Evas: Add missing __UNUSED__ in buffer engine.

SVN revision: 65614
This commit is contained in:
Christopher Michael 2011-11-27 16:27:02 +00:00
parent cce78817f2
commit f0b80715e4
1 changed files with 3 additions and 4 deletions

View File

@ -31,8 +31,8 @@ struct _Render_Engine
/* prototypes we will use here */
static void *_output_setup(int w, int h, void *dest_buffer, int dest_buffer_row_bytes, int depth_type, int use_color_key, int alpha_threshold, int color_key_r, int color_key_g, int color_key_b, void *(*new_update_region) (int x, int y, int w, int h, int *row_bytes), void (*free_update_region) (int x, int y, int w, int h, void *data));
static void *eng_info(Evas *e);
static void eng_info_free(Evas *e, void *info);
static void *eng_info(Evas *e __UNUSED__);
static void eng_info_free(Evas *e __UNUSED__, void *info);
static int eng_setup(Evas *e, void *info);
static void eng_output_free(void *data);
static void eng_output_resize(void *data, int w, int h);
@ -119,7 +119,7 @@ _output_setup(int w,
/* engine api this module provides */
static void *
eng_info(Evas *e)
eng_info(Evas *e __UNUSED__)
{
Evas_Engine_Info_Buffer *info;
info = calloc(1, sizeof(Evas_Engine_Info_Buffer));
@ -127,7 +127,6 @@ eng_info(Evas *e)
info->magic.magic = rand();
info->render_mode = EVAS_RENDER_MODE_BLOCKING;
return info;
e = NULL;
}
static void