efl-wl: use image border to optimize surface rendering with 1 opaque rect

This commit is contained in:
Mike Blumenkrantz 2018-01-24 16:15:24 -05:00
parent 093aecd75e
commit 6e4c3b0445
1 changed files with 17 additions and 7 deletions

View File

@ -1494,13 +1494,8 @@ comp_surface_commit_state(Comp_Surface *cs, Comp_Buffer_State *state)
if (state->set_opaque && (!eina_tiler_equal(cs->opaque, state->opaque)))
{
array_clear(&cs->opaque_rects);
if (eina_tiler_empty(state->opaque))
{
evas_object_image_border_set(cs->img, 0, 0, 0, 0);
EINA_LIST_FOREACH(cs->proxies, l, o)
evas_object_image_border_set(o, 0, 0, 0, 0);
}
else /* FIXME: proxied opaque regions */
if (!eina_tiler_empty(state->opaque))
/* FIXME: proxied opaque regions */
{
Eina_Iterator *it;
Eina_Rectangle *rect;
@ -4152,6 +4147,21 @@ comp_render_pre(Comp *c, Evas *e EINA_UNUSED, void *event_info EINA_UNUSED)
//if (cs->proxies) fprintf(stderr, "RENDER %d\n", wl_resource_get_id(buffer->res));
cs->post_render_queue = 1;
if (cs->opaque_rects && (eina_array_count(cs->opaque_rects) == 1))
{
Evas_Object *r = eina_array_data_get(cs->opaque_rects, 0);
int x, y, w, h, ox, oy, ow, oh;
evas_object_geometry_get(cs->img, &x, &y, &w, &h);
evas_object_geometry_get(r, &ox, &oy, &ow, &oh);
evas_object_image_border_set(cs->img, ox - x, ox + ow, oy - y, oy + oh);
evas_object_image_border_center_fill_set(cs->img, EVAS_BORDER_FILL_SOLID);
}
else
{
evas_object_image_border_set(cs->img, 0, 0, 0, 0);
evas_object_image_border_center_fill_set(cs->img, EVAS_BORDER_FILL_DEFAULT);
}
evas_object_image_alpha_set(cs->img, comp_surface_is_alpha(cs, buffer));
evas_object_resize(cs->img, buffer->w, buffer->h);
evas_object_image_size_set(cs->img, buffer->w, buffer->h);