forked from enlightenment/efl
Add rotation, depth, alpha to the engine info structure.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
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@ -9,6 +9,12 @@ struct _Evas_Engine_Info_Drm
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/* at you and make nasty noises */
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Evas_Engine_Info magic;
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struct
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{
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unsigned int rotation, depth;
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Eina_Bool destination_alpha : 1;
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} info;
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/* non-blocking or blocking mode */
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Evas_Engine_Render_Mode render_mode;
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};
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