evas: remove unused engine data from error set/get code.

This commit is contained in:
Cedric BAIL 2017-08-25 10:52:26 -07:00
parent 9ba662bd63
commit 84c6d3332e
7 changed files with 71 additions and 71 deletions

View File

@ -1357,7 +1357,7 @@ _evgl_glGetString(GLenum name)
{
ERR("Current context is NULL, not calling glGetString");
// This sets evas_gl_error_get instead of eglGetError...
evas_gl_common_error_set(NULL, EVAS_GL_BAD_CONTEXT);
evas_gl_common_error_set(EVAS_GL_BAD_CONTEXT);
return NULL;
}

View File

@ -139,7 +139,7 @@ _evgl_egl_display_get(const char *function, Evas_GL *evgl)
if (!evgl_engine || !evgl_engine->funcs || !evgl_engine->funcs->display_get)
{
ERR("%s: Invalid Engine... (Can't acccess EGL Display)\n", function);
evas_gl_common_error_set(NULL, EVAS_GL_BAD_DISPLAY);
evas_gl_common_error_set(EVAS_GL_BAD_DISPLAY);
return EGL_NO_DISPLAY;
}
@ -147,7 +147,7 @@ _evgl_egl_display_get(const char *function, Evas_GL *evgl)
{
if (evgl) goto fallback;
ERR("%s: Unable to execute GL command. Error retrieving tls", function);
evas_gl_common_error_set(NULL, EVAS_GL_NOT_INITIALIZED);
evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return EGL_NO_DISPLAY;
}
@ -155,7 +155,7 @@ _evgl_egl_display_get(const char *function, Evas_GL *evgl)
{
if (evgl) goto fallback;
ERR("%s: no current engine set; ensure you've called evas_gl_make_current()", function);
evas_gl_common_error_set(NULL, EVAS_GL_NOT_INITIALIZED);
evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return EGL_NO_DISPLAY;
}
@ -238,7 +238,7 @@ _evgl_evasglCreateImageForContext(Evas_GL *evasgl, Evas_GL_Context *evasctx,
if (!dpy || !evasgl)
{
ERR("Evas_GL can not be NULL here.");
evas_gl_common_error_set(NULL, EVAS_GL_BAD_DISPLAY);
evas_gl_common_error_set(EVAS_GL_BAD_DISPLAY);
return NULL;
}
@ -254,7 +254,7 @@ _evgl_evasglDestroyImage(EvasGLImage image)
if (!img)
{
ERR("EvasGLImage is NULL.");
evas_gl_common_error_set(NULL, EVAS_GL_BAD_PARAMETER);
evas_gl_common_error_set(EVAS_GL_BAD_PARAMETER);
return;
}

View File

@ -1120,14 +1120,14 @@ _evgl_gles1_glGetString(GLenum name)
{
ERR("Current context is NULL, not calling glGetString");
// This sets evas_gl_error_get instead of glGetError...
evas_gl_common_error_set(NULL, EVAS_GL_BAD_CONTEXT);
evas_gl_common_error_set(EVAS_GL_BAD_CONTEXT);
return NULL;
}
if (rsc->current_ctx->version != EVAS_GL_GLES_1_X)
{
ERR("Invalid context version %d", (int) rsc->current_ctx->version);
evas_gl_common_error_set(NULL, EVAS_GL_BAD_MATCH);
evas_gl_common_error_set(EVAS_GL_BAD_MATCH);
return NULL;
}

View File

@ -564,8 +564,8 @@ EAPI void evas_gl_preload_render_unlock(evas_gl_make_current_cb make_cur
EAPI void evas_gl_preload_render_relax(evas_gl_make_current_cb make_current, void *engine_data);
EAPI void evas_gl_symbols(void *(*GetProcAddress)(const char *name), const char *extsn);
EAPI void evas_gl_common_error_set(void *data, int error_enum);
EAPI int evas_gl_common_error_get(void *data);
EAPI void evas_gl_common_error_set(int error_enum);
EAPI int evas_gl_common_error_get(void);
EAPI void *evas_gl_common_current_context_get(void);
typedef int (*Evas_GL_Preload)(void);

View File

@ -1782,7 +1782,7 @@ _evgl_direct_enabled(void)
}
EAPI void
evas_gl_common_error_set(void *data EINA_UNUSED, int error_enum)
evas_gl_common_error_set(int error_enum)
{
EVGL_Resource *rsc;
@ -1796,7 +1796,7 @@ evas_gl_common_error_set(void *data EINA_UNUSED, int error_enum)
}
EAPI int
evas_gl_common_error_get(void *data EINA_UNUSED)
evas_gl_common_error_get(void)
{
EVGL_Resource *rsc;
@ -2004,7 +2004,7 @@ evgl_surface_create(void *eng_data, Evas_GL_Config *cfg, int w, int h)
if (!evgl_engine)
{
ERR("Invalid EVGL Engine!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ACCESS);
evas_gl_common_error_set(EVAS_GL_BAD_ACCESS);
return NULL;
}
dbg = evgl_engine->api_debug_mode;
@ -2012,7 +2012,7 @@ evgl_surface_create(void *eng_data, Evas_GL_Config *cfg, int w, int h)
if (!cfg)
{
ERR("Invalid Config!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_CONFIG);
evas_gl_common_error_set(EVAS_GL_BAD_CONFIG);
return NULL;
}
@ -2021,7 +2021,7 @@ evgl_surface_create(void *eng_data, Evas_GL_Config *cfg, int w, int h)
{
ERR("Requested surface size [%d, %d] is greater than max supported size [%d, %d]",
w, h, evgl_engine->caps.max_w, evgl_engine->caps.max_h);
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_PARAMETER);
evas_gl_common_error_set(EVAS_GL_BAD_PARAMETER);
return NULL;
}
@ -2030,7 +2030,7 @@ evgl_surface_create(void *eng_data, Evas_GL_Config *cfg, int w, int h)
if (!sfc)
{
ERR("Surface allocation failed.");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ALLOC);
evas_gl_common_error_set(EVAS_GL_BAD_ALLOC);
goto error;
}
@ -2059,7 +2059,7 @@ evgl_surface_create(void *eng_data, Evas_GL_Config *cfg, int w, int h)
if (!_internal_config_set(eng_data, sfc, cfg))
{
ERR("Unsupported Format!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_CONFIG);
evas_gl_common_error_set(EVAS_GL_BAD_CONFIG);
goto error;
}
sfc->cfg = cfg;
@ -2092,7 +2092,7 @@ evgl_pbuffer_surface_create(void *eng_data, Evas_GL_Config *cfg,
if (!evgl_engine)
{
ERR("Invalid EVGL Engine!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ACCESS);
evas_gl_common_error_set(EVAS_GL_BAD_ACCESS);
return NULL;
}
dbg = evgl_engine->api_debug_mode;
@ -2100,14 +2100,14 @@ evgl_pbuffer_surface_create(void *eng_data, Evas_GL_Config *cfg,
if (!cfg)
{
ERR("Invalid Config!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_CONFIG);
evas_gl_common_error_set(EVAS_GL_BAD_CONFIG);
return NULL;
}
if (!evgl_engine->funcs->pbuffer_surface_create)
{
ERR("Engine can not create PBuffers");
evas_gl_common_error_set(eng_data, EVAS_GL_NOT_INITIALIZED);
evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return NULL;
}
@ -2116,7 +2116,7 @@ evgl_pbuffer_surface_create(void *eng_data, Evas_GL_Config *cfg,
if (!sfc)
{
ERR("Surface allocation failed.");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ALLOC);
evas_gl_common_error_set(EVAS_GL_BAD_ALLOC);
goto error;
}
@ -2135,7 +2135,7 @@ evgl_pbuffer_surface_create(void *eng_data, Evas_GL_Config *cfg,
if (!_internal_config_set(eng_data, sfc, cfg))
{
ERR("Unsupported Format!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_CONFIG);
evas_gl_common_error_set(EVAS_GL_BAD_CONFIG);
goto error;
}
}
@ -2304,14 +2304,14 @@ evgl_context_create(void *eng_data, EVGL_Context *share_ctx,
if (!evgl_engine)
{
ERR("Invalid EVGL Engine!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ACCESS);
evas_gl_common_error_set(EVAS_GL_BAD_ACCESS);
return NULL;
}
if ((version < EVAS_GL_GLES_1_X) || (version > EVAS_GL_GLES_3_X))
{
ERR("Invalid context version number %d", version);
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_PARAMETER);
evas_gl_common_error_set(EVAS_GL_BAD_PARAMETER);
return NULL;
}
@ -2323,7 +2323,7 @@ evgl_context_create(void *eng_data, EVGL_Context *share_ctx,
if (!ctx)
{
ERR("Error allocating context object.");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ALLOC);
evas_gl_common_error_set(EVAS_GL_BAD_ALLOC);
return NULL;
}
@ -2467,8 +2467,8 @@ evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx)
if ( (!evgl_engine) || ((sfc) && (!ctx)) )
{
ERR("Invalid Input: Engine: %p, Surface: %p, Context: %p", evgl_engine, sfc, ctx);
if (!evgl_engine) evas_gl_common_error_set(eng_data, EVAS_GL_NOT_INITIALIZED);
if (!ctx) evas_gl_common_error_set(eng_data, EVAS_GL_BAD_CONTEXT);
if (!evgl_engine) evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
if (!ctx) evas_gl_common_error_set(EVAS_GL_BAD_CONTEXT);
return 0;
}
@ -2548,7 +2548,7 @@ evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx)
if (!_internal_resource_make_current(eng_data, sfc, ctx))
{
ERR("Error doing a make current with internal surface. Context: %p", ctx);
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_CONTEXT);
evas_gl_common_error_set(EVAS_GL_BAD_CONTEXT);
return 0;
}
@ -2565,14 +2565,14 @@ evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx)
if (!evgl_api_get(eng_data, ctx->version, EINA_FALSE))
{
ERR("Unable to get the list of GL APIs for version %d", ctx->version);
evas_gl_common_error_set(eng_data, EVAS_GL_NOT_INITIALIZED);
evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return 0;
}
if (!_context_ext_check(ctx))
{
ERR("Unable to check required extension for the current context");
evas_gl_common_error_set(eng_data, EVAS_GL_NOT_INITIALIZED);
evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return 0;
}
}
@ -2592,7 +2592,7 @@ evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx)
if (!sfc->color_buf && !_surface_buffers_create(sfc))
{
ERR("Unable to create specified surfaces.");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ALLOC);
evas_gl_common_error_set(EVAS_GL_BAD_ALLOC);
return 0;
}
@ -2610,7 +2610,7 @@ evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx)
if (!_surface_buffers_allocate(eng_data, sfc, 0, 0, ctx->version))
{
ERR("Unable to destroy surface buffers!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ALLOC);
evas_gl_common_error_set(EVAS_GL_BAD_ALLOC);
return 0;
}
sfc->buffers_allocated = 0;
@ -2631,7 +2631,7 @@ evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx)
if (!_surface_buffers_allocate(eng_data, sfc, sfc->w, sfc->h, ctx->version))
{
ERR("Unable Create Specificed Surfaces. Unsupported format!");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ALLOC);
evas_gl_common_error_set(EVAS_GL_BAD_ALLOC);
return 0;
}
sfc->buffers_allocated = 1;
@ -2646,7 +2646,7 @@ evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx)
if (!_surface_buffers_allocate(eng_data, sfc, sfc->w, sfc->h, ctx->version))
{
ERR("Unable Create Allocate Memory for Surface.");
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_ALLOC);
evas_gl_common_error_set(EVAS_GL_BAD_ALLOC);
return 0;
}
sfc->buffers_allocated = 1;
@ -2829,7 +2829,7 @@ evgl_make_current(void *eng_data, EVGL_Surface *sfc, EVGL_Context *ctx)
if (!_surface_buffers_fbo_set(sfc, ctx->surface_fbo, ctx->version))
{
ERR("Attaching buffers to context fbo failed. Engine: %p Surface: %p Context FBO: %u", evgl_engine, sfc, ctx->surface_fbo);
evas_gl_common_error_set(eng_data, EVAS_GL_BAD_CONTEXT);
evas_gl_common_error_set(EVAS_GL_BAD_CONTEXT);
return 0;
}
}

View File

@ -1853,7 +1853,7 @@ eng_gl_surface_query(void *engine, void *surface, int attr, void *value)
*/
default: break;
}
evas_gl_common_error_set(engine, EVAS_GL_BAD_ATTRIBUTE);
evas_gl_common_error_set(EVAS_GL_BAD_ATTRIBUTE);
return EINA_FALSE;
}
#else

View File

@ -228,7 +228,7 @@ evgl_eng_make_current(void *data, void *surface, void *context, int flush)
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return 0;
}
@ -283,7 +283,7 @@ evgl_eng_make_current(void *data, void *surface, void *context, int flush)
if (!ret)
{
ERR("glXMakeContextCurrent() failed!");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_DISPLAY);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_DISPLAY);
return 0;
}
return 1;
@ -308,7 +308,7 @@ evgl_eng_make_current(void *data, void *surface, void *context, int flush)
{
ERR("glXMakeContextCurrent() failed. Ret: %d! Context: %p Surface: %p",
ret, (void *)ctx, (void *)sfc);
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_DISPLAY);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_DISPLAY);
return 0;
}
}
@ -327,7 +327,7 @@ evgl_eng_native_window_create(void *data)
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return NULL;
}
@ -356,7 +356,7 @@ evgl_eng_native_window_create(void *data)
if (!win)
{
ERR("Creating native X window failed.");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_DISPLAY);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_DISPLAY);
return NULL;
}
@ -372,14 +372,14 @@ evgl_eng_native_window_destroy(void *data, void *native_window)
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return 0;
}
if (!native_window)
{
ERR("Inavlid native surface.");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_NATIVE_WINDOW);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_NATIVE_WINDOW);
return 0;
}
@ -402,7 +402,7 @@ evgl_eng_window_surface_create(void *data, void *native_window EINA_UNUSED)
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return NULL;
}
@ -444,7 +444,7 @@ evgl_eng_window_surface_destroy(void *data, void *surface)
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return 0;
}
@ -452,7 +452,7 @@ evgl_eng_window_surface_destroy(void *data, void *surface)
if (!surface)
{
ERR("Invalid surface.");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_SURFACE);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_SURFACE);
return 0;
}
@ -472,14 +472,14 @@ evgl_eng_context_create(void *data, void *share_ctx, Evas_GL_Context_Version ver
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return NULL;
}
if ((version < EVAS_GL_GLES_1_X) || (version > EVAS_GL_GLES_3_X))
{
ERR("Invalid context version number %d", version);
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_PARAMETER);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_PARAMETER);
return NULL;
}
@ -488,7 +488,7 @@ evgl_eng_context_create(void *data, void *share_ctx, Evas_GL_Context_Version ver
((!eng_get_ob(re)->gl_context) || (eng_get_ob(re)->gl_context->gles_version != EVAS_GL_GLES_3_X)))
{
ERR("GLES 3 version not supported!");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_ATTRIBUTE);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_ATTRIBUTE);
return NULL;
}
EGLContext context = EGL_NO_CONTEXT;
@ -537,7 +537,7 @@ evgl_eng_context_create(void *data, void *share_ctx, Evas_GL_Context_Version ver
{
int err = eglGetError();
ERR("Engine Context Creations Failed. Error: %#x.", err);
glsym_evas_gl_common_error_set(data, err - EGL_SUCCESS);
glsym_evas_gl_common_error_set(err - EGL_SUCCESS);
return NULL;
}
@ -564,8 +564,8 @@ evgl_eng_context_create(void *data, void *share_ctx, Evas_GL_Context_Version ver
if (!context)
{
ERR("Internal Resource Context Creations Failed.");
if(!(eng_get_ob(re)->info->info.display)) glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_DISPLAY);
if(!(eng_get_ob(re)->win)) glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_NATIVE_WINDOW);
if(!(eng_get_ob(re)->info->info.display)) glsym_evas_gl_common_error_set(EVAS_GL_BAD_DISPLAY);
if(!(eng_get_ob(re)->win)) glsym_evas_gl_common_error_set(EVAS_GL_BAD_NATIVE_WINDOW);
return NULL;
}
@ -583,8 +583,8 @@ evgl_eng_context_destroy(void *data, void *context)
if ((!re) || (!context))
{
ERR("Invalid Render Input Data. Engine: %p, Context: %p", data, context);
if (!re) glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
if (!context) glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_CONTEXT);
if (!re) glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
if (!context) glsym_evas_gl_common_error_set(EVAS_GL_BAD_CONTEXT);
return 0;
}
@ -606,7 +606,7 @@ evgl_eng_string_get(void *data)
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return NULL;
}
@ -639,7 +639,7 @@ evgl_eng_rotation_angle_get(void *data)
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return 0;
}
@ -648,7 +648,7 @@ evgl_eng_rotation_angle_get(void *data)
else
{
ERR("Unable to retrieve rotation angle.");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_CONTEXT);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_CONTEXT);
return 0;
}
}
@ -739,7 +739,7 @@ evgl_eng_pbuffer_surface_create(void *data, EVGL_Surface *sfc,
|| (num_config < 1))
{
int err = eglGetError();
glsym_evas_gl_common_error_set(data, err - EGL_SUCCESS);
glsym_evas_gl_common_error_set(err - EGL_SUCCESS);
ERR("eglChooseConfig failed with error %x", err);
return NULL;
}
@ -770,7 +770,7 @@ evgl_eng_pbuffer_surface_create(void *data, EVGL_Surface *sfc,
if (!egl_sfc)
{
int err = eglGetError();
glsym_evas_gl_common_error_set(data, err - EGL_SUCCESS);
glsym_evas_gl_common_error_set(err - EGL_SUCCESS);
ERR("eglCreatePbufferSurface failed with error %x", err);
return NULL;
}
@ -867,14 +867,14 @@ evgl_eng_pbuffer_surface_destroy(void *data, void *surface)
if (!data)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(NULL, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return 0;
}
if (!surface)
{
ERR("Invalid surface.");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_SURFACE);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_SURFACE);
return 0;
}
@ -912,14 +912,14 @@ evgl_eng_indirect_surface_create(EVGL_Engine *evgl EINA_UNUSED, void *data,
if (!re || !evgl_sfc || !cfg)
{
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_PARAMETER);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_PARAMETER);
return NULL;
}
if ((w < 1) || (h < 1))
{
ERR("Inconsistent parameters, not creating any surface!");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_PARAMETER);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_PARAMETER);
return NULL;
}
@ -940,7 +940,7 @@ evgl_eng_indirect_surface_create(EVGL_Engine *evgl EINA_UNUSED, void *data,
if (!px)
{
ERR("Failed to create XPixmap!");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_ALLOC);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_ALLOC);
return NULL;
}
@ -1023,7 +1023,7 @@ try_again:
{
int err = eglGetError();
ERR("eglChooseConfig() can't find any configs, error: %x", err);
glsym_evas_gl_common_error_set(data, err - EGL_SUCCESS);
glsym_evas_gl_common_error_set(err - EGL_SUCCESS);
XFreePixmap(eng_get_ob(re)->disp, px);
return NULL;
}
@ -1103,7 +1103,7 @@ try_again:
{
int err = eglGetError();
ERR("eglCreatePixmapSurface failed with error: %x", err);
glsym_evas_gl_common_error_set(data, err - EGL_SUCCESS);
glsym_evas_gl_common_error_set(err - EGL_SUCCESS);
XFreePixmap(eng_get_ob(re)->disp, px);
return NULL;
}
@ -1144,7 +1144,7 @@ evgl_eng_indirect_surface_destroy(void *data, EVGL_Surface *evgl_sfc)
if (!re)
{
ERR("Invalid Render Engine Data!");
glsym_evas_gl_common_error_set(data, EVAS_GL_NOT_INITIALIZED);
glsym_evas_gl_common_error_set(EVAS_GL_NOT_INITIALIZED);
return 0;
}
@ -1152,7 +1152,7 @@ evgl_eng_indirect_surface_destroy(void *data, EVGL_Surface *evgl_sfc)
if ((!evgl_sfc) || (!evgl_sfc->indirect_sfc))
{
ERR("Invalid surface");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_SURFACE);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_SURFACE);
return 0;
}
@ -1162,7 +1162,7 @@ evgl_eng_indirect_surface_destroy(void *data, EVGL_Surface *evgl_sfc)
if (!evgl_sfc->indirect_sfc_native)
{
ERR("Inconsistent parameters, not freeing XPixmap for indirect surface!");
glsym_evas_gl_common_error_set(data, EVAS_GL_BAD_PARAMETER);
glsym_evas_gl_common_error_set(EVAS_GL_BAD_PARAMETER);
return 0;
}
@ -1208,7 +1208,7 @@ evgl_eng_gles_context_create(void *data,
{
int err = eglGetError();
ERR("eglCreateContext failed with error 0x%x", err);
glsym_evas_gl_common_error_set(data, err - EGL_SUCCESS);
glsym_evas_gl_common_error_set(err - EGL_SUCCESS);
return NULL;
}
@ -1900,7 +1900,7 @@ eng_gl_error_get(void *engine)
#endif
end:
glsym_evas_gl_common_error_set(engine, EVAS_GL_SUCCESS);
glsym_evas_gl_common_error_set(EVAS_GL_SUCCESS);
return err;
}