emotion/doc - Give a brief description of the library in the front page.

SVN revision: 60879
This commit is contained in:
Rafael Antognolli 2011-06-30 18:31:36 +00:00
parent df2d739a35
commit 662dea3019
1 changed files with 41 additions and 1 deletions

View File

@ -8,6 +8,22 @@
/**
*
* @mainpage Emotion Library Documentation
*
* @image html e.png
*
* Emotion is a library that allows playing audio and video files, using one of
* its backends (gstreamer and xine).
*
* It is integrated into Ecore through its mainloop, and is transparent to the
* user of the library how the decoding of audio and video is happening. Once
* the objects are created, the user can set callbacks to the specific events
* and set options to this object, all in the main loop (no threads are needed).
*
* Emotion is also integrated with Evas. The emotion object returned by
* emotion_object_add() is an Evas smart object, so it can be manipulated with
* default Evas object functions. Callbacks can be added to the signals emitted
* by this object with evas_object_smart_callback_add().
*
* @version @PACKAGE_VERSION@
* @author Carsten Haitzler <raster@rasterman.com>
* @author vtorri (Vincent Torri) <torri@maths.univ-evry.fr>
@ -19,6 +35,30 @@
*
* A media object library for Evas and Ecore.
*
* @todo Complete documentation of API
* @section work How does Emotion work?
*
* The Emotion library uses Evas smart objects to allow you to manipulate the
* created object as any other Evas object, and to connect to its signals and
* process them when needed. It's also possible to swallow Emotion objects
* inside Edje themes, and expect it to behave as a normal image or rectangle
* when regarding to its dimensions.
*
* To instantiate an Emotion object, the simple code below is enough:
*
* @code
* em = emotion_object_add(e);
* emotion_object_init(em, NULL);
*
* emotion_object_file_set(em, file_path);
*
* evas_object_move(em, 0, 0);
* evas_object_resize(em, WIDTH, HEIGHT);
* evas_object_show(em);
*
* emotion_object_play_set(em, EINA_TRUE);
* @endcode
*
*
* @todo Complete documentation of API - in progress
*
*/