evas: Fix a few shadow warnings

This commit is contained in:
Jean-Philippe Andre 2017-08-29 10:43:33 +09:00
parent 0a0bbe5fda
commit d920b36ab4
1 changed files with 6 additions and 6 deletions

View File

@ -3338,11 +3338,11 @@ evas_render_updates_internal(Evas *eo_e,
EINA_LIST_FOREACH(e->video_objects, ll, eo_obj)
{
Evas_Object_Protected_Data *obj;
Evas_Object_Protected_Data *obj2;
Evas_3State state;
obj = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
state = _evas_overlay_output_find(out, obj);
obj2 = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
state = _evas_overlay_output_find(out, obj2);
if (state == EVAS_3STATE_OUTSIDE) continue;
/* we need the surface to be transparent to display the underlying overlay */
@ -3667,14 +3667,14 @@ evas_render_updates_internal(Evas *eo_e,
if (!do_async || !rendering)
{
Evas_Event_Render_Post post;
Eina_List *l, *ll;
Eina_List *l1, *l2;
Render_Updates *ru;
nothing2render:
post.updated_area = NULL;
EINA_LIST_FOREACH(e->outputs, ll, out)
EINA_LIST_FOREACH(e->outputs, l1, out)
{
EINA_LIST_FOREACH(out->updates, l, ru)
EINA_LIST_FOREACH(out->updates, l2, ru)
{
post.updated_area = eina_list_append(post.updated_area, ru->area);
//XXX: need a way of unreffing output surfaces