Commit Graph

32 Commits

Author SHA1 Message Date
Cedric BAIL c259d8addd * evas: Use eina_log.
Patch from Matthieu.


SVN revision: 42598
2009-09-21 16:08:51 +00:00
Carsten Haitzler 65f147aa81 make loaders use "big image" macro to detect an image that is going to just
be way too big to ever allocate. probably code can do with other fixes too.

also make jpeg loader rudametarily understand load regions. very brute-force.
but enough for just this moment to do testing.



SVN revision: 42507
2009-09-16 09:48:05 +00:00
Carsten Haitzler 7ee7fb5604 1. make max image size a #define
2. max image size > 65536x65536
3. fix cserve leak
4. fix cserve+async load to work together.



SVN revision: 42406
2009-09-11 13:44:53 +00:00
Vincent Torri ddc06185d2 Remove the static options of configure and add
a way to select it with --enable-foo by passing
'static'. Use at your own risks.

If I've messed something up, please report in that thread


SVN revision: 41160
2009-06-22 17:35:31 +00:00
Cedric BAIL 575b0579cd * evas: Move to Eina module and make it possible to build a libevas with
everything in it.

	Note: This patch break the module API, so make sure you recompile and install
	every thing.


SVN revision: 41055
2009-06-16 13:01:36 +00:00
Vincent Torri 6696a9c87b * remove 'unused parameter' warnings
* i didn't touch glitz engine as it will certainly be disabled later
 * i'll update windows engines later


SVN revision: 39274
2009-02-28 10:08:45 +00:00
Vincent Torri a659951ced * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not
* group the want_* variables related to engines and loaders at the beginning
   of configure.ac
 * use -no-undefined directly instead of a flag checked wrt the host
 * some clean up in Makefile.am files

Please report any problem


SVN revision: 37784
2008-11-24 06:18:31 +00:00
Carsten Haitzler ee426d66d5 cleaner to re-use mul.
SVN revision: 37745
2008-11-22 09:28:38 +00:00
Vincent Torri b058683e9c use m4 macro to check evas loaders
please report any problem


SVN revision: 37719
2008-11-20 22:00:50 +00:00
Vincent Torri d250e5501b Big patch to make Evas work (more or less) with Windows CE:
* when fopen used, open in binary mode
 * use Evil when fopen is used
 * clean a bit some Makefile.am and add Evil dependency where needed
 * in evas_path.c, remove useless old Windows CE code. It's managed by Evil, now
 * in Evas_Data.h, move Eina.h before EAPI is defined for Evas.
 * define _WIN32_WCE when the host is windows cee


SVN revision: 37476
2008-11-05 17:21:04 +00:00
Vincent Torri b7d5746e0d * remove module_la_DEPENDENCIES useless variable
* add -fno-rtti and -fno-exceptions when c++ is used (in Windows engines)
 * fix glew engine compilation
 * minor formatting


SVN revision: 37369
2008-11-01 09:46:51 +00:00
Cedric BAIL ad1525e5f9 Make evas depend on eina. No change in the code yet, so just fix your build system and no bug must show up.
SVN revision: 36621
2008-10-13 15:58:56 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
doursse 56eacad43d Autotools cleaning (not complete)
* formatting
 * put WIN32_CFLAGS in AM_CFLAGS and not AM_CPPFLAGS, as it is where it belongs
 * rename create_shared_lib to lt_no_undefined
 * pass -Wl,--enable-auto-import to libtool when compiling with cegcc
 * add files to EXTRA_DIST only when they are not in _SOURCES or _include_HEADERS (they
   are added anyway)


SVN revision: 34353
2008-04-23 06:55:10 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
doursse 219831980f * Remove Windows code in evas_module.c and use evilness instead
* Allow Windows Mobile to correctly load dll's
 * Use correct scheme for EAPI on Windows and include config.h when necessary
 * add -mwin32 to compiler flags when compiling with cegcc


SVN revision: 34024
2008-03-14 16:49:49 +00:00
doursse d84ab190e6 disable the creation and installation of the static lib of
the modules by passing the disable-static tag to libtool


SVN revision: 33739
2008-02-13 07:55:24 +00:00
doursse e21fb0f122 autostuff improvements:
* use non deprecated version of AC_INIT and AM_INIT_AUTOMAKE
   and check the required minimal versions.
 * add bzipped distribution archive
 * add AC_LIBTOOL_WIN32_DLL
 * forbid libtool to check fortran
 * compute libtool versioning from the version of the package
 * pass the directories based on ${prefix} to the preoprocessor
   with the -D option
 * replace INCLUDES, wich is deprecated since 2001 by AM_CPPFLAGS
 * remove useless -L flags in *_la_LDFLAGS


SVN revision: 32337
2007-11-04 09:21:50 +00:00
Carsten Haitzler 90b9f41ec5 fix unknown buffer content chekc problems
SVN revision: 32185
2007-10-28 10:08:32 +00:00
Carsten Haitzler 8ad14fe1ba extra rgb.txt src
SVN revision: 31486
2007-08-25 02:07:16 +00:00
Carsten Haitzler 6e452edfd4 patches applied as per emails :)
SVN revision: 28302
2007-02-10 17:23:09 +00:00
Carsten Haitzler c3674c8595 check dimensions for safety
SVN revision: 26954
2006-11-05 05:07:53 +00:00
Carsten Haitzler fd60c655b0 i was just playing with adding thread supprot to INTERNALS of evas (ie the
renderer gets threaded). if i thread at the simplest levels (low down in for
example the image scaler code - one of the most expensvie gfx routnes) on an
actual dual core system - performance drops by 40%. this just doesn't work
well at that level. thread creates and joins per render op are just a bad
thing (tm) :) so this really needs to go in much higher up and that presents
problems. :( i will need to clearly define entry and exit points to and from
threaded space (and thus all the locks) - remove all nested calls (where
internal code goes thru the same entry/exit points traditionally so it
deadlocks itself).. anyway - this here has all that code stripepd out i
played with - it is just the autofoo and build stuff so we can turn on/off
thread support at will in the build.


SVN revision: 26817
2006-10-28 03:02:23 +00:00
Carsten Haitzler 9fb59104ab and the xpm loader also leaked!
SVN revision: 26126
2006-09-24 23:31:21 +00:00
sebastid b7029d1b60 Fix more typo.
SVN revision: 26100
2006-09-24 13:31:19 +00:00
Carsten Haitzler fc717d365f fix pixel buffer overflow on loading corrupt/malformed/bad xpm's
SVN revision: 26098
2006-09-24 13:28:01 +00:00
sebastid 7b9f59d959 Fix typo.
SVN revision: 26097
2006-09-24 13:24:28 +00:00
Carsten Haitzler 8b641a9035 cleanups of xpm loader - possibly mem overruns fixed.
SVN revision: 26096
2006-09-24 13:03:39 +00:00
David Walter Seikel 3fb0627858 printf no longer needed.
SVN revision: 25992
2006-09-21 00:22:43 +00:00
David Walter Seikel 73c3668895 printf added so that we can sort out why it's crashing for Hawkwind.
SVN revision: 25991
2006-09-21 00:00:01 +00:00
sebastid ec72116e3c Exported module functions must be EAPI
SVN revision: 25524
2006-09-06 07:28:46 +00:00
Carsten Haitzler 21896dc50d jose's xpm loader.
SVN revision: 24579
2006-08-12 09:16:30 +00:00