forked from enlightenment/efl
efl_app: add "standby" event
this event is called on the app object when all windows have been destroyed so that the app can decide to take further action, e.g., doing a deep clean of cache or flushing configuration @feature ref T5494 Reviewed-by: Cedric BAIL <cedric.bail@free.fr> Differential Revision: https://phab.enlightenment.org/D7593
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@ -39,6 +39,7 @@ class Efl.App (Efl.Loop)
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events {
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pause: void; [[Called when the application is not going be displayed or otherwise used by a user for some time]]
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resume: void; [[Called before a window is rendered after a pause event]]
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standby: void; [[Called when the application's windows are all destroyed]]
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terminate: void; [[Called before starting the shutdown of the application]]
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signal,usr1: void; [[System specific, but on unix maps to SIGUSR1 signal to the process - only called on main loop object]]
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signal,usr2: void; [[System specific, but on unix maps to SIGUSR2 signal to the process - only called on main loop object]]
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@ -2985,11 +2985,13 @@ _efl_ui_win_efl_canvas_group_group_del(Eo *obj, Efl_Ui_Win_Data *sd)
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efl_canvas_group_del(efl_super(obj, MY_CLASS));
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if ((!_elm_win_list) &&
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(elm_policy_get(ELM_POLICY_QUIT) == ELM_POLICY_QUIT_LAST_WINDOW_CLOSED))
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if (!_elm_win_list)
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{
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_elm_win_flush_cache_and_exit(obj);
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if (elm_policy_get(ELM_POLICY_QUIT) == ELM_POLICY_QUIT_LAST_WINDOW_CLOSED)
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_elm_win_flush_cache_and_exit(obj);
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}
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if (!_elm_win_list)
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efl_event_callback_call(efl_app_main_get(EFL_APP_CLASS), EFL_APP_EVENT_STANDBY, NULL);
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}
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EOLIAN static void
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