eina: fix a build failure caused by missing 'locale_t' from OSX

In OSX, locale_t is included in xlocale.h
@fix
Differential Revision: https://phab.enlightenment.org/D7395
This commit is contained in:
Youngbok Shin 2018-12-05 07:56:22 +00:00 committed by Christopher Michael
parent 23c1e63eaa
commit c1429aa7b8
1 changed files with 3 additions and 0 deletions

View File

@ -21,6 +21,9 @@
#include <stdarg.h>
#include <locale.h>
#if defined (__MacOSX__) || (defined (__MACH__) && defined (__APPLE__))
#include <xlocale.h>
#endif
#ifdef _WIN32
# include <Evil.h>