diff --git a/src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h b/src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h index 98794536e6..a9bf1055b4 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h +++ b/src/modules/evas/engines/gl_common/evas_gl_api_gles3_def.h @@ -117,7 +117,7 @@ _EVASGL_FUNCTION_BEGIN_VOID( glGetProgramInterfaceiv, (GLuint program, GLenum pr _EVASGL_FUNCTION_BEGIN(GLuint, glGetProgramResourceIndex, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name)) _EVASGL_FUNCTION_BEGIN_VOID( glGetProgramResourceName, (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name), (program, programInterface, index, bufSize, length, name)) _EVASGL_FUNCTION_BEGIN_VOID( glGetProgramResourceiv, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params), (program, programInterface, index, propCount, props, bufSize, length, params)) -_EVASGL_FUNCTION_BEGIN(GLuint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name)) +_EVASGL_FUNCTION_BEGIN(GLint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar *name), (program, programInterface, name)) _EVASGL_FUNCTION_BEGIN_VOID( glUseProgramStages, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program)) _EVASGL_FUNCTION_BEGIN_VOID( glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program)) _EVASGL_FUNCTION_BEGIN(GLuint, glCreateShaderProgramv, (GLenum type, GLsizei count, const GLchar *const*strings), (type, count, strings)) @@ -174,4 +174,4 @@ _EVASGL_FUNCTION_BEGIN_VOID( glBindVertexBuffer, (GLuint bindingindex, GLuint bu _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribFormat, (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (attribindex, size, type, normalized, relativeoffset)) _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribIFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset)) _EVASGL_FUNCTION_BEGIN_VOID( glVertexAttribBinding, (GLuint attribindex, GLuint bindingindex), (attribindex, bindingindex)) -_EVASGL_FUNCTION_BEGIN_VOID( glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor)) \ No newline at end of file +_EVASGL_FUNCTION_BEGIN_VOID( glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor))