Elm (wayland): Use edje signals for move/resize/close, etc, etc on

frame.
Implement 'close' on frame (works).



SVN revision: 66862
This commit is contained in:
Christopher Michael 2012-01-04 09:30:05 +00:00
parent 1672ef5a08
commit c74314f98b
1 changed files with 76 additions and 50 deletions

View File

@ -76,9 +76,13 @@ static void _elm_win_focus_highlight_reconfigure_job_stop(Elm_Win *win);
static void _elm_win_focus_highlight_anim_end(void *data, Evas_Object *obj, const char *emission, const char *source);
static void _elm_win_focus_highlight_reconfigure(Elm_Win *win);
static void _elm_win_frame_callback_mouse_down(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info);
static void _elm_win_frame_callback_mouse_move(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info);
static void _elm_win_frame_callback_mouse_up(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info);
static void _elm_win_frame_add(Elm_Win *win, const char *style);
static void _elm_win_frame_cb_move_start(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__);
static void _elm_win_frame_cb_move_stop(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__);
static void _elm_win_frame_cb_minimize(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__);
static void _elm_win_frame_cb_maximize(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__);
static void _elm_win_frame_cb_close(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__);
static void _elm_win_frame_cb_mouse_move(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info);
static const char SIG_DELETE_REQUEST[] = "delete,request";
static const char SIG_FOCUS_OUT[] = "focus,out";
@ -172,7 +176,6 @@ _shot_file_get(Elm_Win *win)
static int
_shot_repeat_count_get(Elm_Win *win)
{
char *p, *pd;
char *d = strdup(win->shot.info);
@ -1302,22 +1305,78 @@ the_end:
}
static void
_elm_win_frame_callback_mouse_down(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
_elm_win_frame_add(Elm_Win *win, const char *style)
{
Elm_Win *win;
Evas_Event_Mouse_Down *ev;
evas_output_framespace_set(win->evas, 0, 22, 0, 26);
if (!(win = data)) return;
ev = event_info;
if (ev->button == 1)
{
win->moving = EINA_TRUE;
/* FIXME: Change Mouse Pointer */
}
win->frame_obj = edje_object_add(win->evas);
_elm_theme_set(NULL, win->frame_obj, "border", "base", style);
evas_object_is_frame_object_set(win->frame_obj, EINA_TRUE);
evas_object_move(win->frame_obj, 0, 0);
evas_object_resize(win->frame_obj, 1, 1);
evas_object_event_callback_add(win->frame_obj, EVAS_CALLBACK_MOUSE_MOVE,
_elm_win_frame_cb_mouse_move, win);
edje_object_signal_callback_add(win->frame_obj, "elm,action,move,start",
"elm", _elm_win_frame_cb_move_start, win);
edje_object_signal_callback_add(win->frame_obj, "elm,action,move,stop",
"elm", _elm_win_frame_cb_move_stop, win);
edje_object_signal_callback_add(win->frame_obj, "elm,action,minimize",
"elm", _elm_win_frame_cb_minimize, win);
edje_object_signal_callback_add(win->frame_obj, "elm,action,maximize",
"elm", _elm_win_frame_cb_maximize, win);
edje_object_signal_callback_add(win->frame_obj, "elm,action,close",
"elm", _elm_win_frame_cb_close, win);
}
static void
_elm_win_frame_callback_mouse_move(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
_elm_win_frame_cb_move_start(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__)
{
Elm_Win *win;
if (!(win = data)) return;
win->moving = EINA_TRUE;
}
static void
_elm_win_frame_cb_move_stop(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__)
{
Elm_Win *win;
if (!(win = data)) return;
win->moving = EINA_FALSE;
}
static void
_elm_win_frame_cb_minimize(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__)
{
Elm_Win *win;
if (!(win = data)) return;
ecore_evas_iconified_set(win->ee, EINA_TRUE);
}
static void
_elm_win_frame_cb_maximize(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__)
{
Elm_Win *win;
if (!(win = data)) return;
ecore_evas_maximized_set(win->ee, EINA_TRUE);
}
static void
_elm_win_frame_cb_close(void *data, Evas_Object *obj __UNUSED__, const char *sig __UNUSED__, const char *source __UNUSED__)
{
Elm_Win *win;
if (!(win = data)) return;
evas_object_del(win->win_obj);
}
static void
_elm_win_frame_cb_mouse_move(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
Elm_Win *win;
Evas_Event_Mouse_Move *ev;
@ -1326,26 +1385,11 @@ _elm_win_frame_callback_mouse_move(void *data, Evas *e __UNUSED__, Evas_Object *
ev = event_info;
if (win->moving)
{
/* NB: 0, 0 are bogus values and not used */
/* NB: 0, 0 are bogus values and not used in wayland */
ecore_evas_move(win->ee, 0, 0);
}
}
static void
_elm_win_frame_callback_mouse_up(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
Elm_Win *win;
Evas_Event_Mouse_Up *ev;
if (!(win = data)) return;
ev = event_info;
if (ev->button == 1)
{
win->moving = EINA_FALSE;
/* FIXME: Change Mouse Pointer */
}
}
#ifdef ELM_DEBUG
static void
_debug_key_down(void *data __UNUSED__, Evas *e __UNUSED__, Evas_Object *obj, void *event_info)
@ -1597,26 +1641,8 @@ elm_win_add(Evas_Object *parent, const char *name, Elm_Win_Type type)
{
win->ee = ecore_evas_wayland_shm_new(NULL, 0, 0, 1, 1, 0);
win->evas = ecore_evas_get(win->ee);
evas_output_framespace_set(win->evas, 0, 22, 0, 26);
win->frame_obj = edje_object_add(win->evas);
_elm_theme_set(NULL, win->frame_obj, "border", "base", "default");
evas_object_is_frame_object_set(win->frame_obj, EINA_TRUE);
evas_object_move(win->frame_obj, 0, 0);
evas_object_resize(win->frame_obj, 1, 1);
evas_object_event_callback_add(win->frame_obj,
EVAS_CALLBACK_MOUSE_DOWN,
_elm_win_frame_callback_mouse_down,
win);
evas_object_event_callback_add(win->frame_obj,
EVAS_CALLBACK_MOUSE_MOVE,
_elm_win_frame_callback_mouse_move,
win);
evas_object_event_callback_add(win->frame_obj,
EVAS_CALLBACK_MOUSE_UP,
_elm_win_frame_callback_mouse_up,
win);
_elm_win_frame_add(win, "default");
}
else if (!strncmp(_elm_config->engine, "shot:", 5))
{