From b25c416b14f315f21d7b4c0cc42961981c3117c4 Mon Sep 17 00:00:00 2001 From: "Carsten Haitzler (Rasterman)" Date: Thu, 14 Aug 2014 16:35:57 +0900 Subject: [PATCH] evas 3d - remove logically dead code coverity is right. this code is misleading - fixes CID 1210806 --- src/lib/evas/canvas/evas_3d_mesh.c | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/src/lib/evas/canvas/evas_3d_mesh.c b/src/lib/evas/canvas/evas_3d_mesh.c index 1725e33376..7961c93e1b 100644 --- a/src/lib/evas/canvas/evas_3d_mesh.c +++ b/src/lib/evas/canvas/evas_3d_mesh.c @@ -532,16 +532,7 @@ _evas_3d_mesh_frame_vertex_data_copy_set(Eo *obj, Evas_3D_Mesh_Data *pd, int fra float *dst = (float *)vb->data; float *src = (float *)data; - if (element_count == 1) - { - for (i = 0; i vertex_count; i++) - { - *dst++ = src[0]; - - src = (float *)((char *)src + stride); - } - } - else if (element_count == 2) + if (element_count == 2) { for (i = 0; i vertex_count; i++) {