Commit Graph

5 Commits

Author SHA1 Message Date
Carsten Haitzler 8b796edce7 evas gl - fixz minor leak on exit of rectangles
these were static rect cutouts, so they stayed around on exit and thus
we "lost" them. this nukes them on context free and each new frame.
fixes the "leak"
2014-08-07 18:15:50 +09:00
Carsten Haitzler 86a97efeea evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
this changes the internal encoding of font glyphs in evas to use 4bit
uncompressed if small, or 4bit rle (run length encoded) if larger.
this caves at least 50% of memory on fonts - and more if bigger. with
large fonts (40-80pixel size) we can save in the region of 80% of
memory used for glyphs. this also happesn to allow speedups in
rendering too.
2014-01-13 05:15:32 +09:00
Carsten Haitzler 3c891b4058 evas gl: cover some more cannot-allocate-texture cases. 2013-07-15 10:59:29 +09:00
Cedric Bail 1403b3a9ad evas: preliminary work on texture destruction for async preload of texture. 2013-06-14 16:38:18 +09:00
Vincent Torri c15e9c6575 merge: and now Evas
I've tested make -j 3 install and it works nicely

I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.

TODO: examples and tests, I'll add them later

ISSUE: Eina_Unicode size check. It indirectly depends on
       eina_config.h, which is created at the end of the
       configure script. So its size is always 0. I don't
       know how that size is used, so I can't do a lot,
       for now.


SVN revision: 78895
2012-11-04 11:51:42 +00:00