Commit Graph

47 Commits

Author SHA1 Message Date
Amitesh Singh 10103b9b45 efl.gfx: move scale{} from efl.ui.base to efl.gfx 2017-12-04 14:38:39 +09:00
Jean-Philippe Andre d957e0a6e4 evas: Animation is a property not method set+get 2017-11-30 11:03:49 +09:00
Jean-Philippe Andre 8803040484 evas: Implement scale API in proper EO fashion
This removes the internal function pointer for scale_update. This makes
all relevant classes implement the scale API in EO.

This removes the duplicate function in Efl.Canvas.Object and only uses
the one from Efl.Ui.Base interface.

This *seems* to be working as expected. Fingers crossed!

PS: I don't like the name Efl.Ui.Base. It's an interface for a few
common API's between Gfx, Canvas and UI levels... Maybe scale simply
doesn't belong there.
2017-11-30 10:48:24 +09:00
Daniel Kolesa 4f5b72a3ed eo files: convert various to use @cref 2017-11-02 16:41:01 +01:00
Jean-Philippe Andre 132876afed Revert "evas: Fix C++ compilation"
@felipealmeida says this cyclic dependency is fixed!
This is awesome. :)

This reverts commit 60e31101a6.
2017-10-26 12:29:54 +09:00
Jaehyun Cho 4dae43e4d1 efl_animation: Fix to set Efl_Event_Description for event animation
Any event represented by Efl_Event_Description can be registered for
event animation. (e.g. EFL_GFX_EVENT_SHOW, EFL_GFX_EVENT_HIDE, etc.)
2017-10-13 22:56:33 +09:00
Jean-Philippe Andre 60e31101a6 evas: Fix C++ compilation
Efl.Animation and Efl.Canvas.Object need each other, and introduce a
cyclic dependency. Eolian doesn't complain... but C++ fails to compile,
as one header must be included before the other, and vice-versa.

Do we have other cyclic dependencies? I remember we lifted the
limitation in eolian itself, but can't remember exactly how it should be
handled...

Ping @q66 @felipealmeida
2017-10-13 14:15:52 +09:00
Jaehyun Cho a6e03da5f0 efl_animation: Support event animation
Register an animation for an event.
Start the animation when the event happens.
2017-10-12 21:03:49 +09:00
Jean-Philippe Andre e021e25c85 evas: Override del() for evas objects
This makes EAPI evas_object_del() and EO API efl_del() work the same on
evas objects, i.e. a del() implies an immediate call to hide() and mark
the object as "delete_me".

If the refcount remains > 0 the object won't be actually deleted, thus
EFL_EVENT_DEL won't be triggered. I think it would probably be a good
idea to have a new event "del,request", to signal reference owners that
this object "wants" to die.

Ping @raster @zmike
2017-10-10 18:44:35 +09:00
Jean-Philippe Andre 21c72948db efl_gfx: Remove color_part API (EO)
This API was introduced in commit:
  cd3f8db506

This was since limited to EO only APIs, and totally underexploited.
After that, efl_part() was introduced, which defines how all part APIs
should be designed.

Nothing uses this API, efl_vg had an implementation that provides no
extra value over the other APIs.
2017-09-13 18:03:34 +09:00
Stefan Schmidt 7aa42c4e75 docs: elm/evas: document some missing return values
With this patch we finally reached 100% doc coverage in EO files again.
It would be nice to keep it like this.
2017-08-31 17:37:52 +02:00
Jean-Philippe Andre 29bacf5988 gfx: Remove size hint request (EO)
This hint is simply not supported by any container.
Add the EO API back if the containers support it.

Ref T5487
2017-08-23 15:24:37 +09:00
Jean-Philippe Andre 999dbd9764 eo debug name: Use strbuf instead of slstr
This should be a little bit more efficient, even if more "risky"
in terms of leaks. The final API still looks exactly the same.
2017-08-04 10:24:03 +09:00
Jean-Philippe Andre 569ad0bac4 evas/edje/elm: Override debug_name in core classes
This is really only a demonstration of what kind of information
we can print with efl_debug_name_get(). Hopefully this can help
debugging with printf/ERR logs and even help with live debugging
inside gdb.

This shouldn't be used for other purposes than debugging, as the
exact string format is not defined.

@feature
2017-08-04 10:24:03 +09:00
Jean-Philippe Andre fd9cf1d3b6 evas: Make all EO canvas objects visible by default
All legacy objects remain invisible by default. Any call to
visible_set() will prevent the automatic show() to happen.

show() will be done just before render time, which may be a
bit too late in order to propagate the necessary changes.

This may break some things where some objects are created
internally using efl_add() instead of the legacy API, and
the intent was not to show the object.

@feature
2017-08-04 10:24:03 +09:00
Mike Blumenkrantz f1bf1f3c77 evas: add some functions for determining if pointer coords are inside an object
@feature
2017-06-09 19:14:59 -04:00
Jean-Philippe Andre 20a305a85d interfaces: Remove display_mode from EO size hints
This size hint is only used by naviframe, which is not part of
our EO widgets. I also believe it might be an even more confusing
hint than the others.

I kept the typedef as is in Evas_Legacy.h in case an app is
written using EFL_GFX_ instead of EVAS_...
2017-05-31 18:42:32 +09:00
Jean-Philippe Andre 4310e641cd evas: Make Efl.Canvas.Object.type internal 2017-05-19 14:07:00 +09:00
Jean-Philippe Andre 781594088e evas: Make Efl.Canvas.Object.legacy_ctor internal
Continuing...
2017-05-19 14:07:00 +09:00
Jean-Philippe Andre d974e708c2 evas: Remove unnecessary imports of evas_types
Ref T5312
2017-05-16 20:47:49 +09:00
Jean-Philippe Andre 2d6f53f2b9 evas: Replace Evas.Modifier_Mask with Efl.Input enums
This removes Evas.Modifier_Mask from EO.

This introduces two new types instead:
 - Efl.Input.Modifier
 - Efl.Input.Lock

Those are enums, not strings, containing all the known and
currently supported lock and modifier keys. The enums are
bit masks.

This effectively removes the ability for an application to
create and handle specific modifier or lock keys - with EO
API (legacy compatibility is unchanged, of course). I wonder
who ever required this?
2017-05-16 20:47:48 +09:00
Jean-Philippe Andre 0a224da86f evas map: Introduce new API for maps (Efl.Gfx.Map)
This implements an entirely new API model for Evas Map by relying
on high-level transformations on the object rather than an external
Evas_Map structure that needs to be constantly updated manually.

The implementation relies on Evas_Map.

To rotate an object all you need to do now is
  efl_gfx_map_rotate(obj, 45.0, NULL, 0.5, 0.5);

Or with a C++ syntax:
  obj.rotate(45.0, NULL, 0.5, 0.5);

Or even simply (with default arguments):
  obj.rotate(45.0);

The map transformation functions are:
 - rotate
 - rotate_3d
 - rotate_quat
 - zoom
 - translate (new!)
 - perspective_3d
 - lightning_3d

@feature
2017-05-11 17:54:00 +09:00
Cedric BAIL 4baeb17dba evas: adjust pointer mode set to work in headless scenario.
With the wayland backend, it is posible to have no seat connected
until later. This would lead to calling evas_object_pointer_mode_set
and fail without returning a boolean it was impossible to detect it
did fail. This patch correct it.
2017-05-09 15:54:45 -07:00
Daniel Kolesa 3fb4bc336e eo: hide dbg_info from eo files
Continues b780cf2af2.
2017-04-21 17:59:32 +02:00
Daniel Kolesa b780cf2af2 eo: move unbindable event APIs to C
In a few classes, this requires some manual expansion. This should
not break anything but it's also fairly ugly; a better solution
would be appreciated, for now we do this.

Similar changes will be done to a few other Efl.Object APIs as
well at later point.
2017-04-20 18:24:38 +02:00
Guilherme Iscaro 347c75fbe3 Efl.Canvas.Object: Multi-seat API should not be exposed to legacy.
Summary: This new kind of APIs should be EO only.

Reviewers: jpeg, cedric, barbieri, bdilly, stefan_schmidt

Reviewed By: cedric, barbieri

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4696

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-03-02 11:06:20 -08:00
Daniel Kolesa 18a0183c37 evas: use new property impl syntax 2016-12-27 16:37:41 +01:00
Jean-Philippe Andre bcb251e6ab evas: Make evas object loop users
This makes efl_loop_get() work on evas objects, returning the
main loop as expected. Also make the loop a property of the
Loop_User class (shouldn't it be called Efl.Loop.User instead?)
2016-12-13 16:12:27 +09:00
Guilherme Iscaro 23278816b6 Efl.Canvas.Object: Override efl_event_callback_[legacy]_call.
In order to properly block events from a given seat, Efl.Canvas.Object must
override the efl_event_callback_[legacy]_call to check if the event
is allowed or not.
2016-12-12 14:59:22 -02:00
Guilherme Iscaro ddfc98359f Evas: Add seat_event_filter_set()/get() API.
With this new API one can block or unblock keyboard, mouse and
focus events that was originated from a seat. This is useful to
create applications that wants to establish some kind of seat segregation.
2016-12-12 14:59:22 -02:00
Guilherme Iscaro 484dae76e6 Evas: Add support for per mouse pointer mode/properties.
This patch introduces the possibility to set the pointer mode and
query other properties like current position per pointer device.
The old API will still works, however it will only act on the default seat.
2016-12-02 09:57:50 -02:00
Guilherme Iscaro 6572ad9e02 Efl.Canvas.Object: Remove focus,in/out events.
Since this object already inherist Efl.Input.Interface there's no need
to have those events reimplemented.
2016-11-24 19:18:47 -02:00
Jean-Philippe Andre aac8f6f114 evas: Add function on object to check is pointer is in
This fixes invalid mouse cursor used when windows are
created.

Due to the changes in the border theme and the fact that
a border is now always created, the event region
"elm.resize.bl" contains the point (0,0) when the window
size itself is 1x1. As a consequence every EFL application
would permanently have a cursor like the resize bottom/left
handle.

This fixes that by properly checking whether the pointer is
inside an object based on the ins list, and not just the
object geometry.

@feature

See also: b735386a45
2016-11-23 13:04:12 +09:00
Jean-Philippe Andre f50b0fed13 elm/evas: Fix disappearance of window icons with CSD
After a few patches trying to fix clipping of frame or
non-frame objects the icon finally ended up invisible. Even
if the elm_icon was marked as is_frame, its internal evas
object image would not have the flag set, thus it would be
clipped out.

Solution: Propagate the is_frame flag to all smart children,
not only when setting it but also when adding new members.
A hack with the API indicates that the frame edje is a very
special object that does not propagate the flag.

See also:
7ce79be1a1
0f6c33eff1
9c9c8809a7
ac5ca9281c
2016-11-16 20:48:58 +09:00
Stefan Schmidt 16143b62b4 docs: evas_canvas: fill gaps in evas canvas eo file documentation 2016-11-15 17:45:32 +01:00
Guilherme Iscaro 0e53b9a8ac Evas: Add support for multiple focused objects.
Using the multi-seat support, Evas is able to handle multiple focused objects.
This implementation allows one focused object per seat.
This patch introduces new APIs and events to handle this new scenario,
while keeping compatible with the old focus APIs.
2016-11-08 17:54:34 -02:00
Jean-Philippe Andre 62abe2cbff evas: Move clip_unset to legacy, remove group_clip
Similarly to group_color_set, group_clip_[un]set should not
exist and should be a result of efl_super and inheritance.

This patch also removes clip_unset from the EO API and keeps
only clip_set(NULL). The reason is that it will avoid bad overrides
of clip_unset() vs. clip_unset(NULL). This also simplifies the code
a bit. Ideally we should be able to reintroduce clip_unset in EO
if we can have a "@final" tag (like java's final keyword), to
prevent overrides.
2016-10-12 11:25:56 +09:00
Jean-Philippe Andre d504284dd2 efl: Rename Efl.Event.XX to Efl.Input.XX
This removes:
 Efl.Event interface

And renames:
 Efl.Event.Input -> Efl.Input.Event
 Efl.Event -> Efl.Input.Event (merged)
 Efl.Event.Pointer -> Efl.Input.Pointer
 Efl.Event.Key -> Efl.Input.Key
 Efl.Event.Hold -> Efl.Input.Hold

This also moves some interfaces from efl/ to evas/ where they
belong better.

This allows renaming Eo_Event to Efl_Event.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 4746627fcf evas: Remove deprecated events from public EO class
del and free eo events don't need to be exposed, even as beta
API. They are still required for legacy callbacks.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 6d52d1db2b evas: Fix ordering of input event
The previous patch 1185c40e50 shows how having
two event types for the same thing (key or mouse input events)
was a bad idea. The only guaranteed order of callbacks is the
priority but even that was not enforced (since legacy or eo
style event had to come first).

Fixes T4310
2016-08-16 20:22:57 +09:00
Tom Hacohen c662934be8 Change the EFL to follow the new Eo rename. 2016-08-11 17:04:43 +01:00
Jean-Philippe Andre d04ff8d69b evas object: Move display_mode to Efl.Gfx.Size.Hint 2016-06-30 14:34:59 +09:00
Jean-Philippe Andre 6b8228ffbd evas: Move map to a separate mixin
Evas map is not translated to proper eo apis yet.
Efl.Canvas.Map will be a mixin implementing the evas map
API in a bindable API.
2016-06-29 09:12:26 +09:00
Jean-Philippe Andre 9f5d279722 Evas events: Implement support for hold event 2016-06-27 16:38:46 +09:00
Jean-Philippe Andre b48726989d evas object: Hide "del" event
In EO world, we should stick to EO_EVENT_DEL.
2016-06-27 14:08:55 +09:00
Jean-Philippe Andre 269fc4f7a6 evas: Remove common interface and use provider_find
Evas.Common_Interface not only had a bad name, it also
wasn't in line with how we can get a loop object, for
instance.

Use eo_provider_find in each implementing class.
2016-06-21 16:13:04 +09:00
Jean-Philippe Andre 7bf8da2baa evas: Rename Evas.Object to Efl.Canvas.Object
One step closer to make the EO inheritance tree look like
it's all Efl.
2016-06-21 14:35:19 +09:00