Delete trailing spaces on elm_animator

SVN revision: 54590
This commit is contained in:
Bruno Dilly 2010-11-16 13:17:30 +00:00
parent 7d64614307
commit 86deede66b
1 changed files with 27 additions and 27 deletions

View File

@ -123,7 +123,7 @@ _animator_animate_cb(void *data)
//Not end. Keep going.
if (elapsed_time < animator->duration) return ECORE_CALLBACK_RENEW;
//Repeat and reverse and time done!
//Repeat and reverse and time done!
if (!animator->cur_repeat_cnt)
{
animator->on_animating = EINA_FALSE;
@ -148,12 +148,12 @@ _animator_parent_del(void *data, Evas *evas __UNUSED__,
}
/**
* Get the value of reverse mode.
* Get the value of reverse mode.
*
* @param[in] animator Animator object
* @return EINA_TRUE is reverse mode
* @return EINA_TRUE is reverse mode
*
* @ingroup Animator
* @ingroup Animator
*/
EAPI Eina_Bool
elm_animator_auto_reverse_get(const Elm_Animator *animator)
@ -168,7 +168,7 @@ elm_animator_auto_reverse_get(const Elm_Animator *animator)
* @param[in] animator Animator object
* @return Repeat count
*
* @ingroup Animator
* @ingroup Animator
*/
EAPI unsigned int
elm_animator_repeat_get(const Elm_Animator *animator)
@ -178,12 +178,12 @@ elm_animator_repeat_get(const Elm_Animator *animator)
}
/**
* Set auto reverse function.
* Set auto reverse function.
*
* @param[in] animator Animator object
* @param[in] reverse Reverse or not
*
* @ingroup Animator
*
* @ingroup Animator
*/
EAPI void
elm_animator_auto_reverse_set(Elm_Animator *animator, Eina_Bool reverse)
@ -200,10 +200,10 @@ elm_animator_auto_reverse_set(Elm_Animator *animator, Eina_Bool reverse)
}
/**
* Set the animation acceleration style.
* Set the animation acceleration style.
*
* @param[in] animator Animator object
* @param[in] cs Curve style. Default is ELM_ANIMATOR_CURVE_LINEAR
* @param[in] cs Curve style. Default is ELM_ANIMATOR_CURVE_LINEAR
*
* @ingroup Animator
*/
@ -233,10 +233,10 @@ elm_animator_curve_style_set(Elm_Animator *animator,
}
/**
* Set the operation duration.
* Set the operation duration.
*
* @param[in] animator Animator object
* @param[in] duration Duration in second
* @param[in] duration Duration in second
*
* @ingroup Animator
*/
@ -249,12 +249,12 @@ elm_animator_duration_set(Elm_Animator *animator, double duration)
}
/**
* Set the callback function for animator operation.
* Set the callback function for animator operation.
* The range of callback function frame data is to 0 ~ 1
* User can refer this frame value for one's animation frame data.
* User can refer this frame value for one's animation frame data.
* @param[in] animator Animator object
* @param[in] func Callback function pointer
* @param[in] data Callback function user argument
* @param[in] func Callback function pointer
* @param[in] data Callback function user argument
*
* @ingroup Animator
*/
@ -270,10 +270,10 @@ elm_animator_operation_callback_set(Elm_Animator *animator,
}
/**
* Add new animator.
* Add new animator.
*
* @param[in] parent Parent object
* @return animator object
* @return animator object
*
* @ingroup Animator
*/
@ -295,8 +295,8 @@ elm_animator_add(Evas_Object *parent)
/**
* Get the status for the animator operation.
*
* @param[in] animator Animator object
* @return EINA_TRUE is animator is operating.
* @param[in] animator Animator object
* @return EINA_TRUE is animator is operating.
*
* @ingroup Animator
*/
@ -308,9 +308,9 @@ elm_animator_operating_get(const Elm_Animator *animator)
}
/**
* Delete animator.
* Delete animator.
*
* @param[in] animator Animator object
* @param[in] animator Animator object
*
* @ingroup Animator
*/
@ -328,11 +328,11 @@ elm_animator_del(Elm_Animator *animator)
}
/**
* Set the callback function for the animator end.
* Set the callback function for the animator end.
*
* @param[in] animator Animator object
* @param[in] func Callback function pointer
* @param[in] data Callback function user argument
* @param[in] animator Animator object
* @param[in] func Callback function pointe
* @param[in] data Callback function user argument
*
* @ingroup Animator
*/
@ -380,7 +380,7 @@ elm_animator_resume(Elm_Animator *animator)
/**
* Stop animator.
*
* @param[in] animator Animator object
* @param[in] animator Animator object
*
* @ingroup Animator
*/