From cee4d928cf94d9a97c8a21ac36483e6a70a0745c Mon Sep 17 00:00:00 2001 From: Bryce Harrington Date: Mon, 8 May 2017 15:25:12 -0700 Subject: [PATCH] examples/evas: streamline the intro description statement for examples Summary: For people browing through the examples, having the opening statement be concise and consistent will help them more quickly find what they're looking for. Signed-off-by: Bryce Harrington Test Plan: Some of the examples had identical opening statements (e.g. the image object examples). I've tried to give each a unique description defining what they are demonstrating, but you may want to doublecheck I got these correct. Of particular note, to me evas-images5.c looks like just a fixup to evas-images4.c, so I'm not sure what makes these two distinct. Subscribers: cedric, jpeg Differential Revision: https://phab.enlightenment.org/D4861 Signed-off-by: Cedric BAIL --- src/examples/evas/evas-3d-aabb.c | 2 +- src/examples/evas/evas-3d-blending.c | 5 +++-- src/examples/evas/evas-3d-colorpick.c | 3 ++- src/examples/evas/evas-3d-cube-rotate.c | 2 +- src/examples/evas/evas-3d-cube.c | 2 +- src/examples/evas/evas-3d-cube2.c | 3 +-- src/examples/evas/evas-3d-eet.c | 2 +- src/examples/evas/evas-3d-fog.c | 2 +- src/examples/evas/evas-3d-frustum.c | 3 ++- src/examples/evas/evas-3d-hull.c | 8 +++++--- src/examples/evas/evas-3d-md2.c | 2 +- src/examples/evas/evas-3d-mmap-set.c | 2 +- src/examples/evas/evas-3d-obj.c | 3 ++- src/examples/evas/evas-3d-parallax-occlusion.c | 2 +- src/examples/evas/evas-3d-pick.c | 2 +- src/examples/evas/evas-3d-ply.c | 2 +- src/examples/evas/evas-3d-proxy.c | 2 +- src/examples/evas/evas-3d-shadows.c | 3 +++ src/examples/evas/evas-3d-static-lod.c | 3 ++- src/examples/evas/evas-aspect-hints.c | 2 +- src/examples/evas/evas-box.c | 2 +- src/examples/evas/evas-buffer-simple.c | 2 +- src/examples/evas/evas-events.c | 3 +-- src/examples/evas/evas-gl.c | 2 +- src/examples/evas/evas-hints.c | 6 ++++-- src/examples/evas/evas-images.c | 2 +- src/examples/evas/evas-images2.c | 2 +- src/examples/evas/evas-images3.c | 2 +- src/examples/evas/evas-images4.c | 2 +- src/examples/evas/evas-images5.c | 2 +- src/examples/evas/evas-init-shutdown.c | 9 +++++---- src/examples/evas/evas-map-aa-eo.c | 3 +-- src/examples/evas/evas-map-aa.c | 3 +-- src/examples/evas/evas-map-utils-eo.c | 2 +- src/examples/evas/evas-map-utils.c | 2 +- src/examples/evas/evas-multi-touch.c | 2 +- src/examples/evas/evas-multiseat-events.c | 4 +++- src/examples/evas/evas-object-manipulation-eo.c | 5 +---- src/examples/evas/evas-object-manipulation.c | 2 +- src/examples/evas/evas-smart-interface.c | 2 +- src/examples/evas/evas-smart-object.c | 2 +- src/examples/evas/evas-stacking.c | 3 +-- src/examples/evas/evas-table.c | 2 +- src/examples/evas/evas-text.c | 2 +- src/examples/evas/evas-textblock-obstacles.c | 2 +- src/examples/evas/evas-transparent.c | 2 +- src/examples/evas/evas-vg-batman.c | 2 +- src/examples/evas/evas-vg-simple.c | 2 +- 48 files changed, 69 insertions(+), 62 deletions(-) diff --git a/src/examples/evas/evas-3d-aabb.c b/src/examples/evas/evas-3d-aabb.c index 15dc67f35f..3b91bff501 100644 --- a/src/examples/evas/evas-3d-aabb.c +++ b/src/examples/evas/evas-3d-aabb.c @@ -1,5 +1,5 @@ /** - * This example shows how to get and draw axis-aligned bounding box. + * Example of getting and drawing an axis-aligned bounding box in Evas-3D. * * @see _redraw_aabb(); * Rotate axes (keys 1-4) for model and bounding box view from another angle. diff --git a/src/examples/evas/evas-3d-blending.c b/src/examples/evas/evas-3d-blending.c index 9997e8a229..1c03cf2b66 100644 --- a/src/examples/evas/evas-3d-blending.c +++ b/src/examples/evas/evas-3d-blending.c @@ -1,5 +1,7 @@ /** - * Example illustrating usage of blending modes. Press "Up" or "Down" key for change source blending factor. + * Example of different blending modes in Evas-3D. + * + * Press "Up" or "Down" key for change source blending factor. * Press "Left" or "Right" for change destination blending factors. * For more details see https://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml * @@ -8,7 +10,6 @@ * @endverbatim */ - #ifdef HAVE_CONFIG_H #include "config.h" #else diff --git a/src/examples/evas/evas-3d-colorpick.c b/src/examples/evas/evas-3d-colorpick.c index 2b04e64894..83dd623b26 100644 --- a/src/examples/evas/evas-3d-colorpick.c +++ b/src/examples/evas/evas-3d-colorpick.c @@ -1,5 +1,6 @@ /** - * This example shows how to use color pick algorithm for finding node at scene. + * Example of finding nodes by color or geometry in an Evas-3D scene. + * * Enable color pick mode of meshes and scene objects. * Click (left for color pick, right for geometry pick) on 3D object and see * in terminal time response of the found node. diff --git a/src/examples/evas/evas-3d-cube-rotate.c b/src/examples/evas/evas-3d-cube-rotate.c index 3e38bd00da..e2946e9b04 100644 --- a/src/examples/evas/evas-3d-cube-rotate.c +++ b/src/examples/evas/evas-3d-cube-rotate.c @@ -1,5 +1,5 @@ /** - * This example shows how the work of events with callback of the mouse could be useful in node rotation. + * Example of using mouse callback events for node rotation in Evas-3D. * * After clicking the mouse on cube callbacks began to emit automatically, * depending on mouse's position change the cube rotates with a certain diff --git a/src/examples/evas/evas-3d-cube.c b/src/examples/evas/evas-3d-cube.c index 49377cb9c1..3d6bef1cc8 100644 --- a/src/examples/evas/evas-3d-cube.c +++ b/src/examples/evas/evas-3d-cube.c @@ -1,5 +1,5 @@ /** - * Simple Evas-3D example illustrating how to create simple mesh without any loading. + * Example of creating simple meshes in Evas-3D. * * This example is the best to start introduction to usage of Evas-3D. * diff --git a/src/examples/evas/evas-3d-cube2.c b/src/examples/evas/evas-3d-cube2.c index a9d69f2250..8c7cbd36c5 100644 --- a/src/examples/evas/evas-3d-cube2.c +++ b/src/examples/evas/evas-3d-cube2.c @@ -1,6 +1,5 @@ /** - * Simple Evas-3D example illustrating usage of normal mapping and animation created - * by interpolation between frames. + * Example of frame interpolation animation with normal mapping in Evas 3D. * * @verbatim * gcc -o evas-3d-cube2 evas-3d-cube2.c `pkg-config --libs --cflags efl evas ecore ecore-evas eo` -lm diff --git a/src/examples/evas/evas-3d-eet.c b/src/examples/evas/evas-3d-eet.c index 1a17f66dc1..b99b2ce2e2 100644 --- a/src/examples/evas/evas-3d-eet.c +++ b/src/examples/evas/evas-3d-eet.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating .eet import/export + * Example of .eet file format import/export in Evas-3D. * * Take mesh from md2. * Set material to it. diff --git a/src/examples/evas/evas-3d-fog.c b/src/examples/evas/evas-3d-fog.c index 1000aeeab6..f67563823f 100644 --- a/src/examples/evas/evas-3d-fog.c +++ b/src/examples/evas/evas-3d-fog.c @@ -1,5 +1,5 @@ /** - * Example illustrating usage of fog effect. + * Example of applying a fog effect in Evas-3D. * * @verbatim * gcc -o evas-3d-fog evas-3d-fog.c `pkg-config --libs --cflags efl evas ecore ecore-evas eo` -lm diff --git a/src/examples/evas/evas-3d-frustum.c b/src/examples/evas/evas-3d-frustum.c index a9b60fbb30..7515dad484 100644 --- a/src/examples/evas/evas-3d-frustum.c +++ b/src/examples/evas/evas-3d-frustum.c @@ -1,5 +1,6 @@ /** - * This example shows how to work frustum culling. + * Example of frustum culling in Evas-3D. + * * Use 'w'/'s' key to move far frustum plane from/to the camera. * Use 't'/'g' key to move near frustum plane from/to the camera. * Use '1'/'2' key to set camera to the first/second position. diff --git a/src/examples/evas/evas-3d-hull.c b/src/examples/evas/evas-3d-hull.c index 2c354901ed..b741599f5d 100644 --- a/src/examples/evas/evas-3d-hull.c +++ b/src/examples/evas/evas-3d-hull.c @@ -1,7 +1,9 @@ /** - * This example is a testing example, first model (from the right side) is - * original model, the second one is convex hull made in evas-3d, - * the third one is convex hull made in blender. + * Example to test convex hull models made in Evas-3D vs. Blender. + * + * The first model (from the right side) is the original model, the + * second one is a convex hull made in Evas-3D, and the third one is a + * convex hull made in Blender. * * Press "Right" or "Left" to switch models, the result of test (vertex count) * will be printed in console window. diff --git a/src/examples/evas/evas-3d-md2.c b/src/examples/evas/evas-3d-md2.c index 36354ce998..d01f19be20 100644 --- a/src/examples/evas/evas-3d-md2.c +++ b/src/examples/evas/evas-3d-md2.c @@ -1,5 +1,5 @@ /** - * Simple Evas-3D example illustrating import from .md2 format. + * Example of .md2 file format import in Evas-3D. * * @verbatim * gcc -o evas-3d-md2 evas-3d-md2.c `pkg-config --libs --cflags efl evas ecore ecore-evas eo` diff --git a/src/examples/evas/evas-3d-mmap-set.c b/src/examples/evas/evas-3d-mmap-set.c index 36ee9b7258..50d0e9a261 100644 --- a/src/examples/evas/evas-3d-mmap-set.c +++ b/src/examples/evas/evas-3d-mmap-set.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating import from mmap. + * Example of mmap import in Evas-3D. * * Open files to Eina_Files. * Read meshes from Eina_Files. diff --git a/src/examples/evas/evas-3d-obj.c b/src/examples/evas/evas-3d-obj.c index 262dc9e54d..3b96e223c0 100644 --- a/src/examples/evas/evas-3d-obj.c +++ b/src/examples/evas/evas-3d-obj.c @@ -1,5 +1,6 @@ /** - * Simple Evas example illustrating import/export of .obj format. + * Example of .obj file format import in Evas-3D. + * * Example demonstrates possibility to load and save mesh without tex_coords or/and normals. * * Read mesh from "sweet_home(parameters).obj". diff --git a/src/examples/evas/evas-3d-parallax-occlusion.c b/src/examples/evas/evas-3d-parallax-occlusion.c index 764f8240ba..457c697957 100644 --- a/src/examples/evas/evas-3d-parallax-occlusion.c +++ b/src/examples/evas/evas-3d-parallax-occlusion.c @@ -1,5 +1,5 @@ /** - * Example illustrating usage of parallax occlusion shading and texture animation. + * Example of parallax occlusion shading and texture animation in Evas-3D. * * Press "n" for use normal mapping shading. Pres "p" for use parallax occlusion mapping shading. * diff --git a/src/examples/evas/evas-3d-pick.c b/src/examples/evas/evas-3d-pick.c index 095c43a510..c57a960ab7 100644 --- a/src/examples/evas/evas-3d-pick.c +++ b/src/examples/evas/evas-3d-pick.c @@ -1,5 +1,5 @@ /** - * This example shows how to attach mechanism of pick. + * Example of picking nodes and meshes by screen coordinates using Evas-3D. * * Here shown which transformation should be applied to event_info of * _on_mouse_down to make them usable in evas_canvas3d_scene_pick() diff --git a/src/examples/evas/evas-3d-ply.c b/src/examples/evas/evas-3d-ply.c index 6a5c748d86..0445fc6fcb 100644 --- a/src/examples/evas/evas-3d-ply.c +++ b/src/examples/evas/evas-3d-ply.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating import/export of .ply format. + * Example of .ply file format import/export in Evas-3D. * * Read meshes from "tested_man_all_with_mods.ply", "tested_man_only_geometry.ply" and "tested_man_without_UVs.ply". * After that change some properties of material. diff --git a/src/examples/evas/evas-3d-proxy.c b/src/examples/evas/evas-3d-proxy.c index d0be4f3193..d73e806005 100644 --- a/src/examples/evas/evas-3d-proxy.c +++ b/src/examples/evas/evas-3d-proxy.c @@ -1,5 +1,5 @@ /** - * Evas-3D example illustrating usage of evas_canvas3d_texture_source_set() + * Example of setting the texture source of an object in Evas-3D. * * Data which will be used as texture can be generated directly in application. * diff --git a/src/examples/evas/evas-3d-shadows.c b/src/examples/evas/evas-3d-shadows.c index b1f5ba9a76..e145404783 100644 --- a/src/examples/evas/evas-3d-shadows.c +++ b/src/examples/evas/evas-3d-shadows.c @@ -1,6 +1,9 @@ /** + * Example of setting up an animated Evas-3D scene with lighting and anti-aliasing. + * * This example illustrates use of shadows, callbacks(clicked, collision), * technic of the billboard and post proccesing render with anti-aliasing. + * * Model and cube are clickable. Model detects collision with sphere. * Cube detects collision with sphere, model and cone. Model and cude are moveable. * @see evas_canvas3d_scene_shadows_enable_set(Eina_Bool _shadows_enabled) diff --git a/src/examples/evas/evas-3d-static-lod.c b/src/examples/evas/evas-3d-static-lod.c index 0a77503f2b..81dc993c97 100644 --- a/src/examples/evas/evas-3d-static-lod.c +++ b/src/examples/evas/evas-3d-static-lod.c @@ -1,5 +1,6 @@ /** - * This example illustrates using static LOD technic. + * Example of static LOD techniques in Evas-3D. + * * Main idea using several meshes with different quantity of polygons, * render mesh depends on distance to the camera node. * Use key up/down to change animtion style: diff --git a/src/examples/evas/evas-aspect-hints.c b/src/examples/evas/evas-aspect-hints.c index f5caf435c6..f05a932bae 100644 --- a/src/examples/evas/evas-aspect-hints.c +++ b/src/examples/evas/evas-aspect-hints.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating aspect control hints on objects. + * Example of aspect control hints on objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader also built. See stdout/stderr for diff --git a/src/examples/evas/evas-box.c b/src/examples/evas/evas-box.c index b6472d6238..0193c6d8bd 100644 --- a/src/examples/evas/evas-box.c +++ b/src/examples/evas/evas-box.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating a custom Evas box object + * Example of custom box objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. diff --git a/src/examples/evas/evas-buffer-simple.c b/src/examples/evas/evas-buffer-simple.c index ea25e93f2b..e2d02e9a32 100644 --- a/src/examples/evas/evas-buffer-simple.c +++ b/src/examples/evas/evas-buffer-simple.c @@ -1,5 +1,5 @@ /** - * Simple Evas example using the Buffer engine. + * Example of using the buffer engine in Evas. * * You must have Evas compiled with the buffer engine, and have the * evas-software-buffer pkg-config files installed. diff --git a/src/examples/evas/evas-events.c b/src/examples/evas/evas-events.c index 6a978e5482..5c4bae2bd1 100644 --- a/src/examples/evas/evas-events.c +++ b/src/examples/evas/evas-events.c @@ -1,6 +1,5 @@ /** - * Simple Evas example illustrating how to interact with canvas' (and - * its objects') events and other canvas operations. + * Example of using callbacks to interact with the canvas and its objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader also built. See stdout/stderr for diff --git a/src/examples/evas/evas-gl.c b/src/examples/evas/evas-gl.c index a11a51f9c5..9bcfdca84e 100644 --- a/src/examples/evas/evas-gl.c +++ b/src/examples/evas/evas-gl.c @@ -1,5 +1,5 @@ /** - * Evas example illustrating work with GL APIs. + * Example of working with OpenGL APIs in Evas. * * Evas_GL.h should be added for Evas GL APIs access. * diff --git a/src/examples/evas/evas-hints.c b/src/examples/evas/evas-hints.c index c9480e4634..1dfb35f8cc 100644 --- a/src/examples/evas/evas-hints.c +++ b/src/examples/evas/evas-hints.c @@ -1,6 +1,8 @@ /** - * Simple Evas example illustrating alignment, minimum size, maximum - * size, padding and weight hints on objects. + * Example of setting hints on objects in Evas. + * + * Object hints shown include alignment, minimum size, maximum size, + * padding and weight. * * To exemplify those hints, whe use the Evas box object, one of the * managers using size hints to layout its children. diff --git a/src/examples/evas/evas-images.c b/src/examples/evas/evas-images.c index c20d250376..8b9bfcaac8 100644 --- a/src/examples/evas/evas-images.c +++ b/src/examples/evas/evas-images.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating some image objects functions + * Example of changing fills and borders for image objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader also built. See stdout/stderr for diff --git a/src/examples/evas/evas-images2.c b/src/examples/evas/evas-images2.c index 58ffc377b0..60f05639da 100644 --- a/src/examples/evas/evas-images2.c +++ b/src/examples/evas/evas-images2.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating some image objects functions + * Example of handling events for image objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader/saver also built. See stdout/stderr diff --git a/src/examples/evas/evas-images3.c b/src/examples/evas/evas-images3.c index fcbaa87907..51e6ecba33 100644 --- a/src/examples/evas/evas-images3.c +++ b/src/examples/evas/evas-images3.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating some image objects functions + * Example saving data for modified image objects to disk with Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader/saver also built. See stdout/stderr diff --git a/src/examples/evas/evas-images4.c b/src/examples/evas/evas-images4.c index d8b221db4e..94b2eeb604 100644 --- a/src/examples/evas/evas-images4.c +++ b/src/examples/evas/evas-images4.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating some image objects functions + * Example of rotating and flipping image objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader/saver also built. See stdout/stderr diff --git a/src/examples/evas/evas-images5.c b/src/examples/evas/evas-images5.c index 289cd8a2da..51b67f2f7b 100644 --- a/src/examples/evas/evas-images5.c +++ b/src/examples/evas/evas-images5.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating some image objects functions + * Example of rotating and flipping image objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader/saver also built. See stdout/stderr diff --git a/src/examples/evas/evas-init-shutdown.c b/src/examples/evas/evas-init-shutdown.c index 3d1adfdc25..40263ce54b 100644 --- a/src/examples/evas/evas-init-shutdown.c +++ b/src/examples/evas/evas-init-shutdown.c @@ -1,8 +1,9 @@ /** - * Simple example illustrating usage of evas_init() and - * evas_shutdown(). Usually one would instantiate a canvas to have - * something useful out of Evas. For an example of this kind, see the - * @ref Example_Evas_Buffer_Simple. + * Example of initializing and shutting down Evas. + * + * Usually one would instantiate a canvas to have something useful out + * of Evas. For an example of this kind, see the @ref + * Example_Evas_Buffer_Simple. * * Here, we are just listing the engine Evas was compiled with support * to. diff --git a/src/examples/evas/evas-map-aa-eo.c b/src/examples/evas/evas-map-aa-eo.c index 00a5bfdb95..12bcdfe510 100644 --- a/src/examples/evas/evas-map-aa-eo.c +++ b/src/examples/evas/evas-map-aa-eo.c @@ -1,6 +1,5 @@ /** - * Example showing the difference between Evas Map with and without - * anti-aliasing (AA). + * Example comparing map with and without anti-aliasing (AA) with an Eo-styled Evas API. * * @verbatim * gcc -o evas_map_aa_eo evas-map-aa-eo.c `pkg-config --libs --cflags evas ecore ecore-evas eina` diff --git a/src/examples/evas/evas-map-aa.c b/src/examples/evas/evas-map-aa.c index 61413e9324..3e656067c0 100644 --- a/src/examples/evas/evas-map-aa.c +++ b/src/examples/evas/evas-map-aa.c @@ -1,6 +1,5 @@ /** - * Example showing the difference between Evas Map with and without - * anti-aliasing (AA). + * Example comparing map with and without anti-aliasing (AA) in Evas. * * @verbatim * gcc -o evas-map-aa evas-map-aa.c `pkg-config --libs --cflags evas ecore ecore-evas eina` diff --git a/src/examples/evas/evas-map-utils-eo.c b/src/examples/evas/evas-map-utils-eo.c index 0894518282..adf23a393f 100644 --- a/src/examples/evas/evas-map-utils-eo.c +++ b/src/examples/evas/evas-map-utils-eo.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating basic map utils. + * Example of basic map utils with an Eo-styled Evas API. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. diff --git a/src/examples/evas/evas-map-utils.c b/src/examples/evas/evas-map-utils.c index 766cf11290..1ea90157f8 100644 --- a/src/examples/evas/evas-map-utils.c +++ b/src/examples/evas/evas-map-utils.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating basic map utils. + * Example of basic map utils in Evas. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. diff --git a/src/examples/evas/evas-multi-touch.c b/src/examples/evas/evas-multi-touch.c index 083e3cb15e..51543ce59f 100644 --- a/src/examples/evas/evas-multi-touch.c +++ b/src/examples/evas/evas-multi-touch.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating usage of multi touch. + * Example of multi-touch in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader also built. diff --git a/src/examples/evas/evas-multiseat-events.c b/src/examples/evas/evas-multiseat-events.c index cc34322ec7..260730ada6 100644 --- a/src/examples/evas/evas-multiseat-events.c +++ b/src/examples/evas/evas-multiseat-events.c @@ -1,5 +1,7 @@ /** - * Evas example illustrating how to handle events with multiseat information: + * Example of handling events with multiseat information in Evas. + * + * Illustrates handling of: * * mouse events * * keyboard events * * focus events diff --git a/src/examples/evas/evas-object-manipulation-eo.c b/src/examples/evas/evas-object-manipulation-eo.c index 4c5c444122..a8dc9eb049 100644 --- a/src/examples/evas/evas-object-manipulation-eo.c +++ b/src/examples/evas/evas-object-manipulation-eo.c @@ -1,8 +1,5 @@ /** - * Porting evas-object-manipulation.c example - * to use Eo-styled Evas API. - * - * Simple Evas example illustrating basic objects manipulation. + * Example of basic object manipulation with an Eo-styled Evas API. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader also built. See stdout/stderr for diff --git a/src/examples/evas/evas-object-manipulation.c b/src/examples/evas/evas-object-manipulation.c index 48763dbb06..9f37467ea5 100644 --- a/src/examples/evas/evas-object-manipulation.c +++ b/src/examples/evas/evas-object-manipulation.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating basic objects manipulation. + * Example of basic object manipulation in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader also built. See stdout/stderr for diff --git a/src/examples/evas/evas-smart-interface.c b/src/examples/evas/evas-smart-interface.c index 343842ff97..b6669c9ff9 100644 --- a/src/examples/evas/evas-smart-interface.c +++ b/src/examples/evas/evas-smart-interface.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating Evas smart interfaces + * Example of smart interfaces in Evas. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. diff --git a/src/examples/evas/evas-smart-object.c b/src/examples/evas/evas-smart-object.c index a419570f76..94f2188e9a 100644 --- a/src/examples/evas/evas-smart-object.c +++ b/src/examples/evas/evas-smart-object.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating a custom Evas smart object + * Example of custom smart objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. diff --git a/src/examples/evas/evas-stacking.c b/src/examples/evas/evas-stacking.c index 444e2b2805..523d44e95b 100644 --- a/src/examples/evas/evas-stacking.c +++ b/src/examples/evas/evas-stacking.c @@ -1,6 +1,5 @@ /** - * Simple Evas example illustrating objects stacking and - * canvas layers. + * Example of object stacking and canvas layers in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader also built. See stdout/stderr for diff --git a/src/examples/evas/evas-table.c b/src/examples/evas/evas-table.c index f3f5d6cd17..71213a4416 100644 --- a/src/examples/evas/evas-table.c +++ b/src/examples/evas/evas-table.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating usage of table object. + * Example of table objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one) and the png image loader also built. diff --git a/src/examples/evas/evas-text.c b/src/examples/evas/evas-text.c index f58563e4ff..e88070ca6f 100644 --- a/src/examples/evas/evas-text.c +++ b/src/examples/evas/evas-text.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating text objects + * Example of text objects in Evas. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. diff --git a/src/examples/evas/evas-textblock-obstacles.c b/src/examples/evas/evas-textblock-obstacles.c index c4667753d3..fa60e0f5fb 100644 --- a/src/examples/evas/evas-textblock-obstacles.c +++ b/src/examples/evas/evas-textblock-obstacles.c @@ -1,5 +1,5 @@ /** - * Evas textblock example for obstacles feature + * Example of textblock obstacles in Evas. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. diff --git a/src/examples/evas/evas-transparent.c b/src/examples/evas/evas-transparent.c index 720d20dc09..fccecc21b9 100644 --- a/src/examples/evas/evas-transparent.c +++ b/src/examples/evas/evas-transparent.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating a trasnparent window + * Example of transparent windows in Evas. * * @verbatim * gcc -o evas-transparent evas-transparent.c `pkg-config --libs --cflags evas ecore ecore-evas eina` diff --git a/src/examples/evas/evas-vg-batman.c b/src/examples/evas/evas-vg-batman.c index c125b246d3..b9990a795d 100644 --- a/src/examples/evas/evas-vg-batman.c +++ b/src/examples/evas/evas-vg-batman.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating the use of Evas_VG animation + * Example of animation using Evas_VG. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. diff --git a/src/examples/evas/evas-vg-simple.c b/src/examples/evas/evas-vg-simple.c index 9524e947e8..da02ec539d 100644 --- a/src/examples/evas/evas-vg-simple.c +++ b/src/examples/evas/evas-vg-simple.c @@ -1,5 +1,5 @@ /** - * Simple Evas example illustrating a Evas_VG basic node usage. + * Example of basic nodes in Evas_VG. * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output.