eina: Add detailed description and some examples to Eina_Inlist.

SVN revision: 60310
This commit is contained in:
Rafael Antognolli 2011-06-14 17:43:53 +00:00
parent cb94f911a4
commit 5ab79258a2
12 changed files with 549 additions and 51 deletions

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@ -20,7 +20,10 @@ SRCS = \
eina_list_01.c \
eina_list_02.c \
eina_list_03.c \
eina_list_04.c
eina_list_04.c \
eina_inlist_01.c \
eina_inlist_02.c \
eina_inlist_03.c
pkglib_PROGRAMS =
@ -40,6 +43,9 @@ pkglib_PROGRAMS += \
eina_list_01 \
eina_list_02 \
eina_list_03 \
eina_list_04
eina_list_04 \
eina_inlist_01 \
eina_inlist_02 \
eina_inlist_03
endif

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@ -0,0 +1,96 @@
// Compile with:
// gcc -g `pkg-config --cflags --libs eina` eina_inlist_01.c -o eina_inlist_01
#include <Eina.h>
#include <stdio.h>
struct my_struct {
EINA_INLIST;
int a, b;
};
int
sort_cb(const void *d1, const void *d2)
{
const Eina_Inlist *l1, *l2;
const struct my_struct *x1, *x2;
l1 = d1;
l2 = d2;
x1 = EINA_INLIST_CONTAINER_GET(l1, struct my_struct);
x2 = EINA_INLIST_CONTAINER_GET(l2, struct my_struct);
return x1->a - x2->a;
}
int
main(void)
{
struct my_struct *d, *cur;
Eina_Inlist *list, *itr, *tmp;
eina_init();
d = malloc(sizeof(*d));
d->a = 1;
d->b = 10;
list = eina_inlist_append(NULL, EINA_INLIST_GET(d));
d = malloc(sizeof(*d));
d->a = 2;
d->b = 20;
list = eina_inlist_append(list, EINA_INLIST_GET(d));
d = malloc(sizeof(*d));
d->a = 3;
d->b = 30;
list = eina_inlist_prepend(list, EINA_INLIST_GET(d));
printf("list=%p\n", list);
EINA_INLIST_FOREACH(list, cur)
printf("\ta=%d, b=%d\n", cur->a, cur->b);
list = eina_inlist_promote(list, EINA_INLIST_GET(d));
d = malloc(sizeof(*d));
d->a = 4;
d->b = 40;
list = eina_inlist_append_relative(list, EINA_INLIST_GET(d), list);
list = eina_inlist_demote(list, EINA_INLIST_GET(d));
list = eina_inlist_sort(list, sort_cb);
printf("list after sort=%p\n", list);
EINA_INLIST_FOREACH(list, cur)
printf("\ta=%d, b=%d\n", cur->a, cur->b);
tmp = eina_inlist_find(list, EINA_INLIST_GET(d));
if (tmp)
cur = EINA_INLIST_CONTAINER_GET(tmp, struct my_struct);
else
cur = NULL;
if (d != cur)
printf("wrong node! cur=%p\n", cur);
list = eina_inlist_remove(list, EINA_INLIST_GET(d));
free(d);
printf("list=%p\n", list);
for (itr = list; itr != NULL; itr = itr->next)
{
cur = EINA_INLIST_CONTAINER_GET(itr, struct my_struct);
printf("\ta=%d, b=%d\n", cur->a, cur->b);
}
while (list)
{
Eina_Inlist *aux = list;
list = eina_inlist_remove(list, list);
free(aux);
}
eina_shutdown();
return 0;
}

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@ -0,0 +1,64 @@
// Compile with:
// gcc -g `pkg-config --cflags --libs eina` eina_inlist_01.c -o eina_inlist_01
#include <Eina.h>
#include <stdio.h>
struct my_struct {
EINA_INLIST;
int a, b;
};
int
main(void)
{
struct my_struct *d, *cur;
int i;
Eina_Inlist *inlist = NULL;
Eina_List *list = NULL, *l_itr, *l_next;
eina_init();
for (i = 0; i < 100; i++)
{
d = malloc(sizeof(*d));
d->a = i;
d->b = i * 10;
inlist = eina_inlist_append(inlist, EINA_INLIST_GET(d));
if ((i % 2) == 0)
list = eina_list_prepend(list, d);
}
printf("inlist=%p\n", inlist);
EINA_INLIST_FOREACH(inlist, cur)
printf("\ta=%d, b=%d\n", cur->a, cur->b);
printf("list=%p\n", list);
EINA_LIST_FOREACH(list, l_itr, cur)
printf("\ta=%d, b=%d\n", cur->a, cur->b);
printf("inlist count=%d\n", eina_inlist_count(inlist));
printf("list count=%d\n\n", eina_list_count(list));
EINA_LIST_FOREACH_SAFE(list, l_itr, l_next, cur)
{
if ((cur->a % 3) == 0)
list = eina_list_remove_list(list, l_itr);
}
printf("inlist count=%d\n", eina_inlist_count(inlist));
printf("list count=%d\n\n", eina_list_count(list));
eina_list_free(list);
while (inlist)
{
Eina_Inlist *aux = inlist;
inlist = eina_inlist_remove(inlist, inlist);
free(aux);
}
eina_shutdown();
return 0;
}

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@ -0,0 +1,73 @@
// Compile with:
// gcc -g `pkg-config --cflags --libs eina` eina_inlist_01.c -o eina_inlist_01
#include <Eina.h>
#include <stdio.h>
struct my_struct {
EINA_INLIST;
Eina_Inlist even;
int a, b;
};
#define EVEN_INLIST_GET(Inlist) (& ((Inlist)->even))
#define EVEN_INLIST_CONTAINER_GET(ptr, type) \
((type *)((char *)ptr - offsetof(type, even)))
int
main(void)
{
struct my_struct *d, *cur;
int i;
Eina_Inlist *list = NULL, *list_even = NULL, *itr;
eina_init();
for (i = 0; i < 100; i++)
{
d = malloc(sizeof(*d));
d->a = i;
d->b = i * 10;
list = eina_inlist_append(list, EINA_INLIST_GET(d));
if ((i % 2) == 0)
list_even = eina_inlist_prepend(list_even, EVEN_INLIST_GET(d));
}
printf("list=%p\n", list);
EINA_INLIST_FOREACH(list, cur)
printf("\ta=%d, b=%d\n", cur->a, cur->b);
printf("list_even=%p\n", list_even);
for (itr = list_even; itr != NULL; itr = itr->next)
{
cur = EVEN_INLIST_CONTAINER_GET(itr, struct my_struct);
printf("\ta=%d, b=%d\n", cur->a, cur->b);
}
printf("list count=%d\n", eina_inlist_count(list));
printf("list_even count=%d\n\n", eina_inlist_count(list_even));
itr = list_even;
while (itr)
{
Eina_Inlist *next = itr->next;
cur = EVEN_INLIST_CONTAINER_GET(itr, struct my_struct);
if ((cur->a % 3) == 0)
list_even = eina_inlist_remove(list_even, itr);
itr = next;
}
printf("list count=%d\n", eina_inlist_count(list));
printf("list_even count=%d\n\n", eina_inlist_count(list_even));
while (list)
{
Eina_Inlist *aux = list;
list = eina_inlist_remove(list, list);
free(aux);
}
eina_shutdown();
return 0;
}

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@ -24,6 +24,260 @@
#include "eina_accessor.h"
#include <stddef.h>
/**
* @page inlist_01_example_page Eina_Inlist basic usage
* @dontinclude eina_inlist_01.c
*
* To see the full source for this example, click here: @ref
* eina_inlist_01_c
*
* As explained before, inline lists mean its nodes pointers are part of same
* memory block/blob. This is done by using the macro @ref EINA_INLIST inside the
* data structure that will be used:
*
* @skip struct
* @until };
*
* The resulting node representing this struct can be exemplified by the
* following picture:
*
* @image html eina_inlist-node_eg1-my-struct.png
* @image rtf eina_inlist-node_eg1-my-struct.png
*
* Let's define a comparison function that will be used later during the
* sorting of the list:
*
* @skip int
* @until }
*
* The @ref Eina_Inlist can be used exactly the same way as @ref Eina_List when
* appending, prepend and removing items. But since we already have the node
* pointers inside the structure, they need to be retrieved with the macro @ref
* EINA_INLIST_GET :
*
* @skip malloc
* @until append
*
* Notice that @ref eina_inlist_append always receives the head of the list as
* first argument, and its return value should be used as the list pointer
* (head):
*
* @skip malloc
* @until append
*
* After appending 3 items, the list now should look similar to this:
*
* @image html eina_inlist-node_eg1-inlist.png
* @image rtf eina_inlist-node_eg1-inlist.png
*
* The macro @ref EINA_INLIST_FOREACH can be used to iterate over the list:
*
* @skip printf
* @until cur->a
*
* @ref eina_inlist_promote(), @ref eina_inlist_demote(), @ref
* eina_inlist_append_relative() and similar functions all work in the same way
* as the @ref Eina_List :
*
* @skip eina_inlist_promote
* @until eina_inlist_demote
*
* Now let's use the @c sort_cb function declared above to sort our list:
*
* @skipline eina_inlist_sort
*
* Removing an element from the inlist is also similar to @ref Eina_List :
*
* @skip inlist_remove
* @until free
*
* Another way of walking through the inlist.
*
* @skip for
* @until }
*
* Notice that in the previous piece of code, since we only have the pointers to
* the inlist nodes, we have to use the @ref EINA_INLIST_CONTAINER_GET macro
* that will return the pointer to the entire structure. Of course, in this case
* it is the same as the list pointer, since the @ref EINA_INLIST macro was used
* in the beginning of the structure.
*
* Now to finish this example, lets delete this list:
*
* @skip while
* @until }
*/
/**
* @page inlist_02_example_page Eina_Inlist advanced usage - lists and inlists
* @dontinclude eina_inlist_02.c
*
* This example describes the usage of @ref Eina_Inlist mixed with @ref
* Eina_List . We create and add elements to an inlist, and the even members
* are also added to a normal list. Later we remove the elements divisible by 3
* from this normal list.
*
* The struct that is going to be used is the same used in @ref
* inlist_01_example_page , since we still need the @ref EINA_INLIST macro to
* declare the inlist node info:
*
* @skip struct
* @until };
*
* The resulting node representing this struct can be exemplified by the
* following picture:
*
* @image html eina_inlist-node_eg2-my-struct.png
* @image rtf eina_inlist-node_eg2-my-struct.png
*
* Now we need some pointers and auxiliar variables that will help us iterate on
* the lists:
*
* @skip struct
* @until l_next;
*
* Allocating 100 elements and putting them into an inlist, and the even
* elements also go to the normal list:
*
* @skip for
* @until }
*
* After this point, what we have are two distinct lists that share some
* elements. The first list (inlist) is defined by the pointers inside the
* elements data structure, while the second list (normal list) has its own node
* data structure that is kept outside of the elements.
*
* The two lists, sharing some elements, can be represented by the following
* picture:
*
* <img src="eina_inlist-node_eg2-list-inlist.png" width="100%"/>
* @image rtf eina_inlist-node_eg2-list-inlist.png
*
* Accessing both lists is done normally, as if they didn't have any elements in
* common:
*
* @skip printf
* @until eina_list_count
*
* We can remove elements from the normal list, but we just don't free them
* because they are still stored in the inlist:
*
* @skip EINA_LIST_FOREACH_SAFE
* @until eina_list_count
*
* To finish this example, we want to free both lists, we can't just free all
* elements on the second list (normal list) because they are still being used
* in the inlist. So we first discard the normal list without freeing its
* elements, then we free all elements in the inlist (that contains all elements
* allocated until now):
*
* @skip eina_list_free
* @until }
*
* Here is the full source code for this example: @ref eina_inlist_02_c
*/
/**
* @page inlist_03_example_page Eina_Inlist advanced usage - multi-inlists
* @dontinclude eina_inlist_03.c
*
* This example describes the usage of multiple inlists storing the same data.
* It means that some data may appear in more than one inlist at the same time.
* We will demonstrate this by creating an inlist with 100 numbers, and adding
* the odd numbers to the second inlist, then remove the numbers divisible by 3
* from the second list.
*
* To accomplish this, it is necessary to have two inlist pointers in the struct
* that is going to be stored. We are using the default inlist member @ref
* EINA_INLIST, and adding another member @c even that is of type @ref
* Eina_Inlist too:
*
* @skip struct
* @until };
*
* The representation for this struct is:
*
* @image html eina_inlist-node_eg3-my-struct.png
* @image rtf eina_inlist-node_eg3-my-struct.png
*
* And we will define some convenience macros that are equivalent to @ref
* EINA_INLIST_GET and @ref EINA_INLIST_CONTAINER_GET :
*
* @skip define
* @until offsetof
*
* We need two pointers, one for each list, and a pointer that will be used as
* an iterator:
*
* @skipline Eina_Inlist
*
* Now we allocate and add to the first list every number from 0 to 99. These
* nodes data also have the @ref Eina_Inlist node info for the second list (@c
* even). We will use them to add just the even numbers to the second list, the
* @c list_even. Also notice that we are using our macro @c EVEN_INLIST_GET to
* get the pointer to the even list node info:
*
* @skip for
* @until }
*
* And the resulting lists will be as follow:
*
* <img src="eina_inlist-node_eg3-two-inlists.png" width="100%"/>
* @image rtf eina_inlist-node_eg3-two-inlists.png
*
* For the first list, we can use the macro @ref EINA_INLIST_FOREACH to iterate
* over its elements:
*
* @skip FOREACH
* @until printf
*
* But for the second list, we have to do it manually. Of course we could create
* a similar macro to @ref EINA_INLIST_FOREACH, but since this macro is more
* complex than the other two and we are using it only once, it's better to just
* do it manually:
*
* @skip for
* @until }
*
* Let's just check that the two lists have the expected number of elements:
*
* @skip list count
* @until list_even count
*
* And removing the numbers divisible by 3 only from the second list:
*
* @skip itr
* @until list_even count
*
* Now that we don't need the two lists anymore, we can just free all the items.
* Since all of the allocated data was put into the first list, and both lists
* are made of pointers to inside the data structures, we can free only the
* first list (that contains all the elements) and the second list will be gone
* with it:
*
* @skip while
* @until free
*
* To see the full source code for this example, click here: @ref
* eina_inlist_03_c
*
*/
/**
* @page eina_inlist_01_c eina_inlist_01.c
* @include eina_inlist_01.c
*/
/**
* @page eina_inlist_02_c eina_inlist_02.c
* @include eina_inlist_02.c
*/
/**
* @page eina_inlist_03_c eina_inlist_03.c
* @include eina_inlist_03.c
*/
/**
* @addtogroup Eina_Inline_List_Group Inline List
*
@ -31,10 +285,14 @@
*
* Inline lists mean its nodes pointers are part of same memory as
* data. This has the benefit of fragmenting memory less and avoiding
* @c node->data indirection, but has the drawback of elements only
* being able to be part of one single inlist at same time. But it is
* possible to have inlist nodes to be part of regular lists created
* with eina_list_append() or eina_list_prepend().
* @c node->data indirection, but has the drawback of higher cost for some
* common operations like count and sort.
*
* It is possible to have inlist nodes to be part of regular lists, created with
* @ref eina_list_append() or @ref eina_list_prepend(). It's also possible to
* have a structure with two inlist pointers, thus be part of two different
* inlists at the same time, but the current convenience macros provided won't
* work for both of them. Consult @ref inlist_advanced for more info.
*
* Inline lists have their purposes, but if you don't know what those purposes are, go with
* regular lists instead.
@ -46,61 +304,62 @@
* This lets the compiler to do type checking and let the programmer know
* exactly what type this list is.
*
* @code
* #include <Eina.h>
* #include <stdio.h>
* A simple example demonstrating the basic usage of an inlist can be found
* here: @ref inlist_01_example_page
*
* int
* main(void)
* {
* struct my_struct {
* EINA_INLIST;
* int a, b;
* } *d, *cur;
* Eina_Inlist *list, *itr;
* @section inlist_algo Algorithm
*
* eina_init();
* The basic structure can be represented by the following picture:
*
* d = malloc(sizeof(*d));
* d->a = 1;
* d->b = 10;
* list = eina_inlist_append(NULL, EINA_INLIST_GET(d));
* @image html eina_inlist-node.png
* @image rtf eina_inlist-node.png
*
* d = malloc(sizeof(*d));
* d->a = 2;
* d->b = 20;
* list = eina_inlist_append(list, EINA_INLIST_GET(d));
* One data structure will also have the node information, with three pointers:
* @a prev, @a next and @a last. The @a last pointer is just valid for the first
* element (the list head), otherwise each insertion in the list would have to
* be done updating every node with the correct pointer. This means that it's
* always very important to keep a pointer to the first element of the list,
* since it is the only one that has the correct information to allow a proper
* O(1) append to the list.
*
* d = malloc(sizeof(*d));
* d->a = 3;
* d->b = 30;
* list = eina_inlist_prepend(list, EINA_INLIST_GET(d));
* @section inlist_perf Performance
*
* printf("list=%p\n", list);
* EINA_INLIST_FOREACH(list, cur)
* printf("\ta=%d, b=%d\n", cur->a, cur->b);
* Due to the nature of the inlist, there's no accounting information, and no
* easy access to the last element from each list node. This means that @ref
* eina_inlist_count() is order-N, while @ref eina_list_count() is order-1 (constant
* time).
*
* list = eina_inlist_remove(list, EINA_INLIST_GET(d));
* free(d);
* printf("list=%p\n", list);
* for (itr = list; itr != NULL; itr = itr->next)
* {
* cur = EINA_INLIST_CONTAINER_GET(itr, struct my_struct);
* printf("\ta=%d, b=%d\n", cur->a, cur->b);
* }
* For the same reasons, @ref eina_inlist_sort() is slower than @ref
* eina_list_sort() . If the list is intended to have faster access, be
* sorted/merged frequently, or needs to have other complex operations, consider
* using @ref Eina_List instead.
*
* while (list)
* {
* Eina_Inlist *aux = list;
* list = eina_inlist_remove(list, list);
* free(aux);
* }
* @section inlist_advanced Advanced Usage
*
* eina_shutdown();
* The basic usage considers a struct that will have the user data, and also
* have an inlist node information (prev, next and last pointers) created with
* @ref EINA_INLIST during the struct declaration. This allows one to use the
* convenience macros @ref EINA_INLIST_GET(), @ref EINA_INLIST_CONTAINER_GET(),
* @ref EINA_INLIST_FOREACH() and so. This happens because the @ref EINA_INLIST
* macro declares a struct member with the name @a __inlist, and all the other
* macros assume that this struct member has this name.
*
* return 0;
* }
* @endcode
* It may be the case that someone needs to have some inlist nodes added to a
* @ref Eina_List too. If this happens, the inlist nodes can be added to the
* @ref Eina_List without any problems. This example demonstrates this case:
* @ref inlist_02_example_page
*
* It's also possible to have some data that is part of two different inlists.
* If this is the case, then it won't be possible to use the convenience macros
* to both of the lists. It will be necessary to create a new set of macros that
* will allow access to the second list node info. An example for this usage can
* be found here:
* @ref inlist_03_example_page
*
* List of examples:
* @li @ref inlist_01_example_page
* @li @ref inlist_02_example_page
* @li @ref inlist_03_example_page
*
* @{
*/