in the case where ecore_main_loop_quit() was called before ecore_main_loop_begin(),
the latter call would exit immediately without ever iterating the main loop
@fix
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9360
This was a terrible oversight, but the point of having a small native type for future was
for making them efficient. Still we were using one Eo object for dispatching per future
to dispatch new value. I could have gathered all the dispatch with just one object, but
at the end we do have one object that notify us of the loop iteration... the loop object!
And we have event on that object that we can rely to trigger the dispatching of future
without requiring any additional object. So let's do that instead.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D8567
this takes the current generated output from eolian for legacy code in
evas and adds it to the tree, then removes legacy references from the
corresponding eo files. in the case where the entire eo file was for
a legacy object, that eo file has been removed from the tree
ref T7724
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8125
it appears that this could be emulated with other functions. Plus the
function had the limitation, that no constructors could be used.
ref T7597
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7985
This allows an fd handler to be called after select exits unconditionally.
Our wayland client code needs this to be thread safe, as it needs to
call prepare_read before entering select, and then either read or
cancel_read after select.
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Chris Michael <cp.michael@samsung.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7914
Summary:
This allows an fd handler to be called after select exits unconditionally.
Our wayland client code needs this to be thread safe, as it needs to
call prepare_read before entering select, and then either read or
cancel_read after select.
Reviewers: cedric
Reviewed By: cedric
Subscribers: zmike, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7914
setenv and unsetenv are not portable. i explained to you at fosdem
there are issues and it's why i used putenv in the original
implementation and even though it's a pain (the string tou pass to
putenv is a pointer used literallt from there on in and you get it
from getenv, thus making ownership a pain -this is a libc issue we
can't readily solve). use putenv like the original code. then put it
back in. vtorri now has windows porting issues with the setenv use. i
knew there was a reason that still existed...
in addition your in_sync stuff is broken. psuedocode:
// assuming BLAGH env is not set to anything here
c = efl_core_env_get(global_env, "BLAH");
...
putenv("BLAH=10");
...
c = efl_core_env_Get(global_env, "BLAH");
i will get NULL in both cases for c ... but i should get "10" for the
2nd in reality. reality is lots of code across application code and
libraries will at times mess with the environment. it has to work with
this. the prior implementation did work with this.
Revert "ecore: here comes a env object"
This reverts commit 2373d5db5b.
Revert "efl_task: remove env from this object"
This reverts commit c3d69f66a6.
Summary:
We have back-ends that can generate their own tick sources, but
ecore_animator_add()/ecore_animator_timeline_add() gives no indication
which backend the animator is running on. This means that all animators
have to cause all currently in use backends to tick.
For example, if under wayland 4 application windows are open, all 4
windows will create ticks when any animator is present.
These new animator APIs that take an evas object allow us to figure out
out the backend and only cause the appropriate one to tick.
Depends on D7040
Reviewers: devilhorns
Reviewed By: devilhorns
Subscribers: devilhorns, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7041
this adds a simple indata and outdata void ptr to begin that you can
set on efl.thread objects (set the indata) and get the outdata too to
get results. then on the efl.appthread side the indata is set on the
efl.appthread before it runs and on quit the thresad can set the
outdata on the appthread, and this appears back on the efl.thread
object in the parent thread.
so you can basically share pointers to anything in and out this way on
start/exit in addition to string args etc.
the reason i made it an extra class (mixin actually) is for future
expansion. sharing more complex data - eina values maybe or objects as
long as they are shared objects, and perhaps acting as an interface
for calling a function at the other end like ecore_thread_async_call
etc.
so the MAIN loop is actually an efl.app object. which inherits from
efl.loop. the idea is that other loops in threads will not be efl.app
objects. thread on the creator side return an efl.thread object.
inside the thread, like the mainloop, there is now an efl.appthread
object that is for all non-main-loop threads.
every thread (main loop or child) when it spawns a thread is the
parent. there are i/o pipes from parnet to child and back. so parents
are generally expected to, if they want to talk to child thread, so
use the efl.io interfaces on efl.thread, and the main loop's elf.app
class allows you to talk to stdio back to the parent process like the
efl.appthread does the same using the efl.io interfaces to talk to its
parent app or appthread. it's symmetrical
no tests here - sure. i have been holding off on tests until things
settle. that's why i haven't done them yet. those will come back in a
subsequent commit
for really quick examples on using this see:
https://phab.enlightenment.org/F2983118https://phab.enlightenment.org/F2983142
they are just my test code for this.
Please see this design document:
https://phab.enlightenment.org/w/efl-loops-threads/
This reverts commit 135154303b.
Revert "efl: move signal events from efl.loop to efl.app"
This reverts commit 3dbca39f98.
Revert "efl: add test suite for efl_app"
This reverts commit 3e94be5d73.
Revert "efl: create Efl.App class, the parent of Efl.Loop"
This reverts commit 28fe00b94e.
Go back to before efl.app because I think this should be done with
superclassing here not a parent object. reasons?
1. multiple loops per single thread make no sense. so if multilpe loop
objects they wont be contained in a single app object and then deleted
like this.
2. the app object is not really sharable in this design so it cant be
accessed from other threads
3. it makes it harder to get the main loop or app object (well 2 func
calls one calling the other and more typing. it is longer to type and
more work where it is not necessary, and again it can't work from
other threads unless we go duplicating efl.app per thread and then
what is the point of splittyign out the signal events from efl.loop
then?)
etc.
this is astart of the work for having a common task class/interface
between loops, threads ane exe's so the i/o is all symmetric and works
the same way between all of them as well as similarly for launching
and knowing when the exit etc. etc.
this is not final and not perfect, but it's a start. comments of
course welcome
also eina_procmis was not threadsafe so cannto use loops in different
threads at all until this was made safe. needed to disable the old
ecore_event using code in for ecore futures and create a new efl loop
message future and handler instead ... but now a quick experiment with
multiple loops in 10 threads plus mainloop have timers at least work.
i need to test more like fd handlers etc etc. but it's a step.
efl.loop was still using legacy ecore_timer_* calls inside. of course
this is a big no-no if we are to allow multiple loops, so clean this
up and convert them to efl.loop.timers.
we really should have data inside the loop object, so begin moving it
one small thing at a time. this is the basics that will allow multiple
efl loops. make an eo efl object and class for fd handlers that is efl loop
bound make fd handlers really bound to their parent loop and not global as
well as have a nice class/obj. create an message queue per loop and
put legacy ecore events on top of it... and a lot more.
this is not 100% done, but it's a lot of the core and groundwork.
various ecore_timer_add(), ecore_diler_add() etc. need changes.
The following still need doing:
ecore_timer (internal usage for sure)
ecore_idler (internal usage for sure)
ecore_idle_enterer
ecore_idle_exiter
ecore_pollers? (is the new efl loop stuff ok?)
ecore_exe (fork/spawn from any thread and track exe from that thread?)
ecore_signal code
ecore_throttle (should we have a single global too? we have per loop)
ecore_app ? (should every loop be given its own argv/argc?)
Lots of internal ecore code uses/calls these legacy calls and we
should have efl loop replacements and/or use the ones we have
The following will bedifferently designed for loop to loop
control/messaging/ipc:
ecore_thread
ecore_pipe
The internal logic should be improved further in the future to synchronize itself
with loop wake up whenever possible (Especially true for the high frequency poller).
The original idea behind knowing the app's version of EFL is not
a great story. It comes from the fact that some bugs exist in
earlier versions of EFL, and some things need to be fixed. But
those fixes may break behaviour for older apps. This patch is
opening the way to the slippery slope of bug compatibility.
Unfortunately this is a requirement if we want to be able to move
forward and not break apps when we fix bugs (behaviour or ABI).
I hope we will not need to implement too many (if any) workaround
such issues. For now, this will only be used as debugging info.
EFL_MAIN() and ELM_MAIN() will both set the app's EFL version
automatically at startup time. Some internal helpers can be added
later to check how the app build-time and run-time version of
EFL differ.
@feature
As we add more object in the main loop, they can't live in the top
namespace as they make little sense there (Efl.Fd !). For coherence,
everyone should in the loop namespace, so move timer there.