ephysics: add more images for examples

SVN revision: 76978
devs/devilhorns/wayland_egl
Bruno Dilly 11 years ago
parent 38395758ab
commit b5944e9679
  1. 20
      legacy/ephysics/doc/examples.dox
  2. 16308
      legacy/ephysics/doc/img/camera.eps
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      legacy/ephysics/doc/img/camera.png
  4. 16308
      legacy/ephysics/doc/img/camera_track.eps
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      legacy/ephysics/doc/img/camera_track.png
  6. 16308
      legacy/ephysics/doc/img/forces.eps
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      legacy/ephysics/doc/img/forces.png
  8. 16308
      legacy/ephysics/doc/img/growing_balls.eps
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      legacy/ephysics/doc/img/growing_balls.png
  10. 16308
      legacy/ephysics/doc/img/shapes.eps
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      legacy/ephysics/doc/img/shapes.png
  12. 16308
      legacy/ephysics/doc/img/slider.eps
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      legacy/ephysics/doc/img/slider.png

@ -306,6 +306,9 @@
* viewport, thats because the EPhysics handles the position of objects
* which has control.
*
* @image html camera.png
* @image latex camera.eps
*
* For this example we'll have an EPhysics_World, two distant EPhysics_Bodys,
* one with an impulse to collide each other and an EPhysics_Camera that
* follows the moving body using an animator.
@ -432,6 +435,9 @@
* viewport, thats because the EPhysics handles the position of objects
* which has control.
*
* @image html camera_track.png
* @image latex camera_track.eps
*
* For this example we'll have an EPhysics_World, one main EPhysics_Body that
* will be tracked by an EPhysics_Camera on three ways, horizontal, vertical
* and full tracking. Also nine EPhysics_Bodys with mass 0, that will be used
@ -886,6 +892,9 @@
* The purpose of this example is to demonstrate the EPhysics Force usage -
* The code applies force over two cubes.
*
* @image html forces.png
* @image latex forces.eps
*
* For this example we'll have an EPhysics_World with gravity setted to zero,
* and two basic EPhysics_Bodys.
*
@ -958,6 +967,9 @@
* and shrinking of an EPhysics_Body - The code applies the growth of a ball
* and the shrink of another.
*
* @image html growing_balls.png
* @image latex growing_balls.eps
*
* For this example we'll have an EPhysics_World and three EPhysics_Bodys
* with different sizes associated with an evas_object.
*
@ -1207,6 +1219,9 @@
* The purpose of this example is to demonstrate the EPhysics Shapes
* usage - The code creates two EPhysics_Bodys using a custom shape.
*
* @image html shapes.png
* @image latex shapes.eps
*
* For this example we'll have an EPhysics_World, and two basic EPhysics_Bodys.
*
* The basic concepts like - defining an EPhysics_World, render geometry,
@ -1386,9 +1401,12 @@
/**
* @page tutorial_ephysics_slider EPhysics - Slider
*
* The purpose of this example is to demonstrate the EPhysics Slider
* The purpose of this example is to demonstrate the EPhysics Slider constraint
* usage - The code applies slider on three cubes.
*
* @image html slider.png
* @image latex slider.eps
*
* For this example we'll have an EPhysics_World, and four basic
* EPhysics_Bodys.
*

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