Efl.Interpolator class is to interpolate a value.
Efl.Interpolator class has the following interpolation function classes
as its subclasses.
Efl.Interpolator.Linear
Efl.Interpolator.Accelerate
Efl.Interpolator.Decelerate
Efl.Interpolator.Sinusoidal
Efl.Interpolator.Divisor
Efl.Interpolator.Bounce
Efl.Interpolator.Spring
Efl.Interpolator.Cubic_Bezier
Function declared in a .eo are something that we want to allow people to inherit from
or use in a binding. I can't think of a situation where that would be the case for
this function and it solves at the same time problem of needing a shared interface
for both loop and loop_user.
Add Efl.Model.Composite.Boolean, a model for wrapping another Efl.Model and
adding boolean properties to its children.
Children of the given composite model will have the boolean properties
specified in Efl.Model.Composite.Boolean with the specified default value.
A call to Efl.Model.Property_set can change the property value for a child.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Efl.Model.Container and Efl.Model.Item to efl/interfaces are used
to create Efl.Model objects with predefined property values.
This is useful to any situation where we want an Efl.Model with
explicit defined property values.
Efl.Ui.View and Efl.Ui.Factory are used to connect Efl.Models with
Widgets, Elm.Layout and Efl.Ui.Image has changed to use news interfaces
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Since all other efl.io objects are low-level, the recommended approach
is to use an efl.io.copier. However when dealing with in-memory,
bi-directional comms like talking to a socket, we always end with 2
queues, 2 copiers and the annoying setup that is being replicated in
ecore_ipc, efl_debug and so on.
This class is the base to make it simpler. Other classes such as
Efl.Net.Socket.Simple, Efl.Net.Dialer.Simple and Efl.Net.Server.Simple
will use it to provide simpler code to users.
I guess we can call EFL+EO Java now?
These interfaces allows generic operations on objects that can store
or provide data, such as a file or a buffer.
With well defined interfaces and events we can create code such as
Efl.Io.Copier, that will link a source with a destination and
progressively copy data as they appear.
As we add more object in the main loop, they can't live in the top
namespace as they make little sense there (Efl.Fd !). For coherence,
everyone should in the loop namespace, so move timer there.
this is an args event. right now we don't use it, but this should be
done by some of the setup/init of an app and then produce an args
event. the idea would be that this can be used by single-instance apps
like web browsers, terminology to treat launch as an event.
This allow you to monitor fd and get notification using Eo events. I
have not implemented the buffered read as used by X. I think that if
this is useful, we should just do another class to handle bufferred fd.
This reverts commit 1714fe93f4.
We actually want this type, it makes things clearer.
Conflicts:
src/tests/eo/function_overrides/function_overrides_inherit2.c
src/tests/eo/function_overrides/function_overrides_simple.c
src/tests/eo/suite/eo_test_class_simple.c
Now, Ecore.h includes three new files:
- Ecore_Eo.h: Eo API functions (functions defines, enums, base id).
- Ecore_Legacy.h: contains the API functions related to objects
- Ecore_Common.h: common data (structs, enums...) + functions not
related to objects.
This phase is needed for the EFL 1.8 release to disable Eo APIs if we
consider it is not enough mature to be used by applications.