPHA_DATA_GET(o, pd) \
Efl_Animation_Object_Alpha_Data *pd = efl_data_scope_get(o, EFL_ANIMATION_OBJECT_ALPHA_CLASS)
typedef struct _Efl_Animation_Object_Alpha_Property
{
double alpha;
} Efl_Animation_Object_Alpha_Property;
typedef struct _Efl_Animation_Object_Alpha_Data
{
Efl_Animation_Object_Alpha_Property from;
Efl_Animation_Object_Alpha_Property to;
} Efl_Animation_Object_Alpha_Data;