Revert "evas map: diable high quality texture mapping feature."

This reverts commit 3787050515.

This patch should go on.
This commit is contained in:
Hermet Park 2019-10-02 11:43:32 +09:00
parent 0a50db8c4c
commit 94c193e40b
1 changed files with 1 additions and 7 deletions

View File

@ -651,7 +651,7 @@ evas_common_map_rgba_prepare(RGBA_Image *src, RGBA_Image *dst,
# undef SCALE_USING_NEON
#endif
//#include "evas_map_image_internal_high.c"
#include "evas_map_image_internal_high.c"
#ifdef BUILD_MMX
void evas_common_map_rgba_internal_mmx(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level)
@ -683,7 +683,6 @@ void evas_common_map_rgba_internal_mmx(RGBA_Image *src, RGBA_Image *dst, RGBA_Dr
}
#endif
#if 0
void evas_common_map_rgba_internal_high(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level)
{
int clip_x, clip_y, clip_w, clip_h;
@ -711,7 +710,6 @@ void evas_common_map_rgba_internal_high(RGBA_Image *src, RGBA_Image *dst, RGBA_D
p, smooth, dc->anti_alias, level,
dc->clip.mask, dc->clip.mask_x, dc->clip.mask_y);
}
#endif
void evas_common_map_rgba_internal(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level)
{
@ -866,13 +864,11 @@ evas_common_map_rgba(RGBA_Image *src, RGBA_Image *dst,
{
Evas_Common_Map_RGBA_Cb cb;
#if 0
if (dc->anti_alias && smooth)
{
cb = evas_common_map_rgba_internal_high;
}
else
#endif
{
#ifdef BUILD_MMX
int mmx, sse, sse2;
@ -897,7 +893,6 @@ EAPI void
evas_common_map_rgba_draw(RGBA_Image *src, RGBA_Image *dst, int clip_x, int clip_y, int clip_w, int clip_h, DATA32 mul_col, int render_op, int npoints EINA_UNUSED, RGBA_Map_Point *p, int smooth, Eina_Bool anti_alias, int level, RGBA_Image *mask_ie, int mask_x, int mask_y)
{
//The best quaility requsted.
#if 0
if (anti_alias && smooth)
{
_evas_common_map_rgba_internal_high(src, dst,
@ -907,7 +902,6 @@ evas_common_map_rgba_draw(RGBA_Image *src, RGBA_Image *dst, int clip_x, int clip
mask_ie, mask_x, mask_y);
}
else
#endif
{
#ifdef BUILD_MMX
int mmx, sse, sse2;