From ebdfc54defbb433056be2be42c73b56bf0d5e290 Mon Sep 17 00:00:00 2001 From: Bryce Harrington Date: Fri, 12 Jan 2018 11:24:59 -0800 Subject: [PATCH] eina: document quadtree Reviewers: cedric, ajwillia.ms Subscribers: segfaultxavi, jpeg Differential Revision: https://phab.enlightenment.org/D5522 Signed-off-by: Cedric BAIL --- src/lib/eina/eina_quadtree.h | 172 ++++++++++++++++++++++++++++++++--- 1 file changed, 160 insertions(+), 12 deletions(-) diff --git a/src/lib/eina/eina_quadtree.h b/src/lib/eina/eina_quadtree.h index 2638d8ba59..ad23bc3343 100644 --- a/src/lib/eina/eina_quadtree.h +++ b/src/lib/eina/eina_quadtree.h @@ -23,31 +23,179 @@ #include "eina_inlist.h" -typedef struct _Eina_QuadTree Eina_QuadTree; +/** + * @addtogroup Eina_Data_Types_Group Data Types + * + * @{ + */ + +/** + * @typedef Eina_QuadTree + * + * A quadtree is a data structure where each node contains four child + * nodes. It can be used to partition 2D spaces through subdivision + * into quadrants. + */ +typedef struct _Eina_QuadTree Eina_QuadTree; + +/** + * @typedef Eina_QuadTree_Item + * + * A quadtree item is a holder for (void *) data items inside a + * quadtree, that includes some state tracking for lifecycle management + * and optimization purposes. + */ typedef struct _Eina_QuadTree_Item Eina_QuadTree_Item; +/** + * @typedef Eina_Quad_Direction + */ typedef enum { EINA_QUAD_LEFT, EINA_QUAD_RIGHT, EINA_QUAD_BOTH } Eina_Quad_Direction; +/** + * @typedef Eina_Quad_Callback + * + * Signature for a callback routine used to determine the location of an + * object within a quadtree. These are used in sorting by determining + * where in the tree the given data @p object belongs, using @p middle + * as the division line for the two halves of the space. + */ typedef Eina_Quad_Direction (*Eina_Quad_Callback)(const void *object, size_t middle); -EAPI Eina_QuadTree *eina_quadtree_new(size_t w, size_t h, Eina_Quad_Callback vertical, Eina_Quad_Callback horizontal); -EAPI void eina_quadtree_free(Eina_QuadTree *q); -EAPI void eina_quadtree_resize(Eina_QuadTree *q, size_t w, size_t h); +/** + * @brief Constructs a quadtree object. + * + * @param[in] w The geometric width of the quadtree. + * @param[in] h The geometric height of the quadtree. + * @param[in] vertical The callback for vertical direction determination. + * @param[in] horizontal The callback for horizontal direction determination. + * @return The newly allocated and initialized quadtree, or @c NULL on error. + * + * The vertical and horizontal callbacks are used to assist in + * determining which quadrant a given data item belongs to. + */ +EAPI Eina_QuadTree *eina_quadtree_new(size_t w, size_t h, Eina_Quad_Callback vertical, Eina_Quad_Callback horizontal); -EAPI void eina_quadtree_cycle(Eina_QuadTree *q); -EAPI void eina_quadtree_increase(Eina_QuadTree_Item *object); +/** + * @brief Destructs quadtree and its data. + * + * @param[in] q The quadtree to be freed. + * + * Frees the memory for the Eina_QuadTree object, and any memory used by + * its change tracking and garbage collection internals. + */ +EAPI void eina_quadtree_free(Eina_QuadTree *q); +/** + * @brief Changes the width and height of the quadtree. + * + * @param[in,out] q The quadtree to resize. + * @param[in] w The new geometric width for the quadtree. + * @param[in] h The new geometric height for the quadtree. + * + * Sets the width and height of the quadtree, but the actual update is + * done lazily. + */ +EAPI void eina_quadtree_resize(Eina_QuadTree *q, size_t w, size_t h); + +/** + * @brief Sets the quadtree's index to 0. + * + * @param[in,out] q The quadtree to cycle. + */ +EAPI void eina_quadtree_cycle(Eina_QuadTree *q); + +/** + * @brief Increases the index of the quadtree item by one. + * + * @param[in,out] object The quadtree item to increase. + * + * If necessary, records that the root is no longer sorted. + */ +EAPI void eina_quadtree_increase(Eina_QuadTree_Item *object); + +/** + * @brief Inserts a data object into the quadtree. + * + * @param[in,out] q The quadtree to add @p object to. + * @param[in] object A data object to store in the quadtree. + * @return Pointer to the stored quadtree item. + * + * Creates an Eina_QuadTree_Item (or recycles one from the quadtree's + * trash) and stores the data @p object in it, then arranges to lazily + * insert the item into the quadtree (i.e. insertion is delayed until + * it needs to be used.) + */ EAPI Eina_QuadTree_Item *eina_quadtree_add(Eina_QuadTree *q, const void *object); -EAPI Eina_Bool eina_quadtree_del(Eina_QuadTree_Item *object); -EAPI Eina_Bool eina_quadtree_change(Eina_QuadTree_Item *object); -EAPI Eina_Bool eina_quadtree_hide(Eina_QuadTree_Item *object); -EAPI Eina_Bool eina_quadtree_show(Eina_QuadTree_Item *object); -EAPI Eina_Inlist *eina_quadtree_collide(Eina_QuadTree *q, int x, int y, int w, int h); -EAPI void *eina_quadtree_object(Eina_Inlist *list); +/** + * @brief Deletes a given quadtree item from the quadtree. + * + * @param[in] object The quadtree item to be deleted. + * @return #EINA_TRUE on success, #EINA_FALSE otherwise. + * + * Moves the item to the quadtree's internal garbage heap for later + * reclamation. + */ +EAPI Eina_Bool eina_quadtree_del(Eina_QuadTree_Item *object); + +/** + * @brief Marks an object within the quadtree as needing changed. + * + * @param[in,out] object The object that has changed. + * @return #EINA_TRUE if change successfully noted, or #EINA_FALSE otherwise. + */ +EAPI Eina_Bool eina_quadtree_change(Eina_QuadTree_Item *object); + +/** + * @brief Sets @p object invisible. + * + * @param[in,out] object The item within the quadtree to hide. + * @return #EINA_TRUE if @p object was successfully hidden, or + * #EINA_FALSE if it wasn't in the quadtree. + */ +EAPI Eina_Bool eina_quadtree_hide(Eina_QuadTree_Item *object); + +/** + * @brief Sets @p object to visible. + * + * @param[in,out] object The item within the quadtree to show. + * @return #EINA_TRUE if @p object was successfully shown, or + * #EINA_FALSE if it wasn't in the quadtree. + */ +EAPI Eina_Bool eina_quadtree_show(Eina_QuadTree_Item *object); + +/** + * @brief Retrieves items in quadtree inside the target geometry. + * + * @param[in,out] q The quadtree to recompute. + * @param[in] x New target X coordinate. + * @param[in] y New target Y coordinate. + * @param[in] w New target width. + * @param[in] h New target height. + * @return The list of collided items or @c NULL on error. + * + * Forces a rebuild and resort of the quadtree if needed due to pending + * changes, then performs a collision detection to find items whose + * geometry is contained within or intersects the given target geometry. + */ +EAPI Eina_Inlist *eina_quadtree_collide(Eina_QuadTree *q, int x, int y, int w, int h); + +/** + * @brief Retrieves the quadtree item's data for the given inline list. + * + * @param[in] list The inline list item to lookup + * @return The contained data object in the Eina_QuadTree_Item, or @c + * NULL if none could be found. + */ +EAPI void *eina_quadtree_object(Eina_Inlist *list); + +/** + * @} + */ #endif