Commit Graph

659 Commits

Author SHA1 Message Date
Derek Foreman 249ae8e5f0 ecore_wl2_window: Silence early commit ERR for mouse cursors
Summary:
Our wayland mouse cursor code can trigger commits with commit pending
when mousing into a window across CSD, which results in quickly setting
the default cursors then an animated resize cursor before the first commit
has finished.

Fixing this is non trivial, and the bug is just a harmless inefficiency
of little impact, so just disable the ERR for that specific case instead.

Reviewers: zmike

Reviewed By: zmike

Subscribers: cedric, zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6184
2018-05-22 12:33:36 -04:00
Derek Foreman 0ef79bb941 ecore_wl2: complain loudly when move or resize doesn't provide a seat
Summary:
We now have the ability to provide the seat information properly, so
fire off an ERR if a caller doesn't.
Depends on D6131

Reviewers: zmike, cedric

Reviewed By: zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6132
2018-05-08 13:27:00 -05:00
Derek Foreman 23d5ee88d5 ecore_wl2: warn on unused result from ecore_wl2_input_seat_id_get
Summary:
Make it harder to misuse this function in the future.
Depends on D6129

Reviewers: zmike, cedric

Reviewed By: zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6130
2018-05-08 13:26:54 -05:00
Derek Foreman ed60eddff5 ecore_wl2: Fix window drag mouse eventing
Summary:
When a CSD button interaction under wayland leads to a compositor action
like move or resize, we essentially "give back" that button press to the
compositor, and it never sends us a mouse up for it.

We need to internally fire a mouse up event to fix up state so the client
doesn't think the mouse is still down.  Until now we've been doing this
by setting a flag when we start a move/resize and checking it at next
pointer enter for the window.

This leads to unsolvable races and wacky bookkeeping, and runs afoul of
the fact that we're not actually guaranteed a pointer enter immediately
after a move completes.  There is absolutely no way at all on wayland to
know if a move or resize operation has completed.

So, let's just fire the mouse up immediately on start of interaction,
which is raceless.

This fixes a years old bug where dragging a window might leave a stuck
mouse up, and allow hilighting text without drag after the window drag
completes.  (elementary-test -to "text editor" with multiple windows open
exhibits this bug)
Depends on D6127

Reviewers: zmike, cedric

Reviewed By: zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6128
2018-05-08 13:26:46 -05:00
Derek Foreman f78ff5f445 ecore_wl2: Remove ecore_wl2_input_grab/ungrab
Summary:
These should never be called, so they shouldn't be API.

This kind of internal state fiddling should happen implicitly in the
API that need it.

@beta_break
Depends on D6126

Reviewers: zmike, cedric

Reviewed By: zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6127
2018-05-08 13:26:42 -05:00
Derek Foreman 77f946a92c elm_win: Remove move stop callback
Summary:
This is only fired to trigger a cursor set under wayland, but that cursor
set should be done unconditionally on mouse in.

However, mouse in was being discarded because mouse out was being deferred
when the window was "grabbed" for moving.

If instead we just let the mouse out occur as it should, the cursor
is properly updated on mouse in.
Depends on D6118

Reviewers: zmike, cedric

Reviewed By: zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6119
2018-05-08 13:25:54 -05:00
Derek Foreman 8bd47cf83c ecore_wl2: reduce wayland display flushes
Clean up various places where we do flushes that we don't need to
because some immediately following action is going to cause a flush.
Also fix places where we flush without actually doing anything.
2018-04-20 13:00:28 -05:00
Derek Foreman 4837f32443 ecore_wl2: Share same region between input and opaque when possible
If input and opaque region are the same (they usually are) we can use
the same region for both.
2018-04-20 13:00:28 -05:00
Derek Foreman 0ca813dbd0 ecore_wl2: Refactor region create
Trivial refactor
2018-04-20 13:00:28 -05:00
Derek Foreman 486bd23ca1 ecore_wl2: Make ecore_wl2_window_false_commit more robust
False commit when a commit is already pending is an error, but for safety
it should be a nop.

Currently it would overwrite the existing frame callback which could
cause problems on window destruction.
2018-04-20 13:00:28 -05:00
Derek Foreman f53bc90c62 ecore_wl2: Don't unmap buffers at unlock
We should be using dmabuf sync ioctls instead of mmap/munmap every draw,
this makes that happen.  The surface code continues to do what its always
done, and map/unlock.
2018-04-20 13:00:28 -05:00
Derek Foreman 324c4ede00 ecore_wl2: Add ERR for buffer lock errors
Should never double lock or double unlock, this isn't refcounted, and
probably doesn't need to be.
2018-04-20 13:00:28 -05:00
Derek Foreman 6b3f999cf4 ecore_wl2: Add dma_buf lock/unlock ioctls
These should help with coherency later when we don't unmap for every
surface post.
2018-04-20 13:00:28 -05:00
Derek Foreman 1fddfdfaae ecore_wl2: Add lock/unlock function pointers to buffers
For backend specific lock/unlock behaviour
2018-04-20 13:00:28 -05:00
Derek Foreman 52e2ef8b22 ecore_wl2: Add ecore_wl2_buffer_lock
Currently we're making mapping implicitly take a lock.
2018-04-20 13:00:28 -05:00
Derek Foreman f73bc10201 ecore_wl2: Don't do anything but update alpha in alpha_set
This is now done in ecore_evas where it should be.  alpha_set now does
only what its name claims it does - sets whether a surface has an alpha
channel or not.
2018-04-20 13:00:28 -05:00
Derek Foreman ab7419908c ecore_wl2: Reconfigure window on alpha set
This allows software renderers to reconfigure their buffers to actually
change whether alpha is present.
2018-04-20 13:00:27 -05:00
Derek Foreman fc973b9640 ecore_wl2: Remove window_transparent_set
This is exactly the same as alpha_set, so it really doesn't have much
reason to exist.
2018-04-20 13:00:27 -05:00
Derek Foreman 8b5b9989af ecore_wl2_dmabuf: Properly reconfigure on surface alpha change
When alpha changes we need to blow away all our buffers in reconfigure,
even if they're still the right dimensions.  Otherwise we can end up
rendering to an XRGB buffer when we wanted to use ARGB and we won't have
proper transparency.
2018-04-20 13:00:27 -05:00
Derek Foreman a10feaed0c ecore_wl2: Add ecore_wl2_surface_alpha_get query
We'll need this for some surface modules to properly handle alpha changes
2018-04-20 13:00:27 -05:00
Derek Foreman 6da0933d60 ecore_wl2: Add alpha to reconfigure
Currently we only ever make wayland windows with alpha, this is a step
towards changing that.
2018-04-20 13:00:27 -05:00
Derek Foreman e50b43d02f ecore_wl2: handle configure_complete after handling configure
since configure_complete may result in a draw op, configure should be
handled first so the size is correct.
2018-04-17 11:12:27 -05:00
Derek Foreman 48e0c6ea90 ecore_wl2: Fix ecore_wl2_window_output_find
Window geometry x, y are the offset from the top left corner of the
buffer, and not screen co-ordinates, so has nothing to do with output
geometry and can't be used to determine which window we're on.

Now that we track surface enter/leave events we can just give the first
output in the list of outputs we know we're on.
2018-04-11 16:29:07 -05:00
Derek Foreman f560c76b52 ecore_wl2: Properly handle minimize request before shell surface exists
If we're asked to iconify a window before it's visible we need to track
this and apply the state as soon as we create the shell surface.

fix T6834
2018-04-11 11:48:27 -05:00
Derek Foreman 5a2c5479bf ecore_wl2: Stop pretending to fully control minimized state
Under wayland we can set minimized but not unset it, nor can we tell
if it's been unset.  This means we can't cache the value, we need to
make the protocol request any time ecore_wl2_window_iconified_set is
called.

ref T6834
2018-04-11 11:48:27 -05:00
Derek Foreman d697e7936b ecore_wl2: Remove (beta) API ecore_wl2_window_iconified_get
We actually can't ever query this, it's clearly defined that way in the
protocol.  There is absolutely no way to ever know if we're iconified.

ref T6834
2018-04-11 11:48:27 -05:00
Derek Foreman 94ddefc6fb ecore_wl2: Send a mouse-up event on reentry after client initiated resize
Apparently when we initiate a client side move in ecore_wl2 we flag that
and send a mouse-up immediately on the next pointer enter.

Do the same for resize.

At some point this might need to be revisited, we should probably be
sending a "cancel" at the start of client initiated move/resize instead
of an up at the end?

Fix T6422
2018-03-20 14:30:39 -05:00
Derek Foreman 7784405ad9 ecore_wl2: Silence a commit ERR on window hide
Cosmetic fix, should be functionally identical.  Hide can be called
asynchronously, so it's ok, and the ERR can be silenced.
2018-03-16 12:48:41 -05:00
Derek Foreman 984d8bd4ce ecore_wl2_window: Silence some spurious warnings
ecore_wl2_window_commit() must be called during window size negotiation,
but this currently trips a warning when no frame callback has been
received for the first commit.  We can't even have frame callbacks at
that point because no buffer is attached.

Don't set up the commit_pending logic until after we have a buffer.
2018-03-14 16:10:14 -05:00
Cedric Bail 012bcff80c ecore_wl2: cleanup input code to string logic to reduce compiler warning and useless memory access. 2018-03-07 10:51:46 -08:00
Chris Michael 59a689faa4 ecore-wl2: Check for valid string before passing to strlen()
As strlen() cannot accept NULL (segfaults), we should check for valid
key, keyname, and compose strings here before passing to strlen().

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2018-03-07 09:50:58 -05:00
Chris Michael a1bb9b313f ecore-wl2: Reduce calls to strlen
Small patch to reduce calls to strlen when sending key events. This
patch is loosely based on Phab D5567

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2018-03-07 09:37:25 -05:00
Derek Foreman ec3784774d ecore_wl2: Disable horizontal resize optimization
We had a "clever" optimization that would keep a buffer on resize
if it was resizing up horizontal and fit within the previously
allocated stride.

Unfortunately, there still needs to be a buffer reconfigure between
client and compositor that wasn't taking place.  Remove this for now.
2018-02-27 16:27:56 -06:00
Marcel Hollerbach c4f33c67a8 move from efl.vpath to eina_vpath
The usages from efl.vpath are moved to to eina_vpath
2018-02-22 09:26:55 +01:00
Derek Foreman f80061e184 ecore_wl2: Take a library reference on surface create
Since surface handling is now done via modules, we need to ensure
the library can't be shutdown while a surface exists.  Otherwise,
we get a segfault trying to call a function we've unmapped.

Fixes a bug on shutdown for some wayland clients using software
rendering.
2018-02-15 11:07:12 -06:00
Derek Foreman 3da806bf3b ecore_wl2_surface_dmabuf: fix memory leak on surface destroy
We need to free the surface private data on destroy.
2018-02-13 17:31:41 -06:00
Derek Foreman 8708bfb0bf ecore_wl2: Fix memory leak on shutdown
The output list wasn't properly cleaned up on shutdown/disconnect.
2018-02-13 17:10:04 -06:00
Derek Foreman 563dba9d60 ecore_wl2: Send window hide in response to xdg popup done
Clients should be sent this event when the compositor sends popup done.
2018-02-12 11:27:50 -06:00
Derek Foreman a221bec6d0 ecore_wl2: Destroy offscreen event handler in surface destroy
Or we can get the event after destroying the surface and crash.
2018-02-09 09:49:52 -06:00
Derek Foreman 90fecc7485 wl2_surface_dmabuf: Trim the buffer queue after a while
If we have more buffers than we need for 100 frames then drop the oldest.

This can happen if we're on a hardware plane and then removed from it, or
really whenever the compositor feels like holding onto a few frames.

Trimming the queue too soon could result in having to do a costly full
frame redraw, so we wait a while to make sure we don't need one again.

Having more frames than we need costs us a little every draw since we
always use the oldest available.  It also wastes memory.
2018-01-30 17:09:52 -06:00
Derek Foreman 879f248f08 ecore_wl2_surface: Flush surfaces for offscreen windows
When a surface leaves all outputs we can discard its buffers to save
memory.

Currently most compositors don't send leave events for iconify, so this
pretty much just saves us a cursor buffer under weston for now, but in
the future it could be used for freeing resources of offscreen (fully
occluded or iconified) windows.
2018-01-30 17:09:52 -06:00
Derek Foreman 9632c7b56c wl2_surface_dmabuf: improve surface flush
We used to abandon all buffers even if they were locked. This can't
actually free them until they're all released by the compositor.

Instead just free any buffer the compositor doesn't have locked, so we can
still re-use them when they're released without needing a full redraw.

There's probably room for additional cleverness here.  If we get a new
frame event before the buffer release we may want to keep it, and if we
get the release first we may want to abandon it.
2018-01-30 17:09:51 -06:00
Derek Foreman 1bd41aa3b6 ecore_wl2: Add new event for windows not displayed on any output
When a window leaves all outputs we can free its render buffers to save
memory.  This new event is generated when a window leaves all outputs.
2018-01-30 17:09:51 -06:00
Derek Foreman 8abac6da65 ecore_wl2: Track outputs a surface is present on
Keep a list of Ecore_Wl2_Output * a surface is present on.
2018-01-30 17:09:51 -06:00
Derek Foreman cc0cfb7822 ecore_wl2: Add internal _ecore_wl2_output_find
This finds the Ecore_Wl2_Output * for a given struct wl_output *
2018-01-30 17:09:51 -06:00
Derek Foreman 376d8d1e36 ecore_wl2: Make surface managers modular
This allows loading modules to handle wayland surfaces, and makes the
existing dmabuf manager a module.
2018-01-26 15:54:00 -06:00
Derek Foreman 01aac084d7 ecore_wl2: Use wl_buffer_get in dmabuf_surface_post
This is the final place where this code was reliant on internal structures,
it now solely uses (beta) public api.
2018-01-26 15:54:00 -06:00
Derek Foreman 288b693ac4 ecore_wl2: fix ecore_wl2_buffer_wl_buffer_get
It was currently only used internally and had the side effect of
creating a new buffer instead of just returning the existing one.

Now it's useful to external callers, as it only returns the existing
wl_buffer and has no freaky side effects.
2018-01-26 15:54:00 -06:00
Derek Foreman 0fc4fa7156 ecore_wl2: Add surface_window_get api
One of the last remaining blockers for compiling dmabuf support as a
plug-in.
2018-01-26 15:54:00 -06:00
Derek Foreman fb3928ec96 ecore_wl2: Add API to remove surface managers
Someone might want to do this I guess.
2018-01-26 15:54:00 -06:00