Commit Graph

29 Commits

Author SHA1 Message Date
Ali Alzyod 23e8715070 evas_text: reduce Video Memory & RAM needed for text textures (Color Glyphs)
Summary:
Texture created for bitmap font glyph, with a fixed size in the font, this size could be much bigger than the needed size in application.
Then a scale factor is applied to these textures when drawn.

Now, instead, we will create smaller bitmaps and create texture from them with reduced texture size (that is not needed).

** This will affect both Video Memory and Ram needed to store glyphs**

Open this file {F3883874} in terminology before and after applying the patch and notice the difference.

Test Plan:
**Notes**
- You need to scroll down to make all glyphs visible, then notice Video/Ram memory

|                      | Video | Ram
|----------------------|-------|-----
| Before (Font_size=50) |  360   |  300
| After (Font_size=50) |  40   | 100
| Ration After/before   |  11%  |  33%

**I notice speed up in text rendering for small font size**

```
#include <Elementary.h>

typedef struct _APP
{
  Evas_Object *tb1;
  Evas_Object *btnLoad;
} APP;

char *text = "<align=center><color=#4DE0FFFF underline=on underline_color=#4DE0FFFF><a href='tel:1234567890'>1234567890</a></color>😀😁😂🤣😃😄😅😆😉😊😋😎😍😘😗😙😚🙂🤗🤔😐😑😶🙄😏😣😥😮🤐😯😪😫😴😌🤓😛😜😝🤤😒😓😔😕🙃🤑😲🙁😖😞😟😤😢😭😦😧😨😩😬😰😱😳😵😡😠😇🤠🤡🤥😷🤒🤕🤢🤧😈👿👹👺💀👻👽👾🤖💩😺😸😹😻😼😽🙀😿😾🙈🙉🙊👦👧👨👩👵👶👼👨‍⚕️👩‍⚕️👨‍🎓👩‍🎓👨‍🏫👩‍🏫👨‍⚖👩‍⚖👨‍🌾👩‍🌾👨‍🍳👩‍🍳👨‍🔧👩‍🔧👨‍🏭👩‍🏭👨‍💼👩‍💼👨‍🔬👩‍🔬👨‍💻👩‍💻👨‍🎤👩‍🎤👨‍🎨👩‍🎨👨‍✈️👩‍✈️👨‍🚀👩‍🚀👨‍🚒👩‍🚒👮‍♂️👮‍♀️🕵️‍♂️🕵️‍♀️💂‍♂️💂‍♀️👷‍♂️👷‍♀️👳‍♂️👳‍♀️👱‍♂️👱‍♀️🎅🤶👸🤴👰🤵🤰👲🙍‍♂️🙍‍♀️🙎‍♂️🙎‍♀️🙅‍♂️🙅‍♀️🙆‍♂️🙆‍♀️💁‍♂️💁‍♀️🙋‍♂️🙋‍♀️🙇‍♂️🙇‍♀️🤦‍♂️🤦‍♀️🤷‍♂️🤷‍♀️💆‍♂️💆‍♀️💇‍♂️💇‍♀️🚶‍♂️🚶‍♀️🏃‍♂️🏃‍♀️💃🕺👯‍♂️👯‍♀️🕴🗣👤👥👫👬👭💏💑👪👨‍👩‍👧👨‍👩‍👧‍👦👨‍👩‍👦‍👦👨‍👩‍👧‍👧👨‍👦👨‍👦‍👦👨‍👧👨‍👧‍👦👨‍👧‍👧👩‍👦👩‍👦‍👦👩‍👧👩‍👧‍👦👩‍👧‍👧💪🤳👈👉☝️👆🖕👇🤞🖖🤘👊🖐👌👍👎👊🤛🤜🤚👋👏👐🙌🙏🤝💅👂👃👣👀👁👅👄💋💘💓💔💕💖💗💙💚💛💜🖤💝💞💟💌💤💢💣💥💦💨💫💬🗨🗯💭🕳👓🕶👔👕👖👗👘👙👚👛👜👝🛍🎒👞👟👠👡👢👑👒🎩🎓📿💄💍💎🐵🐒🦍🐶🐕🐩🐺🦊🐱🐈🦁🐯🐅🐆🐴🐎🦌🦄🐮🐂🐃🐄🐷🐖🐗🐽🐏🐑🐐🐪🐫🐘🦏🐭🐁🐀🐹🐰🐇🐿🦇🐻🐨🐼🐾🦃🐔🐓🐣🐤🐥🐦🐧🕊🦅🦆🦉🐸🐊🐢🦎🐍🐲🐉🐳🐋🐬🐟🐠🐡🦈🐙🐚🦀🦐🦑🦋🐌🐛🐜🐝🐞🕷🕸🦂💐🌸💮🏵🌹🥀🌺🌻🌼🌷🌱🌲🌳🌴🌵🌾🌿🍀🍁🍂🍃🍇🍈🍉🍊🍋🍌🍍🍎🍏🍐🍑🍒🍓🍅🥝🥑🍆🥔🥕🌽🌶🥒🍄🥜🌰🍞🥐🥖🥞🧀🍖🍗🥓🍔🍟🍕🌭🌮🌯🥙🥚🍳🥘🍲🥗🍿🍱🍘🍙🍚🍛🍜🍝🍠🍢🍣🍤🍥🍡🍦🍧🍨🍩🍪🎂🍰🍫🍬🍭🍮🍯🍼🥛🍵🍶🍾🍷🍸🍹🍺🍻🥂🍽🍴🥄🔪🏺🎃🎄🎆🎇🎈🎉🎊🎋🎍🎎🎏🎐🎑🎀🎁🎗🎟🎫🎖🏆🏅🥇🥈🥉🏀🏐🏈🏉🎾🎱🎳🏏🏑🏒🏓🏸🥊🥋🥅🎯🏌️‍♂️🏌️‍♀️🎣🎽🎿🏂🏄‍♂️🏄‍♀️🏇🏊‍♂️🏊‍♀️⛹️‍♂️⛹️‍♀️🏋️‍♂️🏋️‍♀️🚴‍♂️🚴‍♀️🚵‍♂️🚵‍♀️🏎🏍🤸‍♂️🤸‍♀️🤼‍♂️🤼‍♀️🤽‍♂️🤽‍♀️🤾‍♂️🤾‍♀️🤺🤹‍♂️🤹‍♀️🎮🕹🎲♠️♥️♦️♣️🃏🀄🎴🌍🌎🌏🌐🗺🏔⛰🌋🗻🏕🏖🏜🏝🏞🏟🏛🏗🏘🏙🏚🏠🏡🏢🏣🏤🏥🏦🏨🏩🏪🏫🏬🏭🏯🏰💒🗼🗽🕌🕍🕋🌁🌃🌄🌅🌆🌇🌉♨️🌌🎠🎡🎢💈🎪🎭🖼🎨🎰🚂🚃🚄🚅🚆🚇🚈🚉🚊🚝🚞🚋🚌🚍🚎🚐🚑🚒🚓🚔🚕🚖🚗🚘🚙🚚🚛🚜🚲🛴🛵🚏🛣🛤🚨🚥🚦🚧🛑🚣‍♂️🚣‍♀️🛶🚤🛳⛴🛥🚢✈🛩🛫🛬💺🚁🚟🚠🚡🚀🛰🛎🚪🛌🛏🛋🚽🚿🛀🛁⏱⏲🕰🕛🕧🕐🕜🕑🕝🕒🕞🕓🕟🕔🕠🕕🕡🕖🕢🕗🕣🕘🕤🕙🕥🕚🕦🌑🌒🌓🌔🌕🌖🌗🌘🌙🌚🌛🌜🌡☀️🌝🌞🌟🌠☁️⛈🌤🌥🌦🌧🌨🌩🌪🌫🌬🌀🌈🌂☂️☃️🔥💧🌊🔇🔈🔉🔊📢📣📯🔔🔕🎼🎵🎶🎙🎚🎛🎤🎧📻🎷🎸🎹🎺🎻🥁📱📲☎️📞📟📠🔋🔌💻🖥🖨⌨🖱🖲💽💾💿📀🎥🎞📽🎬📺📷📸📹📼🔍🔎🔬🔭📡🕯💡🔦🏮📔📕📖📗📘📙📚📓📒📃📜📄📰🗞📑🔖🏷💰💴💵💶💷💸💳💱💲📧📨📩📤📥📦📫📪📬📭📮🗳✏✒🖋🖊🖌🖍📝💼📁📂🗂📅📆🗒🗓📇📈📉📊📋📌📍📎🖇📏📐✂️🗃🗄🗑🔒🔓🔏🔐🔑🗝🔨⛏⚒🛠🗡⚔🔫🏹🛡🔧🔩⚙🗜⚗⚖🔗💉💊🚬⚰⚱🗿🛢🔮🔮🏧🚮🚰🚹🚺🚻🚼🚾🛂🛃🛄🛅⚠️🚸🚫🚳🚭🚯🚱🚷📵🔞☢☣⬆️↗️➡️↘️⬇️↙️⬅️↖️↕️↔️↩↪⤴️⤵️🔃🔄🔙🔚🔛🔜🔝🛐⚛🕉✡☸☯️☦☮🕎🔯🔀🔁🔂▶️⏭⏯◀️🔼🔽⏸⏹⏺⏏🎦🔅🔆📶📳📴♻️📛🔰🔱☑✔✖♀️♂️〽✳✴❇⁉️🔟💯🔠🔡🔢🔣🔤🅰️🆎🅱️🆑🆒🆓️ℹ🆔Ⓜ️🆕🆖🅾️🆗🅿️🆘🆙🆚🈁🈂🈷🈶🈯🉐🈹🈚🈲🉑🈸🈴🈳㊗㊙🈺🈵▫️◻◼🔶🔷🔸🔹🔺🔻💠🔘🔲🔳🔴🔵🏁🚩🏴🏳🏳️‍🌈⚀⚁⚂⚃⚄⚅⛾♾🇦🇨🇦🇩🇦🇪🇦🇫🇦🇬🇦🇮🇦🇱🇦🇲🇦🇴🇦🇶🇦🇷🇦🇸🇦🇹🇦🇺🇦🇼🇦🇽🇦🇿🇧🇦🇧🇧🇧🇩🇧🇪🇧🇫🇧🇬🇧🇭🇧🇮🇧🇯🇧🇱🇧🇲🇧🇳🇧🇴🇧🇶🇧🇷🇧🇸🇧🇹🇧🇼🇧🇾🇧🇿🇨🇦🇨🇨🇨🇩🇨🇫🇨🇬🇨🇭🇨🇮🇨🇰🇨🇱🇨🇲🇨🇳🇨🇴🇨🇷🇨🇺🇨🇻🇨🇼🇨🇽🇨🇾🇨🇿🇩🇪🇩🇯🇩🇰🇩🇲🇩🇴🇩🇿🇪🇨🇪🇪🇪🇬🇪🇭🇪🇷🇪🇸🇪🇹🇪🇺🇫🇮🇫🇯🇫🇰🇫🇲🇫🇴🇫🇷🇬🇦🇬🇧🇬🇩🇬🇪🇬🇫🇬🇬🇬🇭🇬🇮🇬🇱🇬🇲🇬🇳🇬🇵🇬🇶🇬🇷🇬🇸🇬🇹🇬🇺🇬🇼🇬🇾🇭🇰🇭🇲🇭🇳🇭🇷🇭🇹🇭🇺🇮🇨🇮🇩🇮🇪🇮🇱🇮🇲🇮🇳🇮🇴🇮🇶🇮🇷🇮🇸🇮🇹🇯🇪🇯🇲🇯🇴🇯🇵🇰🇪🇰🇬🇰🇭🇰🇮🇰🇲🇰🇳🇰🇵🇰🇷🇰🇼🇰🇾🇰🇿🇱🇦🇱🇧🇱🇨🇱🇮🇱🇰🇱🇷🇱🇸🇱🇹🇱🇺🇱🇻🇱🇾🇲🇦🇲🇨🇲🇩🇲🇪🇲🇬🇲🇭🇲🇰🇲🇱🇲🇲🇲🇳🇲🇴🇲🇵🇲🇶🇲🇷🇲🇸🇲🇹🇲🇺🇲🇻🇲🇼🇲🇽🇲🇾🇲🇿🇳🇦🇳🇨🇳🇪🇳🇫🇳🇬🇳🇮🇳🇱🇳🇴🇳🇵🇳🇷🇳🇺🇳🇿🇴🇲🇵🇦🇵🇪🇵🇫🇵🇬🇵🇭🇵🇰🇵🇱🇵🇲🇵🇳🇵🇷🇵🇸🇵🇹🇵🇼🇵🇾🇶🇦🇷🇪🇷🇴🇷🇸🇷🇺🇷🇼🇸🇦🇸🇧🇸🇨🇸🇩🇸🇪🇸🇬🇸🇭🇸🇮🇸🇰🇸🇱🇸🇲🇸🇳🇸🇴🇸🇷🇸🇸🇸🇹🇸🇻🇸🇽🇸🇾🇸🇿🇹🇦🇹🇨🇹🇩🇹🇫🇹🇬🇹🇭🇹🇯🇹🇰🇹🇱🇹🇲🇹🇳🇹🇴🇹🇷🇹🇹🇹🇻🇹🇼🇹🇿🇺🇦🇺🇬🇺🇳🇺🇸🇺🇾🇺🇿🇻🇦🇻🇨🇻🇪🇻🇬🇻🇮🇻🇳🇻🇺🇼🇫🇼🇸🇽🇰🇾🇪🇾🇹🇿🇦🇿🇲🇿🇼8<br/><br/><br/><br/>Sent from my Samsung Galaxy smartphone.</align>";

int font_size = 100;
void _button_clicked(void *data, Evas_Object *obj, void *event_info)
{
   APP *app = data;
   font_size = font_size - font_size/5;
   char buffer[100] = {0};
   sprintf(buffer, "DEFAULT='font=NotoColorEmoji font_size=%i color=red ellipsis=-1.0 wrap=mixed'", font_size);

   Evas_Textblock_Style *style = evas_textblock_style_new();
   evas_textblock_style_set(style, buffer);
   evas_object_textblock_style_set(app->tb1, style);
   evas_textblock_style_free(style);

   sprintf(buffer, "font_size = %i",font_size);
   elm_object_text_set(app->btnLoad, buffer);

   style = NULL;
}

EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
{
  APP *app = calloc(1, sizeof(APP));
  Evas_Object *win, *scroller1, *scroller2, *box;

  elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);

  win = elm_win_util_standard_add("", "");
  elm_win_autodel_set(win, EINA_TRUE);

  box = elm_box_add(win);
  evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
  evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
  scroller1 = elm_scroller_add(win);
  evas_object_size_hint_weight_set(scroller1, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
  evas_object_size_hint_align_set(scroller1, EVAS_HINT_FILL, EVAS_HINT_FILL);

  //evas_text_cache_policy_set(EVAS_TEXT_CACHE_POLICY_TEXTURE ,EVAS_TEXT_CACHE_NONE);

  app->tb1 = evas_object_textblock_add(win);
  Evas_Textblock_Style *style = evas_textblock_style_new();
  char buffer[100] = {0};
  sprintf(buffer, "DEFAULT='font=NotoColorEmoji font_size=%i color=red ellipsis=-1.0 wrap=mixed'", font_size);
  evas_textblock_style_set(style, buffer);
  evas_object_textblock_style_set(app->tb1, style);
  evas_textblock_style_free(style);
  style = NULL;

  int w,h;
  evas_object_textblock_text_markup_set(app->tb1, "");
  evas_object_size_hint_min_set(app->tb1, 360, 720);
  elm_object_content_set(scroller1, app->tb1);
  elm_box_pack_end(box, scroller1);
  elm_object_content_set(win, box);

  app->btnLoad = elm_button_add(win);
  sprintf(buffer, "font_size = %i",font_size);
  elm_object_text_set(app->btnLoad, buffer);
  evas_object_smart_callback_add(app->btnLoad, "clicked", _button_clicked, app);
  evas_object_show(app->btnLoad);
  evas_object_move(app->btnLoad, 0, 20);
  evas_object_resize(app->btnLoad, 150, 20);

  evas_object_textblock_text_markup_set(app->tb1, text);
  evas_object_textblock_size_formatted_get(app->tb1, &w, &h);
  evas_object_size_hint_min_set(app->tb1, 800, w/800 + h + 150);

  evas_object_resize(win, 800, 800);
  evas_object_show(box);
  evas_object_show(scroller1);
  evas_object_show(scroller2);
  evas_object_show(win);
  elm_run();

  return 0;
}
ELM_MAIN()
```

Reviewers: raster, woohyun, bu5hm4n, zmike, Hermet, segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8712

Differential Revision: https://phab.enlightenment.org/D11814
2020-05-29 10:10:28 +01:00
Ali Alzyod 2d76224918 evas_object_textblock: add support for variation sequences
Summary: update font processing to handle variation sequences unicodes to select proper glypg in respect to variation seqences

Test Plan:
```
#define EFL_EO_API_SUPPORT 1
#define EFL_BETA_API_SUPPORT 1
#include <Eina.h>
#include <Efl.h>
#include <Elementary.h>

EAPI_MAIN int
elm_main(int argc, char **argv)
{
   Evas_Object *win, *textblock;

   elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);

   win = elm_win_util_standard_add("Main", "");
   elm_win_autodel_set(win, EINA_TRUE);
   textblock = evas_object_textblock_add(win);
   efl_canvas_text_style_set(textblock,NULL,"DEFAULT='font=DejaVuSans font_fallbacks=SamsungColorEmoji color=#000 font_size=20'");
   evas_object_textblock_text_markup_set(textblock, "8&#xfe0f;&#x20E3;&#x262a;&#xfe0f;AAA&#x262a;&#xfe0E;1234567&#xfe0f;&#x20E3;");

   evas_object_size_hint_weight_set(textblock, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(textblock, EVAS_HINT_FILL, EVAS_HINT_FILL);
   evas_object_show(textblock);
   evas_object_move(textblock, 0, 0);
   evas_object_resize(textblock, 320, 320);
   evas_object_resize(win, 320, 320);
   evas_object_show(win);
   elm_run();
   return 0;

}

ELM_MAIN()

```

Reviewers: woohyun, bowonryu, segfaultxavi, cedric, bu5hm4n

Reviewed By: woohyun, cedric

Subscribers: raster, bu5hm4n, subodh6129, herdsman, segfaultxavi, zmike, cedric, #committers, #reviewers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9053
2019-12-12 16:22:12 +09:00
abdulleh Ghujeh f6caca1d70 Efl Canvas Text : Modify Style Property
Summary:
This patch defines the way style property will work at canvas_text object

1- Changing canvas_text style property using Font/Format/Style interfaces or with efl_canvas_text style property are the same.
     Example:

```
efl_text_font_set(tb, "Arial", 30);
//is same as
efl_canvas_text_style_set(tb, "font=Arial font_size=30");

//which means calling
char * font;
int size;
int font_size;
efl_text_font_get(tb, &font, &size);
// calling this after any of the top two functions will return same result
```

2- style_get_property
     Will return string that contains full details about all the current applied style at canvas_text  level.

3- style_set_property
     Will only override passed styles and leave everything else as it is

```
efl_canvas_text_style_set(tb, "font=Arial");  // overrider font name to Arial and leave everthing else
efl_canvas_text_style_set(tb, "font_size=30");  // overrider font size to 30 and leave everthing else (font name will stay arial)
```

Reviewers: ali.alzyod, woohyun, tasn, segfaultxavi, bu5hm4n, zmike

Reviewed By: woohyun

Subscribers: zmike, bu5hm4n, segfaultxavi, a.srour, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10607
2019-11-28 13:14:15 +09:00
Carsten Haitzler 80d317f20e evas - revert evas variation sequence support - out of bound accesses
This code is filled with out of bounds accesses now after the reverted
patch. All those base_char+1, itr+1 etc. in
evas_common_font_query_run_font_end_get() are accessing BEYOND
the end of the run. textgrid shows this instantly to fall over as it
uses single unicode codepoint chars with no nul terminator. As this
api takes an explicit run_len we should never access beyond the end of
the run_len.

Please revisit this code and keep in mind proper memory/bounds
accessing. If there was ano run_len and it assumed strings were
regular strings that had to be nul terminated... then it might be ok,
but not here.

of course if i put in guards for these +1's then it ends up in
infintie loops, so enough debugging and send it back for a rethink. :)

....

Revert "evas_object_textblock: add support for variation sequences"

This reverts commit 46f2d8acdc.
2019-10-31 12:31:52 +00:00
Ali Alzyod 46f2d8acdc evas_object_textblock: add support for variation sequences
Summary: update font processing to handle variation sequences unicodes to select proper glypg in respect to variation seqences

Test Plan:
```
#define EFL_EO_API_SUPPORT 1
#define EFL_BETA_API_SUPPORT 1
#include <Eina.h>
#include <Efl.h>
#include <Elementary.h>

EAPI_MAIN int
elm_main(int argc, char **argv)
{
   Evas_Object *win, *textblock;

   elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);

   win = elm_win_util_standard_add("Main", "");
   elm_win_autodel_set(win, EINA_TRUE);
   textblock = evas_object_textblock_add(win);
   efl_canvas_text_style_set(textblock,NULL,"DEFAULT='font=DejaVuSans font_fallbacks=SamsungColorEmoji color=#000 font_size=20'");
   evas_object_textblock_text_markup_set(textblock, "8&#xfe0f;&#x20E3;&#x262a;&#xfe0f;AAA&#x262a;&#xfe0E;1234567&#xfe0f;&#x20E3;");

   evas_object_size_hint_weight_set(textblock, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(textblock, EVAS_HINT_FILL, EVAS_HINT_FILL);
   evas_object_show(textblock);
   evas_object_move(textblock, 0, 0);
   evas_object_resize(textblock, 320, 320);
   evas_object_resize(win, 320, 320);
   evas_object_show(win);
   elm_run();
   return 0;

}

ELM_MAIN()

```

Reviewers: woohyun, bowonryu, segfaultxavi, cedric, bu5hm4n

Reviewed By: woohyun, cedric

Subscribers: bu5hm4n, subodh6129, herdsman, segfaultxavi, zmike, cedric, #committers, #reviewers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9053
2019-10-19 14:01:36 +09:00
Carsten Haitzler 5f5e95e336 evas - font rendering - dont crash if we have color fonts and gl and sw
so if you use sw and gl enignes in a process and have color font
glyphs.. *BOOM* because the color glyph code used ext dat that was
intended for engines to extend with a gotcha of "only 1 engine can
extend this"... commented already.

so this unfortunately adds an extra ptr per glyph to store color data
explicitly. but now it both renders right and doesn't crash. we still
have a limit of 1 engine alone can extend glyphs with ext_dat though.

@fix
2019-08-21 20:02:23 +01:00
Marcel Hollerbach 6883087ac7 Revert "evas_object_textblock: add support for variation sequences"
This reverts commit f7ce771e32.
2019-07-30 19:09:12 +02:00
Ali Alzyod f7ce771e32 evas_object_textblock: add support for variation sequences
update font processing to handle variation sequences unicodes to select proper glypg in respect to variation seqences

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9053
2019-07-29 11:17:35 -07:00
Christopher Michael be76c3ca47 evas: Remove left over includes from cserve2 removal
NB: No functional changes. These were missed when cserve2 support was
removed
2019-01-28 11:59:47 -05:00
Vincent Torri f5b01ac5ce all: Simplify definition of EAPI
This will help in the transition from Autotools to Meson. This has been
tested on Windows for which EFL_XXX_BUILD were first introduced.
2018-01-18 18:04:03 +09:00
Jean Guyomarc'h a1e05aa089 evas/elm: fix visibility of some symbols
Public symbols were defined internal to Evas/Elementary on macOS, making
the link of external modules unfeasible.

- EAPI was messed up by an invalid inclusion of evas_text_utils.h, making
  some symbols private instead of public.
- A similar issue was present in evas_font_draw.c, where the symbols
  were directly imported without the proper definition of EAPI.
- Elementary.h did include some eo-generated headers, but for windows
  only. It should not been restricted to windows, as it allows to export
  symbols to external modules.

Fixes T6448.
2017-12-19 15:08:46 +01:00
Jean-Philippe Andre 0076f54112 evas: Yet another OSX build fix...
Please tell me this is the last one
2017-11-07 21:53:45 +09:00
Jean-Philippe Andre 12fa8caec5 evas: Another attempt at fixing OSX build
Build failed with LKI not found, as a symbol, but it's a macro.
Copy & pasted from evas_common_private.h
How can this work on one platform and not another? I don't get it...
2017-11-07 20:18:52 +09:00
subhransu mohanty b038d7df25 Remove evas internal dependency from the evas_font module
Summary:
dev branch : devs/subhransu/font

The Final goal is to move the evas_font module to ector so that both ector and evas can reuse the code.
make the api simple so that sam eapi can be used by evas_textblock and ector text.

This is the 1st stage to achive that gola, first remove the evas internal dependancy as much as possible before moving to ector library.

Reviewers: jpeg, raster, herdsman, cedric, id213sin

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5419
2017-11-07 11:34:53 +09:00
Jean-Philippe Andre ca581e00ba evas: Implement support for different H/V font DPI
This is modifying how a rarely used environment variable that sets the
DPI used for font sizing is parsed. The previous form remains valid, of
course. Note that EFL tends to use "scaling" instead of this DPI. The
font DPI is useful for me to open up a terminology window with almost
the same size as my IDE's code viewer.

Use case:

  export EVAS_FONT_DPI=95x94 terminology

Note:
I still don't get a 1:1 match with Qt's rendering, and in fact
94x95 works better than what 95x94 (which is reported by xdpyinfo).
Interesting though :)

@feature
2017-10-12 15:25:05 +09:00
Youngbok Shin 1750410650 evas: Add scale feature for embedded bitmap fonts.
Summary:
When evas selects a strike of embedded bitmap font,
calculate ratio and use it for scaling embedded bitmap.
@feature

Reviewers: jpeg, tasn, woohyun, raster, herdsman

Reviewed By: raster

Subscribers: charlesmilette, Francesco149, cedric

Differential Revision: https://phab.enlightenment.org/D2713
2017-09-26 11:31:31 +09:00
Youngbok Shin 1ab87367d8 evas: give width offset when Evas tries to find ellipsis position
Summary:
If the last item before ellipsis item has bigger width than its advance,
evas_common_font_query_last_up_to_pos() function can find wrong ellipsis position.
When Evas finds a position for non last item, Evas must care about additionally
available space for glyph's width of the given x position.

ex) the last item's glyph before ellipsis item has a tail to draw above the ellipsis item.

@fix

Test Plan:
Test case will added as comment.
(Becasue of font license problem.)

Reviewers: herdsman, raster, jpeg, woohyun

Subscribers: cedric, Blackmole

Differential Revision: https://phab.enlightenment.org/D4727
2017-04-10 12:15:20 +09:00
Carsten Haitzler af4c3c0fe1 evas gl - fix leak with font glyph textures
some font glyphs are still allocated after tyhe last gl window is
freed which means we can't make current anymore to free textures after
that. this fixes that by flushing gl texture info from the font cache
when the last gl windows are gone.

@fix
2016-04-12 12:47:30 +09:00
Carsten Haitzler 6038318851 evas font draw - fix possible custout rect leak found by coverity
fixes CID 1039477
2014-08-25 13:18:51 +09:00
Jean-Philippe Andre 9adbbe0bd1 Evas fonts: Pass RGBA_Image instead of DATA32 buffer
Since we want to be able to draw to alpha buffers, it's
easier if we pass the whole image struct instead of just
the data pointer.
2014-02-07 15:38:43 +09:00
Tom Hacohen 17d028f944 Evas font: Added support for font fallback for eet/edje fonts.
This is a long awaited feature that has been requested years ago.
Fontconfig finally added the support needed to make it happen, so here
it is.

I added a fontconfig query to look for similar fonts in case we loaded a
font from eet/edje/file(no fontconfig). This now works quite well.

Still missing: if you load a bold/italic/whatever font directly (set the file)
without putting ":weight=bold" you will not get run-time emboldenment if
only non-bold fonts are found.

This unfortunately depends on very recent fontconfig version (#ifed out
when unavailable), so only people with fontconfig >= 2.11 will enjoy
this feature.
2014-02-04 10:44:11 +00:00
Carsten Haitzler 86a97efeea evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
this changes the internal encoding of font glyphs in evas to use 4bit
uncompressed if small, or 4bit rle (run length encoded) if larger.
this caves at least 50% of memory on fonts - and more if bigger. with
large fonts (40-80pixel size) we can save in the region of 80% of
memory used for glyphs. this also happesn to allow speedups in
rendering too.
2014-01-13 05:15:32 +09:00
Tom Hacohen fca131d6fa Evas font: Added functions to query the underline properties.
This will let us query the position and thickness as requested by the font.
2013-10-02 11:46:25 +01:00
Tom Hacohen cc4cf77865 Evas font/text: Fixed an issue with asc/desc calculation in text object.
Added font_int asc/desc getters in order to achieve that.

Thanks to MinSu Seo for reporting.
2013-05-10 17:48:26 +01:00
Tom Hacohen 5a55e5e56c Evas textblock: Added proper size adjustments for "high" shaped texts.
This adjusts the starting coords of the textblock to fit the shaped char of
the first line.
2013-02-28 16:26:09 +00:00
Ulisses Furquim 48c15aaa74 evas/async_render: only get a ref if a thread cmd was issued
This patch should make us get a reference on images, maps and glyphs
which are sent in a command to the render thread. Before we were doing
some useless ref and unref operations.



SVN revision: 82666
2013-01-11 19:57:09 +00:00
Leandro Pereira 274c9159c9 evas: Use refcounted glyph arrays
This is in preparation for threaded render landing: the render thread will
hold a reference to a text object's glyphs while it hasn't been rendered
yet (and will drop that reference after drawing). This changes the internal
API a little bit (evas_common_font_rgba_draw() now takes an Evas_Glyph_Array
instead of an Evas_Text_Props).


SVN revision: 81183
2012-12-17 21:27:07 +00:00
Paulo Alcantara a9bdfcca37 evas/font: Refactor common code for font drawing
This patch refactors common code for font draws - so that it can be used
by other engines and *threaded* X11.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 79853
2012-11-29 20:47:12 +00:00
Vincent Torri c15e9c6575 merge: and now Evas
I've tested make -j 3 install and it works nicely

I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.

TODO: examples and tests, I'll add them later

ISSUE: Eina_Unicode size check. It indirectly depends on
       eina_config.h, which is created at the end of the
       configure script. So its size is always 0. I don't
       know how that size is used, so I can't do a lot,
       for now.


SVN revision: 78895
2012-11-04 11:51:42 +00:00