Evas render: Fix typo (use & instead of &)

Thanks @stefan_schmidt for the report
This commit is contained in:
Jean-Philippe Andre 2016-01-13 11:10:25 +09:00
parent d7c2acfa7a
commit 81ed0de016
1 changed files with 1 additions and 1 deletions

View File

@ -1990,7 +1990,7 @@ evas_render_mask_subrender(Evas_Public_Data *evas,
if (bl || br || bt || bb)
border = EINA_TRUE;
if (!border && filled & !prev_mask && mask->func->engine_data_get)
if (!border && filled && !prev_mask && mask->func->engine_data_get)
{
/* Fast path (for GL) that avoids creating a map surface, render the
* scaled image in it, when the shaders can just scale on the fly. */