Commit Graph

66405 Commits

Author SHA1 Message Date
Felipe Magno de Almeida 371187cab1 embryo: Rename EAPI macro to EMBRYO_API in Embryo library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:33 -03:00
Felipe Magno de Almeida 9b3acd4209 ethumb: Rename EAPI macro to ETHUMB_API in Ethumb library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:33 -03:00
Felipe Magno de Almeida 55a1c1772f ecore_drm2: Rename EAPI macro to ECORE_DRM2_API in Ecore DRM2 library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:33 -03:00
Felipe Magno de Almeida 61da769307 ecore_avahi: Rename EAPI macro to ECORE_AVAHI_API in Ecore Avahi library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:33 -03:00
Felipe Magno de Almeida 9eff6d7cfa ecore_drm: Rename EAPI macro to ECORE_DRM_API in Ecore DRM library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:33 -03:00
Felipe Magno de Almeida 9acf600850 ecore_x: Rename EAPI macro to ECORE_X_API in Ecore X library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:33 -03:00
Felipe Magno de Almeida 07240e0d41 edje_cxx: Remove useless EAPI definition
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:33 -03:00
Felipe Magno de Almeida b8dccb3154 edje: Rename EAPI macro to EDJE_API in Edje library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:33 -03:00
Felipe Magno de Almeida dca12dc6b3 elementary: Rename EAPI macro to ELM_API in Elementary library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

=  The Rationale =

This patch is from a series of patches to rename EAPI symbols to
specific library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
LIBAPI is the only solution that works for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
2020-12-14 13:22:22 -03:00
Felipe Magno de Almeida 08ba516b64 eina_cxx: Rename EAPI macro to EINA_CXX_TEST_API in Einna C++ tests
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:22 -03:00
Felipe Magno de Almeida e36de1c37c edje_cxx: Edje.hh depends on already set EAPI, explicitly define
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

So we can remove EAPI from other libraries, we need to make this
library non-dependent on this symbol being already defined.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:22 -03:00
Felipe Magno de Almeida bb895cde36 modules: Rename EAPI macro to MODAPI for modules
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida bbd817c9a1 efl_mono: Rename EAPI macro to EFL_MONO_API in efl mono binding
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida 7df163582e edje: Add weak symbol
The symbols will be needed when we change how Eolian generates
import/export symbols in Eio
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida cc5bf64e66 elementary: Remove use of EOAPI that will get its definition removed
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida e00417edf4 efl: Rename EAPI macro to EFL_API in Efl sub-library
evil: Rename EAPI macro to EVIL_API in Evil library

Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida ea6f250683 ecore: Rename EAPI macro to ECORE_API in Ecore library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida 4bca3f7555 eldbus: Rename EAPI macro to ELDBUS_API in Eldbus library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida 05dba646ae emotion: emotion EAPI macro to EMOTION_API in Emotion library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida 6fbb5595ff ector: Rename EAPI macro to ECTOR_API in Ector library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida 98dcee2dd1 ecore_con: Rename EAPI macro to ECORE_CON_API in Ecore Con library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
2020-12-14 13:22:21 -03:00
Felipe Magno de Almeida 89b839600e evas: Rename EAPI macro to EVAS_API in Evas library
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

=  The Rationale =

This patch is from a series of patches to rename EAPI symbols to
specific library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
LIBAPI is the only solution that works for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
2020-12-14 13:22:00 -03:00
Felipe Magno de Almeida 7ad0a1447f ecore_audio: Rename EAPI macro to ECORE_AUDIO_API in Ecore Audio library
Summary:
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

=  The Rationale =

This patch is from a series of patches to rename EAPI symbols to
specific library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
LIBAPI is the only solution that works for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12212
2020-12-14 12:34:23 -03:00
Felipe Magno de Almeida b495328a30 evil: Fix fcntl for F_SETLK and F_SETLKW wrong length calculation
Summary:
If length and start are both 0, size is wrongfully negative. Besides,
using length as a delimitator in a range means that [0, length) is a
half-closed interval, so we don't need to subtract by 1.

Reviewers: vtorri, woohyun, lucas, jptiz

Reviewed By: vtorri, lucas

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12208
2020-12-14 12:33:32 -03:00
Felipe Magno de Almeida f563b99917 eio: Rename EAPI macro to EIO_API in Eio library
Summary:
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

=  The Rationale =

This patch is from a series of patches to rename EAPI symbols to
specific library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
LIBAPI is the only solution that works for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>

Reviewers: vtorri, woohyun, lucas, jptiz

Reviewed By: vtorri, lucas

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12210
2020-12-14 12:33:32 -03:00
João Antônio Cardoso baa40d623a Fixing conversion from size_t to high-low dwords for _WIN64.
Reviewers: vtorri, woohyun, lucas, jptiz

Reviewed By: vtorri, jptiz

Subscribers: joaoantoniocardoso, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12207
2020-12-14 12:33:32 -03:00
João Antônio Cardoso ccbce36d91 evil: Define environ macro when using VS based on UCRT definition
Summary:
Microsoft Visual Studio defines _environ, but not environ. Create
a macro #define environ _environ like other analogous solutions

Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>

Reviewers: vtorri, woohyun, joaoantoniocardoso, lucas, jptiz

Reviewed By: jptiz

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12209
2020-12-14 12:33:32 -03:00
Felipe Magno de Almeida eec1680b56 eo: Rename EAPI macro to EO_API in Eo library
Summary:
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

=  The Rationale =

This patch is from a series of patches to rename EAPI symbols to
specific library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
LIBAPI is the only solution that works for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>

Reviewers: jptiz, lucas, vtorri, woohyun

Reviewed By: jptiz, lucas, vtorri

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12203
2020-12-14 12:33:32 -03:00
Felipe Magno de Almeida d05157e96a eldbus: Add Eldbus.h include entry point header to eldbus_instrospection.h
Summary:
Add #include Eldbus.h so we can have EAPI definition for
eldbus_instrospection.h header

Reviewers: jptiz, lucas, vtorri, woohyun

Reviewed By: vtorri

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12202
2020-12-14 12:33:32 -03:00
Felipe Magno de Almeida d9dd85fec3 eio: Add weak symbol
Summary:
Add definition for EAPI_WEAK because this macro will be needed when we
change how Eolian generates import/export symbols for the Eio library.

=  The Rationale =

This patch is from a series of patches to rename EAPI symbols to
specific library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
LIBAPI is the only solution that works for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>

Reviewers: jptiz, lucas, vtorri, woohyun

Reviewed By: vtorri

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12201
2020-12-14 12:33:32 -03:00
Felipe Magno de Almeida dfa446873e benchmark: Remove unnecessary import and export macros from benchmark executables
Summary:
Benchmark executables do not need to export and import symbols because
they are not loaded by other executables. Removing is important because
EAPI will be removed in some later commit and would break benchmark
executables.

=  The Rationale =

This patch is from a series of patches to rename EAPI symbols to
specific library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
LIBAPI is the only solution that works for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>

Reviewers: vtorri, woohyun, jptiz, lucas

Reviewed By: vtorri

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12200
2020-12-14 12:33:32 -03:00
Felipe Magno de Almeida 25a1142493 eolian: Add -e parameter to pass export symbol to eolian generator
Summary:
Eolian generator must have a parameter so it can generate the correct
symbol export/import macro for the API generated.

This makes it possible to define the symbols as being local to a
single DSO without the need to guard the generated headers or
generated source files with #define and #undef preprocessor
statements.

=  The Rationale =

This patch is from a series of patches to rename EAPI symbols to
specific library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
LIBAPI is the only solution that works for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>

Reviewers: q66, vtorri, woohyun, jptiz, lucas

Reviewed By: vtorri, lucas

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12197
2020-12-14 12:33:32 -03:00
Felipe Magno de Almeida 35b7458832 eolian: Rename EAPI macro to EOLIAN_API in Eolian library
Summary:
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>

Reviewers: vtorri, woohyun, jptiz, lucas

Reviewed By: vtorri

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12196
2020-12-14 12:33:32 -03:00
Lucas Cavalcante de Sousa 567387aab0 efl_mono: Use architecture independent ECANCELED
Summary:
`efl_mono` was assuming ECANCELED as in Linux, which made some tests
fail.

`test_simple_futere_cancel` and `test_cancel_after_resolve` checks if
the returned error code is `ECANCELED` but `Eina.Error.ECANCELED` was
base on Linux `ECANCELED` which is diferent from OSX causing:
```
[ ERROR       ] AssertionException: /Users/lucas/expertise/efl1/src/tests/efl_mono/Promises.cs:138 (test_simple_future_cancel) Left hand side "Eina.Error(89)", right hand side "Eina.Error(125)"
at Test.AssertEquals[T](T lhs, T rhs, String msg, Int32 line, String file, String member) in /Users/lucas/expertise/efl1/src/tests/efl_mono/TestUtils.cs:line 73
at TestSuite.TestPromises.test_simple_future_cancel() in /Users/lucas/expertise/efl1/src/tests/efl_mono/Promises.cs:line 138
[        FAIL ] TestPromises.test_simple_future_cancel
```
```
[ ERROR       ] AssertionException: /Users/lucas/expertise/efl1/src/tests/efl_mono/Promises.cs:256 (test_cancel_after_resolve) Left hand side "Eina.Error(89)", right hand side "Eina.Error(125)"
at Test.AssertEquals[T](T lhs, T rhs, String msg, Int32 line, String file, String member) in /Users/lucas/expertise/efl1/src/tests/efl_mono/TestUtils.cs:line 73
at TestSuite.TestPromises.test_cancel_after_resolve() in /Users/lucas/expertise/efl1/src/tests/efl_mono/Promises.cs:line 256
[        FAIL ] TestPromises.test_cancel_after_resolve
```

And `iwraper.cs:WrapAssync` was only considering Linux `ECANCELED` thus causing
a rise of an `Efl.FutureException: Future failed` instead of the expected
`TaskCanceledException` making fail at `TestEoAsyncMethods.test_async_cancel`:
```
[ RUN         ] TestEoAsyncMethods.test_async_cancel
[ ERROR       ] AssertionException: Assertion failed: /Users/lucas/expertise/efl1/src/tests/efl_mono/EoPromises.cs:175 (test_async_cancel) AggregateException must have been TaskCanceledException
   at Test.Assert(Boolean res, String msg, Int32 line, String file, String member) in /Users/lucas/expertise/efl1/src/tests/efl_mono/TestUtils.cs:line 53
   at TestSuite.TestEoAsyncMethods.<>c.<test_async_cancel>b__1_0(Exception x) in /Users/lucas/expertise/efl1/src/tests/efl_mono/EoPromises.cs:line 175
   at System.AggregateException.Handle(Func`2 predicate)
   at TestSuite.TestEoAsyncMethods.test_async_cancel() in /Users/lucas/expertise/efl1/src/tests/efl_mono/EoPromises.cs:line 171
[        FAIL ] TestEoAsyncMethods.test_async_cancel
```

Depends on D12156

Test Plan:
Compare with master and note that with this diff all tests pass.
- Configure as especified by Enlightenment man page + `-Dbindigns=mono -Ddotnet=true`:
```
meson -Dsystemd=false -Dv4l2=false -Davahi=false -Deeze=false -Dx11=false -Dopengl=full -Dcocoa=true -Dnls=false -Demotion-loaders-disabler=gstreamer1,libvlc,xine -Decore-imf-loaders-disabler=scim,ibus -Dbindigns=cxx,mono -Ddotnet=true build
```
- Build normally
- Test `efl-mono-suite`

Reviewers: felipealmeida

Reviewed By: felipealmeida

Subscribers: ProhtMeyhet, cedric, #reviewers, #committers, woohyun

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12157
2020-12-14 12:33:32 -03:00
Lucas Cavalcante de Sousa cf5884de1b efl-mono: Correctly load dynamic libs for OSX
Summary:
OSX libs end with `.dylib`, so it made failed to load libs, for instance
dl name is `dl.dylib` making it unable to load as it was before
(`libdl.so`).

Test Plan:
Compare with master and note that this diff is able to fail on tests, and
not about importing libs.
- Configure as especified by Enlightenment man page + `-Dbindigns=mono -Ddotnet=true`:
```
meson -Dsystemd=false -Dv4l2=false -Davahi=false -Deeze=false -Dx11=false -Dopengl=full -Dcocoa=true -Dnls=false -Demotion-loaders-disabler=gstreamer1,libvlc,xine -Decore-imf-loaders-disabler=scim,ibus -Dbindigns=cxx,mono -Ddotnet=true --prefix=$PWD/prefix build
```
- Build normally
- Test `efl-mono-suite`

Reviewers: felipealmeida

Reviewed By: felipealmeida

Subscribers: stefan_schmidt, cedric, #reviewers, #committers, woohyun

Tags: #efl, #expertise_solutions

Differential Revision: https://phab.enlightenment.org/D12156
2020-12-14 12:33:32 -03:00
Felipe Magno de Almeida c4741a6f34 eina: Rename EAPI macro to EINA_API in Eina library
Summary:
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>

Reviewers: jptiz, lucas, woohyun, vtorri, raster

Reviewed By: jptiz, lucas, vtorri

Subscribers: ProhtMeyhet, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12188
2020-12-14 12:33:27 -03:00
Felipe Magno de Almeida 7e5e14ed1e evil: Rename EAPI macro to EVIL_API in Evil library
Summary:
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.

EAPI was designed to be able to pass
```__attribute__ ((visibility ("default")))``` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.

MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.

For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.

With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).
```

Example 1:
dll1:
```
EAPI void foo(void);

EAPI void bar()
{
  foo();
}
```
dll2:
```
EAPI void foo()
{
  printf ("foo\n");
}
```

This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
```__atttribute__((visibility("default")))```

However, the following:
Example 2:

dll1:

```
EAPI extern int foo;
EAPI void foobar(void);

EAPI void bar()
{
  foo = 5;
  foobar();
}
```

dll2:

```
EAPI int foo = 0;
EAPI void foobar()
{
  printf ("foo %d\n", foo);
}
```

This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.

Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>

Reviewers: raster, vtorri, jptiz, lucas, woohyun

Reviewed By: vtorri, jptiz

Subscribers: ProhtMeyhet, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12182
2020-12-14 12:33:22 -03:00
Felipe Magno de Almeida 1a7dccfcae evil: undef setlocale to avoid recursion
Summary:
evil_setlocale implementation must not call itself, so it must #undef
setlocale to avoid replacing with evil_setlocale.

Reviewers: vtorri, jptiz, lucas

Reviewed By: vtorri, jptiz

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12184
2020-12-14 11:39:25 -03:00
Stefan Schmidt eedf6cb339 release: Update NEWS and bump version for 1.25.0 release 2020-09-22 19:54:20 +02:00
junsu choi 0b5f658510 efl_gfx_path: When path end(Z,z), Current point are returned to starting point(M,m)
Summary:
When path ends with 'z' or 'Z' command, if 'm' comes as next command,
the current point is incorrectly referenced.
Since 'Z', 'z' means to close the path,
so, Save point and reuse it when 'M' or 'm' is called.

Test Plan:
[Error Case]
<svg id="Layer_1" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
    <path d="M 52.17,20
             H 11.92
             V 43
             H 52.17
             Z
             m -1.5,21.5
             H 13.42
             v -20
             H 50.67
             Z
" fill="#a8b7c1" stroke="#F00" stroke-width="0.5" />
</svg>

Reviewers: Hermet, smohanty

Reviewed By: Hermet

Subscribers: cedric, herb, kimcinoo, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D12158
2020-09-22 14:52:42 +09:00
Vincent Torri 3aeffe0bec elm_config: don't prepend /tmp/ to file name
eina_file_mkstemp() already takes care of this.

Differential Revision: https://phab.enlightenment.org/D12155
2020-09-21 11:26:23 +02:00
Stefan Schmidt ddd0736264 Revert "elm - collection view - check return and fix coverity wanring"
This reverts commit f3fdcf5692.

This commit leads to ninja test timeout. When returning result here the
future will never fire and we will keep spinning.
2020-09-21 11:09:07 +02:00
Carsten Haitzler 1638a79bd6 elm - toiolbar - use correct theme icon for more item
there is a specific thme icon for "more" items when a toolbar
compresses. it literally was not being used. it should use it.
"go-down" that it was using isn't exactly very expressive of what this
item does...

@fix
2020-09-21 09:35:06 +01:00
Carsten Haitzler 52b02055f4 ecore - efl thread - dont close invalid < 0 fd's
fix CID 1396951
2020-09-20 00:20:42 +01:00
Carsten Haitzler ca4b939364 ecore - efl exe - check returns of open and dup2 for stdin etc. fds
check returns - fix CID 1397002
2020-09-20 00:20:42 +01:00
Carsten Haitzler 568dd7e45b eina bench - have default values inside benc dtoa
addess CID 1400856
2020-09-20 00:20:42 +01:00
Carsten Haitzler 82de87dfc5 evas test - check return of ftell and malloc and handle properly
fix CID 1400871
2020-09-20 00:20:36 +01:00
Carsten Haitzler 485ecc24ed eina thread - check return of pthread_attr_init
fix CID 1401031
2020-09-19 23:37:22 +01:00
Carsten Haitzler 2bea2c7b87 emotion - check return of eet data write
fix CID 1401040
2020-09-19 23:34:39 +01:00
Carsten Haitzler ec4076b895 ethumb - fix idx range check
fix CID 1402612
2020-09-19 23:15:44 +01:00