evas/line - identation fix

SVN revision: 71683
This commit is contained in:
ChunEon Park 2012-06-04 11:16:29 +00:00
parent fd3b513079
commit cdbff9552d
1 changed files with 35 additions and 35 deletions

View File

@ -259,24 +259,24 @@ evas_object_line_render(Evas_Object *obj, void *output, void *context, void *sur
/* render object to surface with context, and offxet by x,y */
o = (Evas_Object_Line *)(obj->object_data);
obj->layer->evas->engine.func->context_color_set(output,
context,
obj->cur.cache.clip.r,
obj->cur.cache.clip.g,
obj->cur.cache.clip.b,
obj->cur.cache.clip.a);
context,
obj->cur.cache.clip.r,
obj->cur.cache.clip.g,
obj->cur.cache.clip.b,
obj->cur.cache.clip.a);
obj->layer->evas->engine.func->context_multiplier_unset(output,
context);
context);
obj->layer->evas->engine.func->context_anti_alias_set(output, context,
obj->cur.anti_alias);
obj->cur.anti_alias);
obj->layer->evas->engine.func->context_render_op_set(output, context,
obj->cur.render_op);
obj->cur.render_op);
obj->layer->evas->engine.func->line_draw(output,
context,
surface,
o->cur.cache.x1 + x,
o->cur.cache.y1 + y,
o->cur.cache.x2 + x,
o->cur.cache.y2 + y);
context,
surface,
o->cur.cache.x1 + x,
o->cur.cache.y1 + y,
o->cur.cache.x2 + x,
o->cur.cache.y2 + y);
}
static void
@ -297,9 +297,9 @@ evas_object_line_render_pre(Evas_Object *obj)
/* if someone is clipping this obj - go calculate the clipper */
if (obj->cur.clipper)
{
if (obj->cur.cache.clip.dirty)
evas_object_clip_recalc(obj->cur.clipper);
obj->cur.clipper->func->render_pre(obj->cur.clipper);
if (obj->cur.cache.clip.dirty)
evas_object_clip_recalc(obj->cur.clipper);
obj->cur.clipper->func->render_pre(obj->cur.clipper);
}
/* now figure what changed and add draw rects */
/* if it just became visible or invisible */
@ -307,8 +307,8 @@ evas_object_line_render_pre(Evas_Object *obj)
was_v = evas_object_was_visible(obj);
if (is_v != was_v)
{
evas_object_render_pre_visible_change(&obj->layer->evas->clip_changes, obj, is_v, was_v);
goto done;
evas_object_render_pre_visible_change(&obj->layer->evas->clip_changes, obj, is_v, was_v);
goto done;
}
if (obj->changed_map)
{
@ -323,20 +323,20 @@ evas_object_line_render_pre(Evas_Object *obj)
/* if we restacked (layer or just within a layer) */
if (obj->restack)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
}
/* if it changed anti_alias */
if (obj->cur.anti_alias != obj->prev.anti_alias)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
}
/* if it changed render op */
if (obj->cur.render_op != obj->prev.render_op)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
}
/* if it changed color */
if ((obj->cur.color.r != obj->prev.color.r) ||
@ -344,8 +344,8 @@ evas_object_line_render_pre(Evas_Object *obj)
(obj->cur.color.b != obj->prev.color.b) ||
(obj->cur.color.a != obj->prev.color.a))
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
}
/* if it changed geometry - and obviously not visibility or color */
/* calculate differences since we have a constant color fill */
@ -355,16 +355,16 @@ evas_object_line_render_pre(Evas_Object *obj)
(obj->cur.geometry.w != obj->prev.geometry.w) ||
(obj->cur.geometry.h != obj->prev.geometry.h) ||
((o->changed) &&
((o->cur.x1 != o->prev.x1) ||
(o->cur.y1 != o->prev.y1) ||
(o->cur.x2 != o->prev.x2) ||
(o->cur.y2 != o->prev.y2)))
)
((o->cur.x1 != o->prev.x1) ||
(o->cur.y1 != o->prev.y1) ||
(o->cur.x2 != o->prev.x2) ||
(o->cur.y2 != o->prev.y2)))
)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, obj);
goto done;
}
done:
done:
evas_object_render_pre_effect_updates(&obj->layer->evas->clip_changes, obj, is_v, was_v);
}