forked from enlightenment/efl
edje: Reshuffle a bit edje_object.eo
This changes a few method names: - freeze -> calc_freeze - thaw -> calc_thaw - update_hints -> calc_update_hints Otherwise this is mostly about reshuffling the EO file itself and changing documentation. Ref T5315
This commit is contained in:
parent
aa5ac8eed7
commit
ce0d15ecb3
|
@ -937,7 +937,7 @@ _edje_recalc_do(Edje *ed)
|
|||
|
||||
ed->recalc_hints = EINA_FALSE;
|
||||
|
||||
edje_obj_size_min_calc(ed->obj, &w, &h);
|
||||
edje_object_size_min_calc(ed->obj, &w, &h);
|
||||
efl_gfx_size_hint_restricted_min_set(ed->obj, w, h);
|
||||
}
|
||||
|
||||
|
|
|
@ -11,22 +11,6 @@ class Edje.Object (Efl.Canvas.Group.Clipped, Efl.File, Efl.Container, Efl.Part,
|
|||
event_prefix: edje_object;
|
||||
data: Edje;
|
||||
methods {
|
||||
@property update_hints {
|
||||
set {
|
||||
[[Edje will automatically update the size hints on itself.
|
||||
|
||||
By default edje doesn't set size hints on itself. With this function
|
||||
call, it will do so if update is $true. Be carefully, it cost a lot to
|
||||
trigger this feature as it will recalc the object every time it make
|
||||
sense to be sure that's its minimal size hint is always accurate.]]
|
||||
}
|
||||
get {
|
||||
[[Whether or not Edje will update size hints on itself.]]
|
||||
}
|
||||
values {
|
||||
update: bool; [[Whether or not update the size hints.]]
|
||||
}
|
||||
}
|
||||
@property mirrored {
|
||||
set {
|
||||
[[Sets the RTL orientation for this object.
|
||||
|
@ -135,24 +119,24 @@ class Edje.Object (Efl.Canvas.Group.Clipped, Efl.File, Efl.Container, Efl.Part,
|
|||
}
|
||||
}
|
||||
@property transition_duration_factor {
|
||||
set {
|
||||
[[Sets transition duration factor.
|
||||
[[Transition duration factor.
|
||||
|
||||
This define the transition duration factor on this
|
||||
specific object. By default all animation are run at a speed
|
||||
factor of 1.0.]]
|
||||
This defines a multiplier for the duration of transitions as they
|
||||
are defined in EDC. By default this factor is 1.0, which means
|
||||
animations play at the same speed as described in EDC.
|
||||
]]
|
||||
set {
|
||||
[[Sets transition duration factor.]]
|
||||
}
|
||||
get {
|
||||
[[Gets transition duration factor.
|
||||
|
||||
This define the transition duration factor on this
|
||||
specific object. By default all animation are run at a speed
|
||||
factor of 1.0.]]
|
||||
[[Gets transition duration factor.]]
|
||||
}
|
||||
values {
|
||||
scale: double; [[The transition duration factor]]
|
||||
scale: double(1.0); [[The transition duration factor.]]
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: An Efl.Ui.Base class that contains mirrored, language, scale
|
||||
@property scale {
|
||||
set {
|
||||
[[Sets the scaling factor for a given Edje object.
|
||||
|
@ -199,87 +183,8 @@ class Edje.Object (Efl.Canvas.Group.Clipped, Efl.File, Efl.Container, Efl.Part,
|
|||
that means the edc file is made based on scale 1.0.]]
|
||||
}
|
||||
}
|
||||
@property size_min {
|
||||
get {
|
||||
[[Gets the minimum size specified -- as an EDC property -- for a
|
||||
given Edje object
|
||||
|
||||
This function retrieves the obj object's minimum size values,
|
||||
as declared in its EDC group definition.
|
||||
|
||||
Note: If the $min EDC property was not declared for obj, this
|
||||
call will return the value 0, for each axis.
|
||||
|
||||
Note: On failure, this function will make all non-$null size
|
||||
pointers' pointed variables be set to zero.
|
||||
|
||||
See also @.size_max.get()]]
|
||||
/* FIXME-doc
|
||||
* Minimum size of groups have the following syntax
|
||||
* @code
|
||||
* collections
|
||||
* {
|
||||
* group
|
||||
* {
|
||||
* name: "a_group";
|
||||
* min: 100 100;
|
||||
* }
|
||||
* }
|
||||
* @endcode
|
||||
* where one declares a minimum size of 100 pixels both for width and
|
||||
* height. Those are (hint) values which should be respected when the
|
||||
* given object/group is to be controlled by a given container object
|
||||
* (e.g. an Edje object being "swallowed" into a given $SWALLOW
|
||||
* typed part, as in edje_object_part_swallow()). Check the complete
|
||||
* \@ref edcref "syntax reference" for EDC files.
|
||||
*/
|
||||
}
|
||||
values {
|
||||
minw: int; [[Pointer to a variable where to store the minimum width]]
|
||||
minh: int; [[Pointer to a variable where to store the minimum height]]
|
||||
}
|
||||
}
|
||||
@property size_max {
|
||||
get {
|
||||
[[Gets the maximum size specified -- as an EDC property -- for a
|
||||
given Edje object
|
||||
|
||||
This function retrieves the obj object's maximum size values,
|
||||
as declared in its EDC group definition.
|
||||
|
||||
Note: If the $max EDC property was not declared for obj, this
|
||||
call will return the maximum size a given Edje object may have, for
|
||||
each axis.
|
||||
|
||||
Note: On failure, this function will make all non-$null size
|
||||
pointers' pointed variables be set to zero.
|
||||
|
||||
See also @.size_min.get()]]
|
||||
/* FIXME-doc
|
||||
* Maximum size of groups have the following syntax
|
||||
* @code
|
||||
* collections
|
||||
* {
|
||||
* group
|
||||
* {
|
||||
* name: "a_group";
|
||||
* max: 100 100;
|
||||
* }
|
||||
* }
|
||||
* @endcode
|
||||
* where one declares a maximum size of 100 pixels both for width and
|
||||
* height. Those are (hint) values which should be respected when the
|
||||
* given object/group is to be controlled by a given container object
|
||||
* (e.g. an Edje object being "swallowed" into a given $SWALLOW
|
||||
* typed part, as in edje_object_part_swallow()). Check the complete
|
||||
* \@ref edcref "syntax reference" for EDC files.
|
||||
*/
|
||||
}
|
||||
values {
|
||||
maxw: int; [[Pointer to a variable where to store the maximum width]]
|
||||
maxh: int; [[Pointer to a variable where to store the maximum height]]
|
||||
}
|
||||
}
|
||||
// TODO: Legacy only. EO may rely on futures.
|
||||
preload {
|
||||
[[Preloads the images on the Edje Object in the background.
|
||||
|
||||
|
@ -314,48 +219,76 @@ class Edje.Object (Efl.Canvas.Group.Clipped, Efl.File, Efl.Container, Efl.Part,
|
|||
[[The load error code.]]
|
||||
}
|
||||
}
|
||||
|
||||
/* EDJE CALC APIS BEGIN ---------------------------------------------- */
|
||||
@property calc_update_hints {
|
||||
[[Whether this object updates its size hints automatically.
|
||||
|
||||
By default edje doesn't set size hints on itself. If this property
|
||||
is set to $true, size hints will be updated after recalculation.
|
||||
Be careful, as recalculation may happen often, enabling this
|
||||
property may have a considerable performance impact as other widgets
|
||||
will be notified of the size hints changes.
|
||||
|
||||
A layout recalculation can be triggered by @.size_min_calc(),
|
||||
@.size_min_restricted_calc(), @.parts_extends_calc() or even any
|
||||
other internal event.
|
||||
]]
|
||||
set {
|
||||
[[Enable or disable auto-update of size hints.]]
|
||||
legacy: edje_object_update_hints_set;
|
||||
}
|
||||
get {
|
||||
[[Whether this object updates its size hints automatically.]]
|
||||
legacy: edje_object_update_hints_get;
|
||||
}
|
||||
values {
|
||||
update: bool(false); [[Whether or not update the size hints.]]
|
||||
}
|
||||
}
|
||||
// FIXME: Prefix with calc_ ?
|
||||
size_min_calc {
|
||||
[[Calculates the minimum required size for a given Edje object.
|
||||
|
||||
This call works exactly as edje_object_size_min_restricted_calc(),
|
||||
with the last two arguments set to 0. Please refer to its
|
||||
documentation, then.]]
|
||||
|
||||
documentation, then.
|
||||
]]
|
||||
// FIXME: Return a 2D size type (no @out values)
|
||||
params {
|
||||
@out minw: int; [[Pointer to a variable where to store the minimum
|
||||
required width]]
|
||||
@out minh: int; [[Pointer to a variable where to store the minimum
|
||||
required height]]
|
||||
@out minw: int; [[The minimum required width (return value)]]
|
||||
@out minh: int; [[The minimum required height (return value)]]
|
||||
}
|
||||
}
|
||||
// FIXME: Prefix with calc_ ?
|
||||
size_min_restricted_calc {
|
||||
[[Calculates the minimum required size for a given Edje object.
|
||||
|
||||
This call will trigger an internal recalculation of all parts of
|
||||
the obj object, in order to return its minimum required
|
||||
dimensions for width and height. The user might choose to impose
|
||||
those minimum sizes, making the resulting calculation to get to values
|
||||
equal or bigger than restrictedw and restrictedh, for width and
|
||||
height, respectively.
|
||||
the object, in order to return its minimum required dimensions for
|
||||
width and height. The user might choose to impose those minimum
|
||||
sizes, making the resulting calculation to get to values equal or
|
||||
larger than $restrictedw and $restrictedh, for width and height,
|
||||
respectively.
|
||||
|
||||
Note: At the end of this call, obj won't be automatically
|
||||
resized to new dimensions, but just return the calculated
|
||||
sizes. The caller is the one up to change its geometry or not.
|
||||
|
||||
Warning: Be advised that invisible parts in obj will be taken
|
||||
into account in this calculation.]]
|
||||
Note: At the end of this call, the object won't be automatically
|
||||
resized to the new dimensions, but just return the calculated sizes.
|
||||
The caller is the one up to change its geometry or not.
|
||||
|
||||
Warning: Be advised that invisible parts in the object will be taken
|
||||
into account in this calculation.
|
||||
]]
|
||||
// FIXME: Return a 2D size type (no @out values)
|
||||
params {
|
||||
@out minw: int; [[Pointer to a variable where to store the minimum
|
||||
required width]]
|
||||
@out minh: int; [[Pointer to a variable where to store the minimum
|
||||
required height]]
|
||||
@in restrictedw: int; [[Do not allow object's calculated (minimum) width
|
||||
to be less than this value]]
|
||||
@in restrictedh: int; [[Do not allow object's calculated (minimum)
|
||||
height to be less than this value]]
|
||||
@out minw: int; [[The minimum required width (return value)]]
|
||||
@out minh: int; [[The minimum required height (return value)]]
|
||||
@in restrictedw: int; [[The minimum width constraint as input,
|
||||
$minw can not be lower than this]]
|
||||
@in restrictedh: int; [[The minimum height constraint as input,
|
||||
$minh can not be lower than this]]
|
||||
}
|
||||
}
|
||||
// FIXME: Prefix with calc_ ?
|
||||
parts_extends_calc {
|
||||
[[Calculates the geometry of the region, relative to a given Edje
|
||||
object's area, occupied by all parts in the object.
|
||||
|
@ -367,52 +300,112 @@ class Edje.Object (Efl.Canvas.Group.Clipped, Efl.File, Efl.Container, Efl.Part,
|
|||
boundaries will also be taken in account, so that x and y
|
||||
may be negative.
|
||||
|
||||
Note: Use $null pointers on the geometry components you're not
|
||||
interested in: they'll be ignored by the function.
|
||||
|
||||
Note: On failure, this function will make all non-$null geometry
|
||||
pointers' pointed variables be set to zero.]]
|
||||
|
||||
pointers' pointed variables be set to zero.
|
||||
]]
|
||||
return: bool; [[$true on success, $false otherwise]]
|
||||
/* FIXME: Return a 2D size type (no @out values) */
|
||||
params {
|
||||
@out x: int; [[A pointer to a variable where to store the parts region's
|
||||
x coordinate]]
|
||||
@out y: int; [[A pointer to a variable where to store the parts region's
|
||||
y coordinate]]
|
||||
@out w: int; [[A pointer to a variable where to store the parts region's
|
||||
width]]
|
||||
@out h: int; [[A pointer to a variable where to store the parts region's
|
||||
height]]
|
||||
@out x: int; [[The parts region's X coordinate]]
|
||||
@out y: int; [[The parts region's Y coordinate]]
|
||||
@out w: int; [[The parts region's width]]
|
||||
@out h: int; [[The parts region's height]]
|
||||
}
|
||||
}
|
||||
calc_force {
|
||||
[[Forces a Size/Geometry calculation.
|
||||
|
||||
Forces the object obj to recalculation layout regardless of
|
||||
freeze/thaw.]]
|
||||
Forces the object to recalculate its layout regardless of
|
||||
freeze/thaw.
|
||||
|
||||
See also @.calc_freeze and @.calc_thaw.
|
||||
]]
|
||||
}
|
||||
freeze {
|
||||
calc_freeze {
|
||||
[[Freezes the Edje object.
|
||||
|
||||
This function puts all changes on hold. Successive freezes will
|
||||
nest, requiring an equal number of thaws.
|
||||
|
||||
See also @.thaw()]]
|
||||
|
||||
return: int; [[The frozen state or 0 on Error]]
|
||||
See also @.calc_thaw()
|
||||
]]
|
||||
return: int; [[The frozen state or 0 on error]]
|
||||
legacy: edje_object_freeze;
|
||||
}
|
||||
thaw {
|
||||
calc_thaw {
|
||||
[[Thaws the Edje object.
|
||||
|
||||
This function thaws the given Edje object.
|
||||
|
||||
Note:: If sucessives freezes were done, an equal number of
|
||||
thaws will be required.
|
||||
Note: If sucessive freezes were done, an equal number of thaws will
|
||||
be required.
|
||||
|
||||
See also @.freeze()]]
|
||||
See also @.calc_freeze()
|
||||
]]
|
||||
return: int; [[The frozen state or 0 if the object is not frozen or on error.]]
|
||||
legacy: edje_object_thaw;
|
||||
}
|
||||
/* EDJE CALC APIS END ------------------------------------------------ */
|
||||
|
||||
return: int; [[The frozen state or $0 if the object is not frozen or on error.]]
|
||||
/* EDJE GROUP DATA APIS BEGIN ---------------------------------------- */
|
||||
@property group_size_min {
|
||||
get {
|
||||
[[Gets the minimum size specified -- as an EDC property -- for a
|
||||
given Edje object
|
||||
|
||||
This function retrieves the obj object's minimum size values,
|
||||
as declared in its EDC group definition. For instance, for an
|
||||
Edje object of minimum size 100x100 pixels:
|
||||
collections {
|
||||
group {
|
||||
name: "a_group";
|
||||
min: 100 100;
|
||||
}
|
||||
}
|
||||
|
||||
Note: If the $min EDC property was not declared for this object,
|
||||
this call will return 0x0.
|
||||
|
||||
Note: On failure, this function also return 0x0.
|
||||
|
||||
See also @.group_size_max.
|
||||
]]
|
||||
legacy: edje_object_size_min_get;
|
||||
}
|
||||
values {
|
||||
minw: int; [[Pointer to a variable where to store the minimum width]]
|
||||
minh: int; [[Pointer to a variable where to store the minimum height]]
|
||||
}
|
||||
}
|
||||
@property group_size_max {
|
||||
get {
|
||||
[[Gets the maximum size specified -- as an EDC property -- for a
|
||||
given Edje object
|
||||
|
||||
This function retrieves the object's maximum size values,
|
||||
as declared in its EDC group definition. For instance, for an
|
||||
Edje object of maximum size 100x100 pixels:
|
||||
collections {
|
||||
group {
|
||||
name: "a_group";
|
||||
max: 100 100;
|
||||
}
|
||||
}
|
||||
|
||||
Note: If the $max EDC property was not declared for the object,
|
||||
this call will return the maximum size a given Edje object may
|
||||
have, for each axis.
|
||||
|
||||
Note: On failure, this function will return 0x0.
|
||||
|
||||
See also @.group_size_min.
|
||||
]]
|
||||
legacy: edje_object_size_max_get;
|
||||
}
|
||||
values {
|
||||
maxw: int; [[The maximum width]]
|
||||
maxh: int; [[The maximum height]]
|
||||
}
|
||||
}
|
||||
@property group_data {
|
||||
get {
|
||||
|
@ -450,6 +443,7 @@ class Edje.Object (Efl.Canvas.Group.Clipped, Efl.File, Efl.Container, Efl.Part,
|
|||
val: string; [[The data's value string.]]
|
||||
}
|
||||
}
|
||||
/* EDJE GROUP DATA APIS END ------------------------------------------ */
|
||||
|
||||
/* MESSAGE & SIGNAL APIS BEGIN --------------------------------------- */
|
||||
message_send {
|
||||
|
|
|
@ -459,7 +459,7 @@ _edje_object_group_data_get(Eo *obj EINA_UNUSED, Edje *ed, const char *key)
|
|||
}
|
||||
|
||||
EOLIAN int
|
||||
_edje_object_freeze(Eo *obj EINA_UNUSED, Edje *ed)
|
||||
_edje_object_calc_freeze(Eo *obj EINA_UNUSED, Edje *ed)
|
||||
{
|
||||
unsigned short i;
|
||||
|
||||
|
@ -477,7 +477,7 @@ _edje_object_freeze(Eo *obj EINA_UNUSED, Edje *ed)
|
|||
}
|
||||
|
||||
EOLIAN int
|
||||
_edje_object_thaw(Eo *obj EINA_UNUSED, Edje *ed)
|
||||
_edje_object_calc_thaw(Eo *obj EINA_UNUSED, Edje *ed)
|
||||
{
|
||||
unsigned short i;
|
||||
|
||||
|
@ -3695,7 +3695,7 @@ _edje_object_efl_part_part(Eo *obj, Edje *ed, const char *part)
|
|||
}
|
||||
|
||||
EOLIAN void
|
||||
_edje_object_size_min_get(Eo *obj EINA_UNUSED, Edje *ed, Evas_Coord *minw, Evas_Coord *minh)
|
||||
_edje_object_group_size_min_get(Eo *obj EINA_UNUSED, Edje *ed, Evas_Coord *minw, Evas_Coord *minh)
|
||||
{
|
||||
if ((!ed) || (!ed->collection))
|
||||
{
|
||||
|
@ -3708,7 +3708,7 @@ _edje_object_size_min_get(Eo *obj EINA_UNUSED, Edje *ed, Evas_Coord *minw, Evas_
|
|||
}
|
||||
|
||||
EOLIAN void
|
||||
_edje_object_size_max_get(Eo *obj EINA_UNUSED, Edje *ed EINA_UNUSED, Evas_Coord *maxw, Evas_Coord *maxh)
|
||||
_edje_object_group_size_max_get(Eo *obj EINA_UNUSED, Edje *ed EINA_UNUSED, Evas_Coord *maxw, Evas_Coord *maxh)
|
||||
{
|
||||
if ((!ed) || (!ed->collection))
|
||||
{
|
||||
|
@ -5376,7 +5376,7 @@ _edje_object_preload(Eo *obj, Edje *ed, Eina_Bool cancel)
|
|||
}
|
||||
|
||||
EOLIAN void
|
||||
_edje_object_update_hints_set(Eo *obj EINA_UNUSED, Edje *ed, Eina_Bool update)
|
||||
_edje_object_calc_update_hints_set(Eo *obj EINA_UNUSED, Edje *ed, Eina_Bool update)
|
||||
{
|
||||
if (!ed) return;
|
||||
if (ed->update_hints == !!update) return;
|
||||
|
@ -5390,7 +5390,7 @@ _edje_object_update_hints_set(Eo *obj EINA_UNUSED, Edje *ed, Eina_Bool update)
|
|||
}
|
||||
|
||||
EOLIAN Eina_Bool
|
||||
_edje_object_update_hints_get(Eo *obj EINA_UNUSED, Edje *ed)
|
||||
_edje_object_calc_update_hints_get(Eo *obj EINA_UNUSED, Edje *ed)
|
||||
{
|
||||
return ed->update_hints;
|
||||
}
|
||||
|
|
|
@ -1139,7 +1139,7 @@ _efl_ui_image_edje_object_signal_emit(Eo *obj EINA_UNUSED, Efl_Ui_Image_Data *sd
|
|||
}
|
||||
|
||||
EOLIAN static void
|
||||
_efl_ui_image_edje_object_size_min_get(Eo *obj EINA_UNUSED, Efl_Ui_Image_Data *sd, int *w, int *h)
|
||||
_efl_ui_image_edje_object_group_size_min_get(Eo *obj EINA_UNUSED, Efl_Ui_Image_Data *sd, int *w, int *h)
|
||||
{
|
||||
if (sd->edje)
|
||||
edje_object_size_min_get(sd->img, w, h);
|
||||
|
@ -1148,7 +1148,7 @@ _efl_ui_image_edje_object_size_min_get(Eo *obj EINA_UNUSED, Efl_Ui_Image_Data *s
|
|||
}
|
||||
|
||||
EOLIAN static void
|
||||
_efl_ui_image_edje_object_size_max_get(Eo *obj EINA_UNUSED, Efl_Ui_Image_Data *sd, int *w, int *h)
|
||||
_efl_ui_image_edje_object_group_size_max_get(Eo *obj EINA_UNUSED, Efl_Ui_Image_Data *sd, int *w, int *h)
|
||||
{
|
||||
if (sd->edje)
|
||||
edje_object_size_max_get(sd->img, w, h);
|
||||
|
|
|
@ -136,8 +136,8 @@ class Efl.Ui.Image (Elm.Widget, Efl.Ui.Clickable, Efl.Ui.Draggable,
|
|||
Efl.Player.playable { get; }
|
||||
Efl.Player.play { get; set; }
|
||||
Edje.Object.signal_emit;
|
||||
Edje.Object.size_min { get; }
|
||||
Edje.Object.size_max { get; }
|
||||
Edje.Object.group_size_min { get; }
|
||||
Edje.Object.group_size_max { get; }
|
||||
Edje.Object.size_min_calc;
|
||||
Edje.Object.calc_force;
|
||||
Efl.Canvas.Object.clip { set; }
|
||||
|
|
|
@ -353,7 +353,7 @@ video_obj_frame_resize_cb(void *data, const Efl_Event *event)
|
|||
if (ratio > 0.0) iw = (ih * ratio) + 0.5;
|
||||
evas_object_size_hint_min_set(event->object, iw, ih);
|
||||
edje_object_part_swallow(oe, "video_swallow", event->object);
|
||||
edje_obj_size_min_calc(oe, &w, &h);
|
||||
edje_object_size_min_calc(oe, &w, &h);
|
||||
efl_gfx_size_set(oe, w, h);
|
||||
evas_object_size_hint_min_set(event->object, 0, 0);
|
||||
edje_object_part_swallow(oe, "video_swallow", event->object);
|
||||
|
@ -625,7 +625,7 @@ init_video_object(const char *module_filename, const char *filename)
|
|||
|
||||
offset = 20 * (eina_list_count(video_objs) - 1);
|
||||
efl_gfx_position_set(oe, offset, offset);
|
||||
edje_obj_size_min_calc(oe, &w, &h);
|
||||
edje_object_size_min_calc(oe, &w, &h);
|
||||
efl_gfx_size_set(oe, w, h);
|
||||
|
||||
efl_event_callback_array_add(o, emotion_object_test_callbacks(), oe);
|
||||
|
|
Loading…
Reference in New Issue