evas: fix massive number of warning introduced by Evas_3d.

This commit is contained in:
Cedric Bail 2014-04-25 14:34:55 +02:00
parent b9d2972739
commit 6efce2289b
7 changed files with 66 additions and 52 deletions

View File

@ -44,8 +44,8 @@ evas_3d_camera_node_add(Evas_3D_Camera *camera, Evas_3D_Node *node)
return;
}
}
else count = (int)eina_hash_find(pd->nodes, &node);
eina_hash_set(pd->nodes, &node, (const void *)(count + 1));
else count = (int)(uintptr_t)eina_hash_find(pd->nodes, &node);
eina_hash_set(pd->nodes, &node, (const void *)(uintptr_t)(count + 1));
}
void
@ -60,9 +60,9 @@ evas_3d_camera_node_del(Evas_3D_Camera *camera, Evas_3D_Node *node)
return;
}
count = (int)eina_hash_find(pd->nodes, &node);
count = (int)(uintptr_t)eina_hash_find(pd->nodes, &node);
if (count == 1) eina_hash_del(pd->nodes, &node, NULL);
else eina_hash_set(pd->nodes, &node, (const void *)(count - 1));
else eina_hash_set(pd->nodes, &node, (const void *)(uintptr_t)(count - 1));
}
EOLIAN static void

View File

@ -50,9 +50,9 @@ evas_3d_light_node_add(Evas_3D_Light *light, Evas_3D_Node *node)
}
}
else
count = (int)eina_hash_find(pd->nodes, &node);
count = (int)(uintptr_t)eina_hash_find(pd->nodes, &node);
eina_hash_set(pd->nodes, &node, (const void *)(count + 1));
eina_hash_set(pd->nodes, &node, (const void *)(uintptr_t)(count + 1));
}
void
@ -66,12 +66,12 @@ evas_3d_light_node_del(Evas_3D_Light *light, Evas_3D_Node *node)
return;
}
count = (int)eina_hash_find(pd->nodes, &node);
count = (int)(uintptr_t)eina_hash_find(pd->nodes, &node);
if (count == 1)
eina_hash_del(pd->nodes, &node, NULL);
else
eina_hash_set(pd->nodes, &node, (const void *)(count - 1));
eina_hash_set(pd->nodes, &node, (const void *)(uintptr_t)(count - 1));
}
@ -248,4 +248,4 @@ _eo_evas_3d_light_attenuation_enable_get(Eo *obj EINA_UNUSED, Evas_3D_Light_Data
return pd->enable_attenuation;
}
#include "canvas/evas_3d_light.eo.c"
#include "canvas/evas_3d_light.eo.c"

View File

@ -59,9 +59,9 @@ evas_3d_material_mesh_add(Evas_3D_Material *material, Evas_3D_Mesh *mesh)
}
}
else
count = (int)eina_hash_find(pd->meshes, &mesh);
count = (int)(uintptr_t)eina_hash_find(pd->meshes, &mesh);
eina_hash_set(pd->meshes, &mesh, (const void *)(count + 1));
eina_hash_set(pd->meshes, &mesh, (const void *)(uintptr_t)(count + 1));
}
void
@ -76,12 +76,12 @@ evas_3d_material_mesh_del(Evas_3D_Material *material, Evas_3D_Mesh *mesh)
return;
}
count = (int)eina_hash_find(pd->meshes, &mesh);
count = (int)(uintptr_t)eina_hash_find(pd->meshes, &mesh);
if (count == 1)
eina_hash_del(pd->meshes, &mesh, NULL);
else
eina_hash_set(pd->meshes, &mesh, (const void *)(count - 1));
eina_hash_set(pd->meshes, &mesh, (const void *)(uintptr_t)(count - 1));
}

View File

@ -167,9 +167,9 @@ evas_3d_mesh_node_add(Evas_3D_Mesh *mesh, Evas_3D_Node *node)
}
}
else
count = (int)eina_hash_find(pd->nodes, &node);
count = (int)(uintptr_t)eina_hash_find(pd->nodes, &node);
eina_hash_set(pd->nodes, &node, (const void *)(count + 1));
eina_hash_set(pd->nodes, &node, (const void *)(uintptr_t)(count + 1));
}
void
@ -183,12 +183,12 @@ evas_3d_mesh_node_del(Evas_3D_Mesh *mesh, Evas_3D_Node *node)
return;
}
count = (int)eina_hash_find(pd->nodes, &node);
count = (int)(uintptr_t)eina_hash_find(pd->nodes, &node);
if (count == 1)
eina_hash_del(pd->nodes, &node, NULL);
else
eina_hash_set(pd->nodes, &node, (const void *)(count - 1));
eina_hash_set(pd->nodes, &node, (const void *)(uintptr_t)(count - 1));
}

View File

@ -316,9 +316,9 @@ evas_3d_node_scene_root_add(Evas_3D_Node *node, Evas_3D_Scene *scene)
}
}
else
count = (int)eina_hash_find(pd->scenes_root, &scene);
count = (int)(uintptr_t)eina_hash_find(pd->scenes_root, &scene);
eina_hash_set(pd->scenes_root, &scene, (const void *)(count + 1));
eina_hash_set(pd->scenes_root, &scene, (const void *)(uintptr_t)(count + 1));
}
void
@ -332,12 +332,12 @@ evas_3d_node_scene_root_del(Evas_3D_Node *node, Evas_3D_Scene *scene)
return;
}
count = (int)eina_hash_find(pd->scenes_root, &scene);
count = (int)(uintptr_t)eina_hash_find(pd->scenes_root, &scene);
if (count == 1)
eina_hash_del(pd->scenes_root, &scene, NULL);
else
eina_hash_set(pd->scenes_root, &scene, (const void *)(count - 1));
eina_hash_set(pd->scenes_root, &scene, (const void *)(uintptr_t)(count - 1));
}
void
@ -356,9 +356,9 @@ evas_3d_node_scene_camera_add(Evas_3D_Node *node, Evas_3D_Scene *scene)
}
}
else
count = (int)eina_hash_find(pd->scenes_camera, &scene);
count = (int)(uintptr_t)eina_hash_find(pd->scenes_camera, &scene);
eina_hash_set(pd->scenes_camera, &scene, (const void *)(count + 1));
eina_hash_set(pd->scenes_camera, &scene, (const void *)(uintptr_t)(count + 1));
}
void
@ -372,12 +372,12 @@ evas_3d_node_scene_camera_del(Evas_3D_Node *node, Evas_3D_Scene *scene)
return;
}
count = (int)eina_hash_find(pd->scenes_camera, &scene);
count = (int)(uintptr_t)eina_hash_find(pd->scenes_camera, &scene);
if (count == 1)
eina_hash_del(pd->scenes_camera, &scene, NULL);
else
eina_hash_set(pd->scenes_camera, &scene, (const void *)(count - 1));
eina_hash_set(pd->scenes_camera, &scene, (const void *)(uintptr_t)(count - 1));
}
void

View File

@ -262,10 +262,10 @@ evas_3d_texture_material_add(Evas_3D_Texture *texture, Evas_3D_Material *materia
}
}
else
count = (int)eina_hash_find(pd->materials, &material);
count = (int)(uintptr_t)eina_hash_find(pd->materials, &material);
/* Increase reference count or add new one if not exist. */
eina_hash_set(pd->materials, &material, (const void *)(count + 1));
eina_hash_set(pd->materials, &material, (const void *)(uintptr_t)(count + 1));
}
void
@ -279,12 +279,12 @@ evas_3d_texture_material_del(Evas_3D_Texture *texture, Evas_3D_Material *materia
return;
}
count = (int)eina_hash_find(pd->materials, &material);
count = (int)(uintptr_t)eina_hash_find(pd->materials, &material);
if (count == 1)
eina_hash_del(pd->materials, &material, NULL);
else
eina_hash_set(pd->materials, &material, (const void *)(count - 1));
eina_hash_set(pd->materials, &material, (const void *)(uintptr_t)(count - 1));
}
@ -476,4 +476,4 @@ _eo_evas_3d_texture_filter_get(Eo *obj EINA_UNUSED, Evas_3D_Texture_Data *pd, Ev
e->engine.func->texture_filter_get(e->engine.data.output, pd->engine_data, min, mag);
}
#include "canvas/evas_3d_texture.eo.c"
#include "canvas/evas_3d_texture.eo.c"

View File

@ -7,77 +7,89 @@
#define DEGREE_TO_RADIAN(x) (((x) * M_PI) / 180.0)
#define EVAS_MATRIX_IS_IDENTITY 0x00000001
typedef struct _Evas_Color
typedef struct _Evas_Color Evas_Color;
typedef struct _Evas_Vec2 Evas_Vec2;
typedef struct _Evas_Vec3 Evas_Vec3;
typedef struct _Evas_Vec4 Evas_Vec4;
typedef struct _Evas_Mat2 Evas_Mat2;
typedef struct _Evas_Mat3 Evas_Mat3;
typedef struct _Evas_Mat4 Evas_Mat4;
typedef struct _Evas_Box2 Evas_Box2;
typedef struct _Evas_Box3 Evas_Box3;
typedef struct _Evas_Triangle3 Evas_Triangle3;
typedef struct _Evas_Ray3 Evas_Ray3;
struct _Evas_Color
{
Evas_Real r;
Evas_Real g;
Evas_Real b;
Evas_Real a;
} Evas_Color;
};
typedef struct _Evas_Vec2
struct _Evas_Vec2
{
Evas_Real x;
Evas_Real y;
} Evas_Vec2;
};
typedef struct _Evas_Vec3
struct _Evas_Vec3
{
Evas_Real x;
Evas_Real y;
Evas_Real z;
} Evas_Vec3;
};
typedef struct _Evas_Vec4
struct _Evas_Vec4
{
Evas_Real x;
Evas_Real y;
Evas_Real z;
Evas_Real w;
} Evas_Vec4;
};
typedef struct _Evas_Mat2
struct _Evas_Mat2
{
Evas_Real m[4];
int flags;
} Evas_Mat2;
};
typedef struct _Evas_Mat3
struct _Evas_Mat3
{
Evas_Real m[9];
int flags;
} Evas_Mat3;
};
typedef struct _Evas_Mat4
struct _Evas_Mat4
{
Evas_Real m[16];
int flags;
} Evas_Mat4;
};
typedef struct _Evas_Box2
struct _Evas_Box2
{
Evas_Vec2 p0;
Evas_Vec2 p1;
} Evas_Box2;
};
typedef struct _Evas_Box3
struct _Evas_Box3
{
Evas_Vec3 p0;
Evas_Vec3 p1;
} Evas_Box3;
};
typedef struct _Evas_Triangle3
struct _Evas_Triangle3
{
Evas_Vec3 p0;
Evas_Vec3 p1;
Evas_Vec3 p2;
} Evas_Triangle3;
};
typedef struct _Evas_Ray3
struct _Evas_Ray3
{
Evas_Vec3 org;
Evas_Vec3 dir;
} Evas_Ray3;
};
/* 2D vector */
static inline void
@ -1487,6 +1499,8 @@ evas_ray3_init(Evas_Ray3 *ray, Evas_Real x, Evas_Real y, const Evas_Mat4 *mvp)
Evas_Mat4 mat;
Evas_Vec4 near, far;
memset(&mat, 0, sizeof (mat));
/* Get the matrix which transforms from normalized device coordinate to
modeling coodrinate. */
evas_mat4_inverse(&mat, mvp);