fix alpha set/unset on image obj in gl engine.

SVN revision: 46344
This commit is contained in:
Carsten Haitzler 2010-02-21 15:49:44 +00:00
parent 3243fb1170
commit 9dcca83a08
3 changed files with 25 additions and 5 deletions

View File

@ -341,6 +341,7 @@ Evas_GL_Image *evas_gl_common_image_load(Evas_GL_Context *gc, const char *fil
Evas_GL_Image *evas_gl_common_image_new_from_data(Evas_GL_Context *gc, int w, int h, DATA32 *data, int alpha, int cspace);
Evas_GL_Image *evas_gl_common_image_new_from_copied_data(Evas_GL_Context *gc, int w, int h, DATA32 *data, int alpha, int cspace);
Evas_GL_Image *evas_gl_common_image_new(Evas_GL_Context *gc, int w, int h, int alpha, int cspace);
Evas_GL_Image *evas_gl_common_image_alpha_set(Evas_GL_Image *im, int alpha);
void evas_gl_common_image_native_enable(Evas_GL_Image *im);
void evas_gl_common_image_native_disable(Evas_GL_Image *im);
void evas_gl_common_image_free(Evas_GL_Image *im);

View File

@ -174,6 +174,24 @@ evas_gl_common_image_new(Evas_GL_Context *gc, int w, int h, int alpha, int cspac
return im;
}
Evas_GL_Image *
evas_gl_common_image_alpha_set(Evas_GL_Image *im, int alpha)
{
if (!im) return NULL;
if (im->alpha == alpha) return im;
im->alpha = alpha;
if (!im->im) return im;
im->im->cache_entry.flags.alpha = alpha ? 1 : 0;
if (im->tex)
{
evas_gl_common_texture_free(im->tex);
im->tex = NULL;
}
if (!im->tex)
im->tex = evas_gl_common_texture_new(im->gc, im->im);
return im;
}
void
evas_gl_common_image_native_enable(Evas_GL_Image *im)
{
@ -224,6 +242,8 @@ evas_gl_common_image_native_disable(Evas_GL_Image *im)
im->cs.space = EVAS_COLORSPACE_ARGB8888;
evas_cache_image_colorspace(&im->im->cache_entry, im->cs.space);
im->im = (RGBA_Image *)evas_cache_image_size_set(&im->im->cache_entry, im->w, im->h);
if (!im->tex)
im->tex = evas_gl_common_texture_new(im->gc, im->im);
}
void
@ -308,9 +328,7 @@ _evas_gl_common_image_update(Evas_GL_Context *gc, Evas_GL_Image *im)
case EVAS_COLORSPACE_ARGB8888:
evas_cache_image_load_data(&im->im->cache_entry);
if ((im->tex) && (im->dirty))
{
evas_gl_common_texture_update(im->tex, im->im);
}
evas_gl_common_texture_update(im->tex, im->im);
if (!im->tex)
im->tex = evas_gl_common_texture_new(gc, im->im);
im->dirty = 0;

View File

@ -999,8 +999,9 @@ eng_image_alpha_set(void *data, void *image, int has_alpha)
}
else
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
im->im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
return image;
return evas_gl_common_image_alpha_set(im, has_alpha ? 1 : 0);
// im->im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
// return image;
}
static void *