Revert "evas: fix borked rotation support in GL engine."

This reverts commit 6153471ac3.

YES. YOU BROKE SOMETHING.... EVERY SINGLE COMPOSITED WINDOW IS NOW
UPSIDE-DOWN!
This commit is contained in:
Carsten Haitzler 2015-10-13 08:48:38 +09:00
parent 8dd44c13c8
commit 5bb1c52e3a
1 changed files with 7 additions and 4 deletions

View File

@ -2184,13 +2184,16 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc,
ox4 = sx;
oy4 = sy + sh;
if (tex->im)
if ((tex->im) && (tex->im->native.data))
{
if ((tex->im->native.func.yinvert) && (tex->im->native.data))
if (tex->im->native.func.yinvert)
yinvert = tex->im->native.func.yinvert(tex->im->native.func.data, tex->im);
else
yinvert = tex->im->native.yinvert;
}
if ((tex->im) && (tex->im->native.data) && (!yinvert))
{
switch (tex->im->orient)
{
case EVAS_IMAGE_ORIENT_NONE:
@ -2250,7 +2253,7 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc,
ty3 = ((double)(offsety) + oy3) / ph;
tx4 = ((double)(offsetx) + ox4) / pw;
ty4 = ((double)(offsety) + oy4) / ph;
if ((tex->im) && (yinvert))
if ((tex->im) && (tex->im->native.data) && (!tex->im->native.yinvert))
{
ty1 = 1.0 - ty1;
ty2 = 1.0 - ty2;
@ -2269,7 +2272,7 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc,
}
PUSH_MASK(pn, mtex, mx, my, mw, mh, masksam);
if (!nomul)
PUSH_6_COLORS(pn, r, g, b, a);
}