evas-gl: Fix evas-gl to compile for EGL

Summary: Evas compilation was broken for --with-opengl=es due to the
use of GL_R16 (which is not defined for EGL).

NB: This may Not be the Proper fix, but at least it compiles now.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2014-12-01 10:31:47 -05:00
parent 077261689d
commit c1eb5de916
1 changed files with 2 additions and 0 deletions

View File

@ -431,7 +431,9 @@ e3d_drawable_new(int w, int h, int alpha, GLenum depth_format, GLenum stencil_fo
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
#ifndef GL_GLES
glTexImage2D(GL_TEXTURE_2D, 0, GL_R16, w, h, 0, GL_RED, GL_UNSIGNED_SHORT, 0);
#endif
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);