formatting - make parse enum easier to read

This commit is contained in:
Carsten Haitzler 2014-02-09 13:38:36 +09:00
parent 82af0f60c5
commit 7c7f2eb300
1 changed files with 3 additions and 6 deletions

View File

@ -9163,15 +9163,12 @@ st_collections_group_programs_program_action(void)
"PLAY_SAMPLE", EDJE_ACTION_TYPE_SOUND_SAMPLE,
"PLAY_TONE", EDJE_ACTION_TYPE_SOUND_TONE,
"PHYSICS_IMPULSE", EDJE_ACTION_TYPE_PHYSICS_IMPULSE,
"PHYSICS_TORQUE_IMPULSE",
EDJE_ACTION_TYPE_PHYSICS_TORQUE_IMPULSE,
"PHYSICS_TORQUE_IMPULSE", EDJE_ACTION_TYPE_PHYSICS_TORQUE_IMPULSE,
"PHYSICS_FORCE", EDJE_ACTION_TYPE_PHYSICS_FORCE,
"PHYSICS_TORQUE", EDJE_ACTION_TYPE_PHYSICS_TORQUE,
"PHYSICS_FORCES_CLEAR",
EDJE_ACTION_TYPE_PHYSICS_FORCES_CLEAR,
"PHYSICS_FORCES_CLEAR", EDJE_ACTION_TYPE_PHYSICS_FORCES_CLEAR,
"PHYSICS_VEL_SET", EDJE_ACTION_TYPE_PHYSICS_VEL_SET,
"PHYSICS_ANG_VEL_SET",
EDJE_ACTION_TYPE_PHYSICS_ANG_VEL_SET,
"PHYSICS_ANG_VEL_SET", EDJE_ACTION_TYPE_PHYSICS_ANG_VEL_SET,
"PHYSICS_STOP", EDJE_ACTION_TYPE_PHYSICS_STOP,
"PHYSICS_ROT_SET", EDJE_ACTION_TYPE_PHYSICS_ROT_SET,
NULL);