forked from enlightenment/efl
Add macros (actually defines like hint_fill_set) for expand_set to
make it easier for people to know that weight_set handles expansion. SVN revision: 46992
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@ -497,10 +497,12 @@ struct _Evas_Native_Surface
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#define EVAS_TEXTURE_RESTRICT_REPEAT 4 /**< tiling clamps and any range offset repeats */
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#define EVAS_TEXTURE_PAD 5 /**< tiling extends with end values */
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#define EVAS_HINT_EXPAND 1.0 /**< Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get() */
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#define EVAS_HINT_EXPAND 1.0 /**< Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get(), evas_object_size_hint_expand_set(), evas_object_size_hint_expand_get() */
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#define EVAS_HINT_FILL -1.0 /**< Use with evas_object_size_hint_align_set(), evas_object_size_hint_align_get(), evas_object_size_hint_fill_set(), evas_object_size_hint_fill_get() */
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#define evas_object_size_hint_fill_set evas_object_size_hint_align_set /**< Convenience macro to make it easier to understand that align is also used for fill properties (as fill is mutually exclusive to align) */
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#define evas_object_size_hint_fill_get evas_object_size_hint_align_get /**< Convenience macro to make it easier to understand that align is also used for fill properties (as fill is mutually exclusive to align) */
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#define evas_object_size_hint_expand_set evas_object_size_hint_weight_set /**< Convenience macro to make it easier to understand that weight is also used for expand properties */
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#define evas_object_size_hint_expand_get evas_object_size_hint_weight_get /**< Convenience macro to make it easier to understand that weight is also used for expand properties */
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typedef enum _Evas_Render_Op
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{
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