Commit Graph

62437 Commits

Author SHA1 Message Date
Marcel Hollerbach 0c4c74b5f7 efl_ui_win: fix emitting of object focus events
Summary: the event type was wrong. This is now fixed and works correctly.

Reviewers: stefan_schmidt, zmike, segfaultxavi

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9144
2019-06-21 09:40:23 -04:00
Stefan Schmidt ccecfb05a6 ci: make sure we disable the new json evas loader in our jobs
This have been just added and we need to update our disabled list for
some specific jobs where we mess with the disabled loaders manually.
2019-06-21 11:51:52 +02:00
junsu choi 593ee30440 vg_common_json: Set container's alpha color
Summary: If the layer has an alpha value, we have make it available to container.

Test Plan: N/A

Reviewers: Hermet, smohanty

Reviewed By: Hermet

Subscribers: cedric, #reviewers, kimcinoo, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9081
2019-06-21 17:44:41 +09:00
Hermet Park 270c61dbb7 canvas vg: optmize lottie vector tree.
Skip invisible stroke nodes as possible.
2019-06-21 17:43:23 +09:00
Hermet Park 431b5e817c evas vector: add a lottie animation example.
Summary: Depends on {D8941}

Reviewers: #committers, jsuya

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8944
2019-06-21 17:36:17 +09:00
Hermet Park 625e11f584 evas vector: support lottie animation as using json loader.
Summary:
This patch extends efl_canvas_vg_object class to implement efl_gfx_frame_controller
to suppor any playable animation on it.

Plus, vector object takes care of lottie animation by using json loader.
it's caching mechanism is changed to cache only static frame, not all frames.

vg_cache supports json loader and make it animation request properly.

This feature has been stabilized enough, it's using in Samsung Galaxy Watch active product,
proved its stability enough.

Depends on {D8940}

Co-authored-by: JunsuChoi <jsuya.choi@samsung.com>

Reviewers: #committers, jsuya

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8941
2019-06-21 17:35:48 +09:00
Hermet Park 23af6ec640 evas vector: support json loader for rlottie integration.
Summary:
Introduce a new evas json loader to support lottie animation.
This json loader uses rlottie library which is a new github open project.

These days most ui frameworks (windowpws, skia, qt, xamarin, react, nativescript) supports lottie,
the rlottie was designed to support lottie as a standalone library and compatible with efl as well.

To enable this,please install rlottie library then remove json disabler in meson_options.txt

For more information, See lottie/rlottie project and its a introdcution article:

https://airbnb.io/lottie/#/
https://github.com/samsung/rlottie
https://hermet.pe.kr/143

Co-authored-by: JunsuChoi <jsuya.choi@samsung.com>

{D8941}
{D8944}

Reviewers: #committers, jsuya, bu5hm4n

Subscribers: bu5hm4n, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8940
2019-06-21 17:35:48 +09:00
Carsten Haitzler 1c02b7740d fix segv when adding optimizations to edje message handling
613e1715be (and friends) added a bit a
biug where messages in the queue were not skipped as they were before
causing a segv witha null lookup. this fixes that. eclipse about
dialog showed this bug up. no longer happens now.
2019-06-21 09:29:52 +01:00
Marcel Hollerbach 48215560ab remove more files
Summary: those files are leftover from autotools. They have been missed before

Reviewers: stefan_schmidt, zmike

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9143
2019-06-20 13:05:31 -04:00
Marcel Hollerbach ed38f842c2 efl_ui_radio: fixup wrong reference
group_create is not anymore. This is now repaired.
2019-06-20 17:37:04 +02:00
Stefan Schmidt b9756eef9b build: remove no longer needed eolian-bootstrap target
This basically reverts ac606105. It was added to help the windows cross
builds on our CI. It served a purpose but with the requirements on
native eet, edje_cc and up to elm_prefs_cc we end up with a full native
build of EFL in most cases anyway.

A full meson build of EFL with examples, bindings and tests disabled is
actually quite fast and makes sure we have the latest needed on the CI
for the cross build. I switched over to this a week ago, so we can get
rid of this extra target to maintain.

Differential Revision: https://phab.enlightenment.org/D9086

Signed-off-by: Stefan Schmidt <s.schmidt@samsung.com>
2019-06-20 17:29:35 +02:00
Marcel Hollerbach b0c29edd78 efl_input_device: split up has_pointer_cap
it was somehow confusing that this function was used for two different
things. Now we have 2 functions for checking is it is of pointer_type or
how many pointer devices are in a seat.

ref T7963

Reviewed-by: Chris Michael <cp.michael@samsung.com>
Differential Revision: https://phab.enlightenment.org/D9142
2019-06-20 17:25:42 +02:00
Marcel Hollerbach 6b8900d4fc efl_input_key: compose -> compose_string
rename this property, as this name was considered better.

ref T7964

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9141
2019-06-20 17:24:31 +02:00
Marcel Hollerbach 1e86c2bf93 efl_ui_win: repair scene event emission
It appears that EVAS_CALLBACK_FOCUS_IN / OUT is wrong here, as this is
for when a object gets focus but not the scene.

However, the inital event emission still does not work correctly, this
needs some further investigation.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9138
2019-06-20 17:14:57 +02:00
Marcel Hollerbach 8127f29c46 evas: emit the corrent event here,
it seems we have done here something wrong, EFL_EVENT_FOCUS_IN is meant
to be emitted on objects that RECEIVE focus. This function here however
is called each time the window gets focus, which then might lead to a
object getting focus. However, those are two different things.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9137
2019-06-20 17:14:56 +02:00
Marcel Hollerbach f7bab94928 efl_canvas_scene: we never provided a object as event type here
And further more, this object here would have been wrong(as it is
transporting the focused object), so we should not write here any type.

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9136
2019-06-20 17:14:55 +02:00
Marcel Hollerbach f77bc6957c efl_input_pointer: rename tool to touch_id
tool was not very helpfull, and additionally, the docuemtnation of it
was completly wrong. After searching through the code where tool was
actaully set (efl_ui_win.c) it turned out that it is actaully the "id"
of the pointer when there are multiple touch events.

ref T7963

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9135
2019-06-20 17:14:54 +02:00
Xavi Artigas ff97b0ed3d Efl.Ui.Radio: Update docs
Ref T7867

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9061
2019-06-20 17:03:09 +02:00
Marcel Hollerbach 89102ecbd3 efl_ui_radio: cleanup API
This is a bit of a giant commit. However, the problem here is that
cleaning up the API went hand in hand with rewriting most of the usages.
In the process of renewing and removing old API the following was done:
- Legacy API testcases have been ported back to smart callbacks
- EO-API testcases have been ported to efl_add syntax
- weird event #defines have been removed
- Wrong constructor usage has been removed
- Ported to the new box object introduced before
- removed legacy API from efl_ui_radio
  -> no more ptr(int) q66 will do jumps of happiness
  -> no more ununderstandable group_add methods
  -> Seperated code in blocks only for legacy, and blocks only for
non-legacy

To verify this commit, you can check all the tests that have been
touched here. Additionally, the cxx example has been adjusted

ref T7867

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9060
2019-06-20 16:02:02 +02:00
Marcel Hollerbach 8cc340e8b2 efl_ui_radio: refactor for usage of efl_ui_check_selected
in previous versions of this widget, the calls that are available due to
inheritance did not work. efl_ui_check_selected_set did not work on a
radio button. However, the internal function _state_set did just exactly
that. So this commit refactors the activity emitting out of the
function, so the _state_set function can just be used as the
efl_ui_check_selected set function.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9059
2019-06-20 16:02:01 +02:00
Marcel Hollerbach c9177a9f8d Introduce Efl.Ui.Radio_Group & Efl.Ui.Radio_Box
Radio_Group is a interface that manages that radio groups can be grouped inside a
external object, the current API of radio was considered confusing in
that regard. It is implemented in the Radio_Group_Internal class which
is private to EFL, a instance of it can be found with get due to the
class function in efl_ui_radio.eo. This architecture was taken like
this, in order to have implementation and interface seperated. With
those two seperated we can inherit from regular widgets, implement the
interface, and composite attach the internal object to the regular
widget. This makes a lot of things easier.

Radio_Box is a class which is extending Efl.Ui.Box, which has an
internal Radio_Group. This is extremly usefull for cases where you just
want to have a list of radio buttons in your UI. The radio group is also
exposed using composition to the internal object. Simular things can be
done for the table.

For now i did not add API to find the group of a radio button. However,
this can be quickly added if requested.

ref T7867

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9058
2019-06-20 16:02:00 +02:00
Cedric BAIL 42b293ae1f ecore: do not rely on implicit rules for memory lifecycle during test.
Summary:
alloca force the memory to be accessible for the entire duration of the
scope of the function it is called from. This will garantee that the
memory pointer are not recycled under our feet before we check them.

T8020

Reviewers: zmike

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8020

Differential Revision: https://phab.enlightenment.org/D9127
2019-06-20 09:40:34 -04:00
Marcel Hollerbach d46d1ed018 fix build. 2019-06-20 14:20:34 +02:00
Ali Alzyod 9d2299d030 evas_textblock: more descriptive parameter names
Summary:
Use more descriptive parameter names.

l, r, t, b    it my confused with rgb  value or something similar.

Reviewers: segfaultxavi, woohyun, bowonryu

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9131
2019-06-20 14:08:20 +02:00
Stefan Schmidt ca64dbd3c9 ci: use ccache also in the mingw cross build
This is one of these two line changing commits one just have to love.
Using ccache also for the mingw builds got a amazing speedof for the
cross build as well.

In my, simple, testing I could reduce the build time on Travis from 18m
to 6m when rebuilding the same rev, thus a 100% cache hit rate. In real
life this would be less of an improvement but reducing the build time in
half is kind of realistic I think. Thanks to Marcel to bringing the idea
up.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9139
2019-06-20 14:05:07 +02:00
Vincent Torri ba22016c4c tests: fix warnings and undef ref on Windows (using meson :-) )
Summary: we need to include evil_private.h so that some symbols are declared

Test Plan: compilation

Reviewers: raster, zmike, cedric

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9129
2019-06-20 12:50:35 +01:00
Carsten Haitzler 33f5e53af3 evas - events - protect on object deletion while calling callbacks
mouse in/out feeds can call callabcks that can then go delete objects
- ref them all to ensure they stay alive while we use them. this will
fix a segv apbbb saw.
2019-06-20 12:08:14 +01:00
Carsten Haitzler 471c4bebb5 efl_wfl: fix warning and err prints for wl keymap tmp file 2019-06-20 11:32:12 +01:00
Carsten Haitzler df286b238c ecore - efl thread - handle write call mishaps and complain
fixes warnings too.
2019-06-20 11:26:55 +01:00
Carsten Haitzler 1064bd09c7 meson - docs - convert - we aren't using it so don't require it
comment it out and move it closer to the block that needs it to make
it obvious ... we don't need it.

i'm all-in-all not that into the eps conversion thing for docs there
too... :(
2019-06-20 11:08:07 +01:00
WooHyun Jung 7919ccbc29 elm_slider: fix to call legacy "delay,changed" callback
Just fixed a backward compatibility issue in elm_slider.
Now it calls "delay,changed" as it had done previously.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9130
2019-06-20 11:03:14 +02:00
junsu choi c7b1a40b5e ector: Fix precomp layer rendering issue when it has alpha value
Summary:
When the precomp layer(parent layer) has alpha transparency and has more than 1 child layer
and they overlap each other if vg object just propagate the alpha to child layer
it will be applied twice in overlapped area.
Even if the child layer does not have alpha transparency, parent alpha is applied to each child.

Test Plan: N/A

Reviewers: Hermet, smohanty

Reviewed By: Hermet

Subscribers: cedric, #reviewers, kimcinoo, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9072
2019-06-20 16:07:05 +09:00
Mike Blumenkrantz c27c469204 Revert "efl_ui_suite_spec: add a hack to have running tests again"
This reverts commit 2ef8894fcd.

this is no longer needed

Differential Revision: https://phab.enlightenment.org/D9126
2019-06-20 08:10:47 +02:00
Mike Blumenkrantz cbde6377f7 efl_ui/active_view: fix object destruction
when the activeview is being destroyed, we can skip a lot of steps in
unregistering widgets due to hierarchy-enforced deletion and class
chaining of destructors.

on the flip side, we also need to be cautious of triggering codepaths that
will perpetuate object lifecycles past when they should be destroyed and
trigger unwanted behavior.

for this case, when the activeview is being destroyed we can simply efl_del
all the contents to reuse existing callbacks, and then we can skip doing
all the update propagation through activeview subcomponents since those will
be destroyed presently. also, these subcomponents already handle subobject
destruction with callbacks, so they'll automatically clean everything up.

probably.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9125
2019-06-20 08:10:46 +02:00
Marcel Hollerbach 2ef8894fcd efl_ui_suite_spec: add a hack to have running tests again
Summary:
it seems something is leading to weird stack behavior with gcc when we
do not delete the widget here. Later deletion in _elm_win_shutdown leads
to a crash like:

 #0  0x00007f7b30dd5bd7 in _elm_win_shutdown () at ../src/lib/elementary/efl_ui_win.c:3805
 #1  0x01007f7b30cdf3a2 in ?? ()
 #2  0x00007fffa4e60570 in ?? ()
 #3  0x0000000000407b14 in _elm_suite_shutdown () at ../src/tests/elementary/suite_helpers.c:52

which is kind of weird. After a day of debugging i did not get any
further, so maybe it is better to do add a hack, so we are having at
least a running CI again

Reviewers: stefan_schmidt, zmike

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9112
2019-06-19 09:37:19 -04:00
Stefan Schmidt 227df38b5f ci: travis: no need to cache the autom4te.cache any longer
Summary:
This was part of the caching speedup for autotools we no longer need.
Depends on D9121

Reviewers: zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9122
2019-06-19 09:26:29 -04:00
Stefan Schmidt 06d59c3457 ci: remove no longer needed make examples script
Summary:
With the meson build the examples do not have a dedicated target, no
need for this script anymore.
Depends on D9120

Reviewers: zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9121
2019-06-19 09:26:23 -04:00
Stefan Schmidt 2a22b5ecef ci: rename some travis fold log names and add more
Summary:
For an easier to grasp travis output we are using the travis_fold and
endfold markers in our scripts. Renaming a few here to match the usage
of meson and ninja instead of make. Also adding a few more that have
been missing.
While we are add it remove a now silly extra mingw conditional.
Depends on D9119

Reviewers: zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9120
2019-06-19 09:26:18 -04:00
Stefan Schmidt 4279406e7d ci: enhance enabled/disabled meson builds to cover almost all options
Summary:
We have been lacking to test many of the build options we have with
meson. Catching up on them here for the enabled and disabled build jobs.

Not everythign could be covered yet, but I leave notes about what stil
needs handling.
Depends on D9118

Reviewers: zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9119
2019-06-19 09:26:13 -04:00
Stefan Schmidt f0f799e4a8 ci: remove no longer needed MAKEFLAGS env variable
Summary:
This was used to pass to make and is no longer used with ninja.
Depends on D9117

Reviewers: zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9118
2019-06-19 09:26:08 -04:00
Stefan Schmidt eb16fc0676 ci: travis: remove no longer used BUILDSYSTEM env variable
Summary:
We used this to have a conditional to enter the different autotools
and meson branches in our build scripts. No longer needed.
Depends on D9116

Reviewers: zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9117
2019-06-19 09:26:01 -04:00
Stefan Schmidt a873ae6ea0 ci: remove no longer used scripts and patch file
Summary:
With the autotools build system gone we now longer need these files in
our CI system.

Reviewers: zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9116
2019-06-19 09:25:56 -04:00
Mike Blumenkrantz 90f5d5e1f1 ci: remove autotools-related conditionals
these are no longer used by anything

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D9108
2019-06-19 13:26:06 +02:00
Stefan Schmidt 47ada4f72c build: emotion: fix lookup of gstreamer 0.10 dependency
The pkg-config file for the 0.10 series of gstreamer is called
gstreamer-0.10.pc and we need to correct name in the dependency check
here to find it. Improving our CI coverage does spot bugs. :-)

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9114
2019-06-19 13:23:16 +02:00
Stefan Schmidt b0182dd744 build: emotions: gstreamer: add needed ecore_x internal dependency
The 0.10 gstreamer module needs Ecore_X.h during build. Make sure we
actually have this dependency right so the build can succeed.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9113
2019-06-19 13:23:14 +02:00
Xavi Artigas 2b7d26790a Fix miscellaneous build warnings
Nothing serious, but they were driving me mad.
2019-06-19 10:19:49 +02:00
Mike Blumenkrantz 969c7f7287 efl_ui_range_display: range_min_max -> range_limits
Summary: ref T7895

Reviewers: segfaultxavi

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl_api

Maniphest Tasks: T7895

Differential Revision: https://phab.enlightenment.org/D9110
2019-06-19 10:03:21 +02:00
Yeongjong Lee e712261e14 efl_mono: support multilevel inheritance of NativeClass
Summary:
When it creates multilevel class of NativeClass, internal c function is not
called because eo vtables aren't created

Test Plan:
Check "MyBox2 UpdateLayout" printed.
```
//mcs test_box.cs -out:test_box.exe `pkg-config --libs efl-mono`
//mono test_box.exe
using System;

public class MyBox2 : MyBox
{
   public MyBox2(Efl.Object parent, string style = null) : base(parent, style)
   {
   }
   public override void UpdateLayout()
   {
       Eina.Log.Error("MyBox2 UpdateLayout");
       base.UpdateLayout();
   }
}

public class MyBox : Efl.Ui.Box
{
   public MyBox(Efl.Object parent, string style = null) : base(parent, style)
   {
   }
   public override void UpdateLayout()
   {
       Eina.Log.Error("MyBox UpdateLayout");
       base.UpdateLayout();
   }
}

public class Example : Efl.Csharp.Application
{
    protected override void OnInitialize(Eina.Array<System.String> args)
    {
        Efl.Ui.Win win = new Efl.Ui.Win(Efl.App.AppMain);

        var box = new MyBox(win);
        box.SetHintSizeMin(new Eina.Size2D(360, 240));
        win.SetContent(box);

        var box2 = new MyBox2(win);
        box2.SetHintSizeMin(new Eina.Size2D(360, 240));
        box2.Pack(box);

        var button = new Efl.Ui.Button(box);
        button.SetText("Click");
        button.ClickedEvt += (object sender, Efl.Ui.IClickableClickedEvt_Args e) =>
        {
           box.CalculateGroup();
           box2.CalculateGroup();
        };
        box.Pack(button);
    }

    public static void Main()
    {
        var example = new Example();
        example.Launch();
    }
}
```

Reviewers: segfaultxavi, vitor.sousa, felipealmeida, lauromoura, woohyun, Jaehyun_Cho

Reviewed By: Jaehyun_Cho

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9079
2019-06-19 15:59:54 +09:00
Marcel Hollerbach 0a4beb291d efl_ui_stack: remove!
this can now be done with active_view. This is done in order to reduce
the LOC in elementary that basically do the same.

Differential Revision: https://phab.enlightenment.org/D8920
2019-06-19 07:38:08 +02:00
Shinwoo Kim e71c9ad00b evas filter: make curve work for every
Summary:
If an input buffer and an output buffer for the curve filter are same, it reads
and writes to the same texture which behavior is not defined. I could not find
good reference for this, but following could be a reference.

https://stackoverflow.com/questions/11410292/opengl-read-and-write-to-the-same-texture

The texture gets 0 color value as a result. So the curve filter does not work.
This patch makes the curve filter use different input and output buffer.

Test Plan:
This attached file could explain what 'read and write to the same texture' is.
{F3724537}

Reviewers: Hermet, jpeg, jsuya

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9085
2019-06-19 10:28:34 +09:00