* move Evas_Hash_El from evas_common.h to evas_hash.c as

it is not used outside evas_hash.c
 * move data types api from Evas.h to Evas_Data.h


SVN revision: 34974
This commit is contained in:
doursse 2008-07-02 04:44:38 +00:00 committed by doursse
parent 6f480338d4
commit a9e090a81b
4 changed files with 147 additions and 81 deletions

View File

@ -32,6 +32,8 @@
* @brief These routines are used for Evas library interaction.
*/
#include <Evas_Data.h>
typedef enum _Evas_Callback_Type
{
EVAS_CALLBACK_MOUSE_IN, /**< Mouse In Event */
@ -84,13 +86,10 @@ typedef enum _Evas_Colorspace
EVAS_COLORSPACE_RGB565_A5P /**< 16bit rgb565 + Alpha plane at end - 5 bits of the 8 being used per alpha byte */
} Evas_Colorspace; /**< Colorspaces for pixel data supported by Evas */
typedef struct _Evas_Array Evas_Array; /**< A generic vector */
typedef struct _Evas_List Evas_List; /**< A generic linked list node handle */
typedef struct _Evas_Rectangle Evas_Rectangle; /**< A generic rectangle handle */
typedef struct _Evas_Coord_Rectangle Evas_Coord_Rectangle; /**< A generic rectangle handle */
typedef struct _Evas_Smart_Class Evas_Smart_Class; /**< A smart object base class */
typedef struct _Evas_Hash Evas_Hash; /**< A Hash table handle */
typedef struct _Evas Evas; /**< An Evas canvas handle */
typedef struct _Evas_Object Evas_Object; /**< An Evas Object handle */
typedef void Evas_Performance; /**< An Evas Performance handle */
@ -103,23 +102,6 @@ typedef unsigned long long Evas_Modifier_Mask; /**< An Evas modifier mask type *
typedef int Evas_Coord;
typedef int Evas_Font_Size;
typedef int Evas_Angle;
typedef unsigned char Evas_Bool;
struct _Evas_Array /** An array of data */
{
void **data; /**< Pointer to a vector of pointer to payload */
unsigned int total; /**< Total number of slot in the vector */
unsigned int count; /**< Number of activ slot in the vector */
unsigned int step; /**< How much must we grow the vector When it is full */
};
struct _Evas_List /** A linked list node */
{
void *data; /**< Pointer to list element payload */
Evas_List *next; /**< Next member in the list */
Evas_List *prev; /**< Previous member in the list */
struct _Evas_List_Accounting *accounting; /**< Private list accounting info - don't touch */
};
struct _Evas_Rectangle /** A rectangle */
{
@ -403,58 +385,6 @@ typedef enum _Evas_Object_Pointer_Mode
extern "C" {
#endif
EAPI Evas_List *evas_list_append (Evas_List *list, const void *data);
EAPI Evas_List *evas_list_prepend (Evas_List *list, const void *data);
EAPI Evas_List *evas_list_append_relative (Evas_List *list, const void *data, const void *relative);
EAPI Evas_List *evas_list_append_relative_list (Evas_List *list, const void *data, Evas_List *relative);
EAPI Evas_List *evas_list_prepend_relative (Evas_List *list, const void *data, const void *relative);
EAPI Evas_List *evas_list_prepend_relative_list (Evas_List *list, const void *data, Evas_List *relative);
EAPI Evas_List *evas_list_remove (Evas_List *list, const void *data);
EAPI Evas_List *evas_list_remove_list (Evas_List *list, Evas_List *remove_list);
EAPI Evas_List *evas_list_promote_list (Evas_List *list, Evas_List *move_list);
EAPI void *evas_list_find (const Evas_List *list, const void *data);
EAPI Evas_List *evas_list_find_list (const Evas_List *list, const void *data);
EAPI Evas_List *evas_list_free (Evas_List *list);
EAPI Evas_List *evas_list_last (const Evas_List *list);
EAPI Evas_List *evas_list_next (const Evas_List *list);
EAPI Evas_List *evas_list_prev (const Evas_List *list);
EAPI void *evas_list_data (const Evas_List *list);
EAPI int evas_list_count (const Evas_List *list);
EAPI void *evas_list_nth (const Evas_List *list, int n);
EAPI Evas_List *evas_list_nth_list (const Evas_List *list, int n);
EAPI Evas_List *evas_list_reverse (Evas_List *list);
EAPI Evas_List *evas_list_sort (Evas_List *list, int size, int(*func)(void*,void*));
EAPI int evas_list_alloc_error (void);
EAPI Evas_Array *evas_array_new (unsigned int step);
EAPI void evas_array_setup (Evas_Array *array, unsigned int step);
EAPI void evas_array_free (Evas_Array *array);
EAPI void evas_array_append (Evas_Array *array, void *data);
EAPI void *evas_array_get (Evas_Array *array, unsigned int index);
EAPI void evas_array_clean (Evas_Array *array);
EAPI void evas_array_flush (Evas_Array *array);
EAPI void evas_array_remove (Evas_Array *array, Evas_Bool (*keep)(void *data, void *gdata), void *gdata);
/* FIXME: add:
* api to add find, del members by data, size not just string and also
* provide hash generation functions settable by the app
*
* do we really need this? hmmm - let me think... there may be a better way
*/
EAPI Evas_Hash *evas_hash_add (Evas_Hash *hash, const char *key, const void *data);
EAPI Evas_Hash *evas_hash_direct_add (Evas_Hash *hash, const char *key, const void *data);
EAPI Evas_Hash *evas_hash_del (Evas_Hash *hash, const char *key, const void *data);
EAPI void *evas_hash_find (const Evas_Hash *hash, const char *key);
EAPI void *evas_hash_modify (Evas_Hash *hash, const char *key, const void *data);
EAPI int evas_hash_size (const Evas_Hash *hash);
EAPI void evas_hash_free (Evas_Hash *hash);
EAPI void evas_hash_foreach (const Evas_Hash *hash, Evas_Bool (*func) (const Evas_Hash *hash, const char *key, void *data, void *fdata), const void *fdata);
EAPI int evas_hash_alloc_error (void);
EAPI const char *evas_stringshare_add (const char *str);
EAPI void evas_stringshare_del (const char *str);
EAPI int evas_alloc_error (void);
EAPI int evas_init (void);

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@ -0,0 +1,136 @@
#ifndef _EVAS_DATA_H
#define _EVAS_DATA_H
#ifdef EAPI
# undef EAPI
#endif
#ifdef _WIN32
# ifdef EFL_EVAS_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif /* ! DLL_EXPORT */
# else
# define EAPI __declspec(dllimport)
# endif /* ! EFL_EVAS_BUILD */
#else
# ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
# else
# define EAPI
# endif
#endif /* ! _WIN32 */
/**
* @file
* @brief These routines are used for Evas data types.
*/
typedef unsigned char Evas_Bool;
typedef struct _Evas_Array Evas_Array; /**< A generic vector */
typedef struct _Evas_Hash Evas_Hash; /**< A Hash table handle */
typedef struct _Evas_List Evas_List; /**< A generic linked list node handle */
struct _Evas_Array /** An array of data */
{
void **data; /**< Pointer to a vector of pointer to payload */
unsigned int total; /**< Total number of slot in the vector */
unsigned int count; /**< Number of activ slot in the vector */
unsigned int step; /**< How much must we grow the vector When it is full */
};
struct _Evas_List /** A linked list node */
{
void *data; /**< Pointer to list element payload */
Evas_List *next; /**< Next member in the list */
Evas_List *prev; /**< Previous member in the list */
struct _Evas_List_Accounting *accounting; /**< Private list accounting info - don't touch */
};
#ifdef __cplusplus
extern "C" {
#endif
/*
* Evas Array functions
*/
EAPI Evas_Array *evas_array_new (unsigned int step);
EAPI void evas_array_setup (Evas_Array *array, unsigned int step);
EAPI void evas_array_free (Evas_Array *array);
EAPI void evas_array_append (Evas_Array *array, void *data);
EAPI void *evas_array_get (Evas_Array *array, unsigned int index);
EAPI void evas_array_clean (Evas_Array *array);
EAPI void evas_array_flush (Evas_Array *array);
EAPI void evas_array_remove (Evas_Array *array, Evas_Bool (*keep)(void *data, void *gdata), void *gdata);
/*
* Evas Hash functions
*/
/* FIXME: add:
* api to add find, del members by data, size not just string and also
* provide hash generation functions settable by the app
*
* do we really need this? hmmm - let me think... there may be a better way
*/
EAPI Evas_Hash *evas_hash_add (Evas_Hash *hash, const char *key, const void *data);
EAPI Evas_Hash *evas_hash_direct_add (Evas_Hash *hash, const char *key, const void *data);
EAPI Evas_Hash *evas_hash_del (Evas_Hash *hash, const char *key, const void *data);
EAPI void *evas_hash_find (const Evas_Hash *hash, const char *key);
EAPI void *evas_hash_modify (Evas_Hash *hash, const char *key, const void *data);
EAPI int evas_hash_size (const Evas_Hash *hash);
EAPI void evas_hash_free (Evas_Hash *hash);
EAPI void evas_hash_foreach (const Evas_Hash *hash, Evas_Bool (*func) (const Evas_Hash *hash, const char *key, void *data, void *fdata), const void *fdata);
EAPI int evas_hash_alloc_error (void);
/*
* Evas List functions
*/
EAPI Evas_List *evas_list_append (Evas_List *list, const void *data);
EAPI Evas_List *evas_list_prepend (Evas_List *list, const void *data);
EAPI Evas_List *evas_list_append_relative (Evas_List *list, const void *data, const void *relative);
EAPI Evas_List *evas_list_append_relative_list (Evas_List *list, const void *data, Evas_List *relative);
EAPI Evas_List *evas_list_prepend_relative (Evas_List *list, const void *data, const void *relative);
EAPI Evas_List *evas_list_prepend_relative_list (Evas_List *list, const void *data, Evas_List *relative);
EAPI Evas_List *evas_list_remove (Evas_List *list, const void *data);
EAPI Evas_List *evas_list_remove_list (Evas_List *list, Evas_List *remove_list);
EAPI Evas_List *evas_list_promote_list (Evas_List *list, Evas_List *move_list);
EAPI void *evas_list_find (const Evas_List *list, const void *data);
EAPI Evas_List *evas_list_find_list (const Evas_List *list, const void *data);
EAPI Evas_List *evas_list_free (Evas_List *list);
EAPI Evas_List *evas_list_last (const Evas_List *list);
EAPI Evas_List *evas_list_next (const Evas_List *list);
EAPI Evas_List *evas_list_prev (const Evas_List *list);
EAPI void *evas_list_data (const Evas_List *list);
EAPI int evas_list_count (const Evas_List *list);
EAPI void *evas_list_nth (const Evas_List *list, int n);
EAPI Evas_List *evas_list_nth_list (const Evas_List *list, int n);
EAPI Evas_List *evas_list_reverse (Evas_List *list);
EAPI Evas_List *evas_list_sort (Evas_List *list, int size, int(*func)(void*,void*));
EAPI int evas_list_alloc_error (void);
/*
* Evas Stringshare functions
*/
EAPI const char *evas_stringshare_add (const char *str);
EAPI void evas_stringshare_del (const char *str);
#ifdef __cplusplus
}
#endif
#endif /* _EVAS_DATA_H */

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@ -1,6 +1,15 @@
#include "evas_common.h"
#include "evas_private.h"
typedef struct _Evas_Hash_El Evas_Hash_El;
struct _Evas_Hash_El
{
Evas_Object_List _list_data;
const char *key;
void *data;
};
static inline int _evas_hash_gen(const char *key);
static int _evas_hash_alloc_error = 0;

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@ -132,8 +132,6 @@ typedef unsigned char DATA8;
typedef struct _Evas_Object_List Evas_Object_List;
typedef struct _Evas_Hash_El Evas_Hash_El;
typedef struct _Image_Entry Image_Entry;
typedef struct _Image_Entry_Flags Image_Entry_Flags;
typedef struct _Engine_Image_Entry Engine_Image_Entry;
@ -254,13 +252,6 @@ struct _Evas_Hash
Evas_Object_List *buckets[256];
};
struct _Evas_Hash_El
{
Evas_Object_List _list_data;
const char *key;
void *data;
};
struct _RGBA_Image_Loadopts
{
int scale_down_by; // if > 1 then use this