Commit Graph

19738 Commits

Author SHA1 Message Date
Cedric BAIL c0ac1daafd edje: use more eo_do.
SVN revision: 80643
2012-12-11 10:50:51 +00:00
Cedric BAIL 8d7f3111c8 edje: we do need Eo, so all Efl from trunk is necessary.
SVN revision: 80642
2012-12-11 10:49:53 +00:00
Bruno Dilly 8758e77f79 ephysics: handle evas object visibitily on default update
SVN revision: 80624
2012-12-10 21:58:06 +00:00
Bruno Dilly 0ca0b36df1 edje: short description for physics block
SVN revision: 80617
2012-12-10 17:46:55 +00:00
Bruno Dilly 12cdbca681 edje: enable / disable movements per axis
With the movement_freedom block it's possible to allow
rotation on axis x and y (not default), for example.

Backface cull support is added in this commit too.



SVN revision: 80616
2012-12-10 17:46:44 +00:00
Leandro Dorileo 8f8cf756ee EPHysics: introduce a generic resize_cb for soft body faces
Introduce a generic resize_cb for soft body faces and fix the
"not pre-resized evas object issue" for multi faces implementation as well.

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SVN revision: 80615
2012-12-10 17:15:27 +00:00
Leandro Dorileo 0941fad05f EPhysics: fix issues with resizing cloth
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SVN revision: 80614
2012-12-10 17:15:18 +00:00
Leandro Dorileo d56bd9c189 EPHysics: change the location of _ephysics_body_geometry_set
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SVN revision: 80613
2012-12-10 17:15:11 +00:00
Leandro Dorileo 8fed4fff45 EPhysics: fix issues identified by edje support
Add slices as member of obj smart parent - when it's the case -
so we can restack it when the received evas object is member of a
smart object.

Resize the evas object on ephysics_body_evas_object_set to w=1,
h=1 when its initial/original size is 0, this prevents errors on
evas_object_image_source_set().

Reset the soft body transform on resize - put it back to its
prior position - the one before scaling.

On body_move do not consider the moving of anchored rigid body
enough, move the soft body vertices as well.

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SVN revision: 80612
2012-12-10 17:15:05 +00:00
Bruno Dilly 6b40542d58 edje: support body's rotation
It's going as an action / script instead of an attribute
because it wouldn't fit well as a description.
Rotation can be modified by many circustancies, keeping
as state wouldn't make sense.



SVN revision: 80610
2012-12-10 15:37:08 +00:00
Bruno Dilly c4832ceda5 edje: add soft body stuff
SVN revision: 80609
2012-12-10 14:19:03 +00:00
Bruno Dilly 3de757a6d5 edje: add flag to set parts to be lighted
Won't be visible until world's light is implemented



SVN revision: 80605
2012-12-10 12:51:53 +00:00
Bruno Dilly 9bd842922e edje: fix typo and avoid misleading ifdefs on edje_calc
SVN revision: 80604
2012-12-10 12:24:15 +00:00
Bruno Dilly 60afa64421 edje: update edc.vim with physics words
SVN revision: 80602
2012-12-10 11:48:30 +00:00
Bruno Dilly 75ceec585a edje: make it possible to set body's material
And density as well.



SVN revision: 80600
2012-12-10 11:47:22 +00:00
Bruno Dilly f96d02f8b3 edje: unb0rk physics support after more eo stuff gets in
It was taking too long to cedric b0rk it  =)



SVN revision: 80597
2012-12-10 11:31:27 +00:00
Bluezery 614904c073 From: Bluezery <ohpowel@gmail.com>
Subject: [E-devel] [Patch][edje] Prevent duplicated inherition of
"after"

When inherting group, "after" of "program" section is also inherited.
But duplicated name of "after" can be also inherited.
I think that multiple "after" can be used but duplicated should be
not.  because this seems to be useless.
Is there case that duplicated after usage is used?
Duplicated "target" is prevented.  I just copy those codes.



SVN revision: 80565
2012-12-10 06:37:00 +00:00
Carsten Haitzler 40c28df2a2 whitespace--
SVN revision: 80564
2012-12-10 06:27:38 +00:00
Daniel Juyung Seo e56fb75809 edje edje_pick.c: Removed unused variable.
SVN revision: 80563
2012-12-10 05:53:30 +00:00
Rui Seabra 717f492b1a Remove explicit ecore dependencies from the rpm specs of edje, e, eeze, empower and ephoto, as well as the extra modules template.
SVN revision: 80547
2012-12-09 10:56:20 +00:00
Rui Seabra 388c242119 Removed explicit eio dependency from edje's and ephoto's rpm specs as it's in EFL now.
SVN revision: 80546
2012-12-09 10:46:34 +00:00
Massimo Maiurana 86feff504f updating various translations
SVN revision: 80532
2012-12-08 18:35:53 +00:00
Carsten Haitzler f74c3dae75 lets not add all sorts of null object access fun!
SVN revision: 80523
2012-12-08 15:19:00 +00:00
Cedric BAIL 48638e3ca0 edje: use eo more.
SVN revision: 80519
2012-12-08 09:21:10 +00:00
Bruno Dilly c206188db4 edje: implement more description physics attributes
* Damping
 * Sleeping Threshold



SVN revision: 80501
2012-12-07 21:19:31 +00:00
Bruno Dilly 96df1ce1cd edje: support to get_state_val of map and perspective
stuff

Don't know why, it was supporting only set_state_val these parameters.
Also, fix a LIGNT->LIGHT typo



SVN revision: 80485
2012-12-07 18:44:24 +00:00
Bruno Dilly 476391343a edje: make it possible to change body attributes via
script

Support physics attributes on set_state_val and get_state_val
So custom_states can be created



SVN revision: 80484
2012-12-07 18:44:17 +00:00
Bruno Dilly 6550798518 edje: warn if loading a edj with physics
If a edj using physics is loaded for edje compiled with
physics disabled, it should warn the user.



SVN revision: 80472
2012-12-07 16:42:42 +00:00
Bruno Dilly daa5b3bdad edje: constify Edje_Font on edje_pick
warning--



SVN revision: 80471
2012-12-07 16:42:32 +00:00
Sebastian Dransfeld 17242f006a efreet: trigger build event if no daemon
Since e waits for this event, trigger it if no daemon so e works without
it.

SVN revision: 80447
2012-12-07 13:25:14 +00:00
Cedric BAIL 165ba39b2c edje: unbork amalgamation.
SVN revision: 80405
2012-12-07 02:04:44 +00:00
Bruno Dilly bc9821c1ff edje: modify some embryo forces func names for
consistency

Since embryo functions names are verb_subject, not subject_verb.
So forces_clear -> clear_forces ...



SVN revision: 80398
2012-12-06 22:11:10 +00:00
Bruno Dilly 200ce279ab edje: support velocity family actions and scripts
SVN revision: 80397
2012-12-06 22:10:59 +00:00
Bruno Dilly 10ed77919c edje: refactor usage of ephysics functions
Most of the actions will be applied to a body using 3 components
(x, y, z). Refactor code around it to avoid duplication, since
basically what changes is the ephysics function to be called.

Also, it will make next actions implementations less error prone.



SVN revision: 80388
2012-12-06 20:29:50 +00:00
Bruno Dilly e66a1e907d edje: cleanup actions swith on edje_cc_handler
SVN revision: 80387
2012-12-06 20:29:44 +00:00
Bruno Dilly 9654cf13f0 edje: clean header: remove random blank lines and indent
Remove blocks of blank lines and fix perspective part indenting



SVN revision: 80382
2012-12-06 19:37:07 +00:00
Bruno Dilly 14cf9fe3f7 edje: support forces using programs / script
Implement actions:
  * PHYSICS_FORCE
  * PHYSICS_TORQUE
  * PHYSICS_FORCES_CLEAR

and embryo script functions:
  * physics_force
  * physics_torque
  * physics_forces_clear
  * physics_forces_get
  * physics_torques_get



SVN revision: 80381
2012-12-06 19:20:07 +00:00
Bruno Dilly 70068d16a3 edje: remove impulse member of edje program
Most of the programs related to physics will use 3 vector
components (double). Let's share them.



SVN revision: 80380
2012-12-06 19:19:53 +00:00
Bruno Dilly de5dac1a09 edje: use switch instead of N if-else with same commands
SVN revision: 80373
2012-12-06 16:59:07 +00:00
Bruno Dilly 9f3c938c9c edje: support torque impulse (action and embryo script)
SVN revision: 80372
2012-12-06 16:58:58 +00:00
Aharon Hillel 4b801a124a Edje_pick Fix
Signed-off-by: Aharon Hillel <a.hillel@samsung.com>

SVN revision: 80305
2012-12-06 07:54:54 +00:00
Bruno Dilly 8783eb70bb edje: support applying impulse via script
SVN revision: 80279
2012-12-05 21:09:18 +00:00
Bruno Dilly ebf6290be7 edje: support new action: PHYSICS_IMPULSE
It will apply a central impulse over a body's part.



SVN revision: 80278
2012-12-05 19:30:08 +00:00
Bruno Dilly 31d4de28f3 edje: keep real part geometry updated
Using a callback for body and world update events for that.
It will make it possible to set parts to be relative
to parts that have a physics body.



SVN revision: 80277
2012-12-05 19:30:00 +00:00
Bruno Dilly c6eac0ed78 edje: make it possible to not reset body position on
state changes

To make it possible, a flag was added: ignore_part_position.
Enabled by default, it will let part position be update
only by physics calculatios. If the body is intended to be
moved when state is changed, the flag must to be explicitely
disabled.
It is required otherwise all the states would inherit position
from "default" and reset body's position.



SVN revision: 80276
2012-12-05 19:29:54 +00:00
Bruno Dilly 3038f33e82 edje: parts with bodies aren't move at each recalc
Otherwise at each recalc they will be moved to initial position
again.



SVN revision: 80275
2012-12-05 19:29:33 +00:00
Bruno Dilly f9293909d9 ephysics: add event WORLD_UPDATE
SVN revision: 80274
2012-12-05 19:27:53 +00:00
Vincent Torri 1a2daa057d add eio example and fix ecore_fb linking
SVN revision: 80273
2012-12-05 18:10:43 +00:00
Leandro Dorileo 3604cc2f4f EPhysics: avoid unused parameter warnings
Avoid *unused parameter* warnings on bullet API due to virtual functions.

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SVN revision: 80251
2012-12-05 13:50:39 +00:00
Leandro Dorileo 2975811327 EPhysics: flip page test improvements
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SVN revision: 80250
2012-12-05 13:50:30 +00:00