From d0ec306151b53ab47186c86518f3baff9bba6d86 Mon Sep 17 00:00:00 2001 From: Chris Michael Date: Thu, 13 Aug 2015 10:53:10 -0400 Subject: [PATCH] emotion: Fix typos in doxygen Summary: This patch fixes some typos in the documentation of Emotion @fix Signed-off-by: Chris Michael --- src/lib/emotion/Emotion.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lib/emotion/Emotion.h b/src/lib/emotion/Emotion.h index 09c88e131e..5853b7530b 100644 --- a/src/lib/emotion/Emotion.h +++ b/src/lib/emotion/Emotion.h @@ -1165,15 +1165,15 @@ EAPI Emotion_Vis emotion_object_vis_get (const Evas_Object *obj); EAPI Eina_Bool emotion_object_vis_supported (const Evas_Object *obj, Emotion_Vis visualization); /** - * @brief Raise priority of an object so it will have a priviledged access to hardware ressource. + * @brief Raise priority of an object so it will have a priviledged access to hardware resources. * * @param obj The object which the query is being ran on. - * @param priority EINA_TRUE means give me a priority access to the hardware ressource. + * @param priority EINA_TRUE means give me a priority access to the hardware resources. * * Hardware have a few dedicated hardware pipeline that process the video at no cost for the CPU. * Especially on SoC, you mostly have one (on mobile phone SoC) or two (on Set Top Box SoC) when * Picture in Picture is needed. And most application just have a few video stream that really - * deserve high frame rate, hiogh quality output. That's why this call is for. + * deserve high frame rate, high quality output. That's why this call is for. * * Please note that if Emotion can't acquire a priviledged hardware ressource, it will fallback * to the no-priority path. This work on the first asking first get basis system.