From ad4c92ceebe1a867541f239b62a85aa9a58a3740 Mon Sep 17 00:00:00 2001 From: Jean-Philippe Andre Date: Fri, 12 Aug 2016 11:09:16 +0900 Subject: [PATCH] evas: Fix shader for text masking Fixes T4338 @fix --- src/modules/evas/engines/gl_common/evas_gl_shader.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/modules/evas/engines/gl_common/evas_gl_shader.c b/src/modules/evas/engines/gl_common/evas_gl_shader.c index 5fdd0aa52d..291beada04 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_shader.c +++ b/src/modules/evas/engines/gl_common/evas_gl_shader.c @@ -808,13 +808,13 @@ evas_gl_common_shader_flags_get(Evas_GL_Shared *shared, Shader_Type type, } } - if (mtex) - flags |= SHADER_FLAG_MASK; - if (bgra) flags |= SHADER_FLAG_BGRA; end: + if (mtex) + flags |= SHADER_FLAG_MASK; + if (psam) *psam = sam; if (pnomul) *pnomul = nomul; if (pmasksam) *pmasksam = masksam;