forked from enlightenment/efl
elm Elementary.h.in: Moved the documents to the right place.
SVN revision: 62326
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@ -26103,6 +26103,25 @@ extern "C" {
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EAPI void elm_factory_content_set(Evas_Object *obj, Evas_Object *content);
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EAPI Evas_Object *elm_factory_content_get(const Evas_Object *obj);
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/**
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* @defgroup Video Video
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*
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* This object display an player that let you control an Elm_Video
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* object. It take care of updating it's content according to what is
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* going on inside the Emotion object. It does activate the remember
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* function on the linked Elm_Video object.
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*
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* Signals that you cann add callback for are :
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*
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* "forward,clicked" - the user clicked the forward button.
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* "info,clicked" - the user clicked the info button.
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* "next,clicked" - the user clicked the next button.
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* "pause,clicked" - the user clicked the pause button.
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* "play,clicked" - the user clicked the play button.
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* "prev,clicked" - the user clicked the prev button.
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* "rewind,clicked" - the user clicked the rewind button.
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* "stop,clicked" - the user clicked the stop button.
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*/
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EAPI Evas_Object *elm_video_add(Evas_Object *parent);
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EAPI void elm_video_file_set(Evas_Object *video, const char *filename);
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EAPI void elm_video_uri_set(Evas_Object *video, const char *uri);
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@ -26143,26 +26162,6 @@ extern "C" {
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EAPI void elm_naviframe_item_title_visible_set(Elm_Object_Item *it, Eina_Bool visible) EINA_ARG_NONNULL(1);
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EAPI Eina_Bool elm_naviframe_item_title_visible_get(const Elm_Object_Item *it) EINA_ARG_NONNULL(1);
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/**
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* @defgroup Video Video
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*
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* This object display an player that let you control an Elm_Video
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* object. It take care of updating it's content according to what is
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* going on inside the Emotion object. It does activate the remember
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* function on the linked Elm_Video object.
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*
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* Signals that you cann add callback for are :
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*
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* "forward,clicked" - the user clicked the forward button.
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* "info,clicked" - the user clicked the info button.
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* "next,clicked" - the user clicked the next button.
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* "pause,clicked" - the user clicked the pause button.
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* "play,clicked" - the user clicked the play button.
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* "prev,clicked" - the user clicked the prev button.
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* "rewind,clicked" - the user clicked the rewind button.
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* "stop,clicked" - the user clicked the stop button.
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*/
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#ifdef __cplusplus
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}
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#endif
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