Commit Graph

2205 Commits

Author SHA1 Message Date
Cedric BAIL f3f6a7e535 evas: make Evas_GL start to use engine and output separately. 2017-08-25 10:51:47 -07:00
Cedric BAIL bf0ad88144 evas: convert Evas3D use of output to engine when meaningful. 2017-08-25 10:51:44 -07:00
Cedric BAIL e9cd3e4c7c evas: remove image_content_hint_get from backend as it is unused. 2017-08-25 10:51:27 -07:00
Cedric BAIL ef55155e0e evas: switch font backend function to rely on engine instead of output. 2017-08-25 10:51:24 -07:00
Cedric BAIL d8871109d3 evas: convert evas backend cache function call to use Engine context. 2017-08-25 10:51:17 -07:00
Cedric BAIL fc603df8d1 evas: remove image_surface_noscale_region_get from engine backend as it is unused. 2017-08-25 10:51:13 -07:00
Cedric BAIL 1d57cb2627 evas: move all image object related function to use the engine instead of the output. 2017-08-25 10:51:10 -07:00
Cedric BAIL c436cf6931 evas: gl_common should not segv on freeing a NULL gl_image. 2017-08-25 10:50:59 -07:00
Cedric BAIL b6296c6fb4 evas: add infrastructure to find a gl_context from a GL_Engine. 2017-08-25 10:50:45 -07:00
Cedric BAIL 3a8d98a54f evas: introduce a engine_new/free in gl_generic backend. 2017-08-25 10:50:35 -07:00
Cedric BAIL 46e2e103d7 evas: refactor the call to window_use. 2017-08-25 10:50:31 -07:00
Cedric BAIL 326ff87216 evas: refactor gl_generic use of window_use with context_get. 2017-08-25 10:49:59 -07:00
Cedric BAIL 28397e7206 evas: differentiate engine from output. 2017-08-25 10:49:53 -07:00
Cedric BAIL 94dbcf3e0d evas: simplify drm output cleanup code. 2017-08-25 10:49:46 -07:00
Cedric BAIL 1626b5b8cd evas: refactor ddraw engine to have less useless indirection function call. 2017-08-25 10:49:42 -07:00
Cedric BAIL aa88a4f6ab evas: refactor gdi to have less useless function redirection. 2017-08-25 10:49:37 -07:00
Cedric BAIL 8b95fdbfd3 evas: refactor drm engine to have useless function redirection. 2017-08-25 10:49:32 -07:00
Cedric BAIL 262ab2bd54 evas: refactor wayland_shm backend to have less useless function redirection. 2017-08-25 10:49:28 -07:00
Cedric BAIL 8c16402a2c evas: refactor fb engine to have less useless function redirection. 2017-08-25 10:49:23 -07:00
Cedric BAIL 93531868c7 evas: refactor buffer engine to have less indirect useless call. 2017-08-25 10:49:19 -07:00
Cedric BAIL 3e88aa37bc evas: Render_Engine_Swap_Mode is actually about output swap. 2017-08-25 10:49:15 -07:00
Cedric BAIL e31707743a evas: Render_Engine_Merge_Mode is actually about output. 2017-08-25 10:49:11 -07:00
Cedric BAIL f4afd5f1bd evas: reduce duplication of merge_mode getenv logic. 2017-08-25 10:49:06 -07:00
Cedric BAIL d179a5c2a9 efl: remove PS3 backend.
This backend has received no patch and maintenance from anyone who could
actually test it over the last few years. After talking with KaKaRoTo it
is best to remove it. If anyone want to take over its maintenance, you
are welcome to revert this patch.
2017-08-25 10:48:42 -07:00
Cedric BAIL e6b4878a9e evas: follow all other engines convention and use ORD macro. 2017-08-25 10:48:37 -07:00
Cedric BAIL 29cde0ee81 evas: make the info size a parameter of the function to make it safer to roll in. 2017-08-25 10:48:20 -07:00
Cedric BAIL 46e1df839b evas: factorize call to info and info_free. 2017-08-25 10:48:13 -07:00
Cedric BAIL 1e2bbf8fea evas: all this function (info, setup and update) are really output related. 2017-08-25 10:48:09 -07:00
Cedric BAIL 8017fab100 evas: nobody actually call the tile size set API. 2017-08-25 10:48:05 -07:00
Cedric BAIL 6f3980f55e evas: Render_Engine_GL_Generic is actually an output. 2017-08-25 10:48:00 -07:00
Cedric BAIL cac667e402 evas: do not loose tile size when resizing output. 2017-08-25 10:47:56 -07:00
Cedric BAIL 8ffc0f2b9e evas: prevent double tilebuf creation/destruction during window resize. 2017-08-25 10:47:52 -07:00
Cedric BAIL 600a5fa76c evas: all GL backend require strict tilebuf, let's make that the default. 2017-08-25 10:47:48 -07:00
Cedric BAIL 741ecaf2cf evas: no need to double init tilebuf as it is created by software generic. 2017-08-25 10:47:39 -07:00
Cedric BAIL bf2439b501 evas: Render_Engine_Software_Generic is actually Render_Output_Software_Generic. 2017-08-25 10:47:11 -07:00
Cedric BAIL 268d9984b4 evas: engine should not access Evas canvas directly. 2017-08-25 10:47:03 -07:00
Jean-Philippe Andre 9da7e98dcf evas gl: Improve GL_ERRORS (internal debug code) 2017-08-21 13:53:30 +09:00
Derek Foreman f95f17ae37 wayland_egl: Call ecore_wl2_window_buffer_attach
This lets ecore_wl2 know that there's a buffer attached - even if we don't
know what it is because it's hidden by gl.
2017-08-18 14:27:32 -05:00
Derek Foreman 3290e6da10 wayland_shm: Use ecore_wl2_window_buffer_attach
No longer calling wl_surface_attach directly.
2017-08-18 14:27:32 -05:00
Derek Foreman 5f0fa08467 wayland_shm: Don't attach null buffers from surface_post
This is protected against elsewhere.
2017-08-18 14:27:32 -05:00
Derek Foreman 90a032587a wayland_egl: Add ecore_wl2_window_commit
Use ecore_wl2_window_commmit() in addition to eglSwapBuffers in order
to set up a frame callback and handle pending update tracking.
2017-08-18 14:27:32 -05:00
Derek Foreman a8c44938f3 wayland: Switch to ecore_wl2_window_commit()
Use ecore_wl2_window_commit() instead of directly calling wl_surface_commit
2017-08-18 14:27:32 -05:00
Derek Foreman 972633e7e8 wayland_shm: Remove direct access to wl_surface
Querying it through Ecore_Wl2_Window now
2017-08-18 14:27:32 -05:00
Derek Foreman e3b9fbaed8 wayland: Put Ecore_Wl2_Win instead of wl_surface into the engines
We'll need to track some state in a common way, so attaching it to the
window seems like a good idea.
2017-08-18 14:27:31 -05:00
Derek Foreman ccc4ffc80d wayland: Make the wayland evas engines dependent on ecore_wl2
Seems like the best place to put some common code.
2017-08-18 14:27:31 -05:00
Jean-Philippe Andre b3722c05f9 evas: Fix crash with filters
Since the EO APIs are defined as weak symbols, invalid definitions of
EAPI lead to runtime crashes on non-public APIs. This is a fix following
a series of changes wrt. EAPI definitions.
2017-08-16 14:06:51 +09:00
Vincent Torri ff0d8ef0a4 evas GDI engine: improve speed
expedite mean value goes from ~125 to ~205

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-08-14 10:16:05 -07:00
Derek Foreman 135ac29817 gl_drm: Remove some stale comments
We do planes now, so this comment isn't helpful anymore.
2017-08-09 14:56:58 -05:00
Derek Foreman 8ff59b2c55 ecore_drm2: Pass Ecore_Drm2_Device instead of fd to most functions
Intended to simplify the upcoming commit that merges device find and
device open into a single function that returns a device.

The fd is something callers shouldn't really need to get their hands on,
right now there are still a few places where it's needed, but those will
be gone soon too.
2017-08-09 14:56:58 -05:00
Vincent Torri db29ee1cd6 Evas Jpeg2000 loader: port it to openjpeg 2.*
Test Plan: files in https://github.com/uclouvain/openjpeg-data/tree/master/baseline/nonregression

Reviewers: jpeg, raster, cedric

Differential Revision: https://phab.enlightenment.org/D5033
2017-08-08 11:46:35 +09:00
Mike Blumenkrantz bc28c4b579 evas wayland: always create gl context when non-existent 2017-08-07 10:50:08 -04:00
Mike Blumenkrantz 77c4ee161d evas wayland: call makecurrent before querying gl attrs
fix T5845
2017-08-07 10:50:08 -04:00
Carsten Haitzler 800b877ed7 evas model loader - restructure code to silence warning
keep our build quiet warnings-wise and change the code to be so... so
we see real warnings. not a bug... just a warning.
2017-08-02 18:48:06 +09:00
Derek Foreman d4e69af383 wayland-shm: Set CLOEXEC for dmabuf
Stop leaking the render node fd to child processes.
2017-07-31 10:55:47 -05:00
Carsten Haitzler a0ed0483fc evas gl gnenric engine - dont check w and h ptrs - will never be null
analyser unhappiness.

found by PVS studio
2017-07-29 12:06:20 +09:00
Carsten Haitzler 157caee2c0 evas psd loader - remove unneeded extra check in if
one if condition is always true by virtual of previous if statements
and drop-through so can remove. not actually any bug but analysers
don't like it

found by PVS studio
2017-07-29 10:37:51 +09:00
Carsten Haitzler c0764e153e evas git loader - move findo reset inside else as only that changes it
only the else changes finfo so reset inside there. not really any bug
at all byt style-wise a bit better and analysers don't like it

found by PVS studio
2017-07-29 09:42:44 +09:00
Carsten Haitzler 2930bc0b06 evas pmap loader - remove pointless extra assign of end of string to 0
not an actual bug - just analysis impacting

found by PVS studio
2017-07-29 09:08:40 +09:00
Carsten Haitzler 64dc6ab056 evas bmp loader - fix warnings about same type handled twice
so a type we handle earlir inan if we re-handle as invalid later. this
wouldnt lead to a crash or bugs as the if's would ned to be evaluated
in order normally, but it's good to get it right.

found by PVS studio
2017-07-29 09:08:40 +09:00
Mike Blumenkrantz 93bac8ce4a wayland: stop creating 1x1 surfaces on init
fix T5226

 #IGot99TicketsBut1x1AintOne
2017-07-21 16:17:54 -04:00
Mike Blumenkrantz 9a56b267cd evas sw x11: formatting 2017-07-21 16:17:53 -04:00
Derek Foreman 736c63be34 gl_drm: half fix eglGetPlatformDisplayEXT usage
Just because the #define is present doesn't mean the extension is, so we're
BAILing on egl completely on some systems for no good reason at all. (saw
this on an SGX stack)

This is still wrong.  I don't want to try too hard until after the upcoming
release, though.

We should actually be testing for the presence of client extensions before
attempting to do any of this.  It's entirely possible that a gl stack will
return bogus functions for these from eglGetProcAddress
2017-07-21 14:34:50 -05:00
Carsten Haitzler 97c3eedbab evas xpm loader - don't error print for files that cant be mmaped
no point complaining because we can't mmap... it'd be an unloadable
file.
2017-07-21 16:35:21 +09:00
Jean-Philippe Andre 7bb14727af evas: Fix a crash in emotion with GL
Ooops! When mapping for writing we can't use the same code
path as when tofree is true. This restores the path for image
writing. This basically fixes rage with GL engine.

See also 45c8e5e983
2017-07-20 16:43:52 +09:00
Jean-Philippe Andre d6c95d1e4b evas gl: Rename secsym_ to eglsym_
eglDestroyImage has nothing to do with SEC...
This is a cosmetic change.
2017-07-20 13:31:34 +09:00
Jean-Philippe Andre 0c78783045 evas gl: Check EGL version before using dlsym
A recent commit broke texture_from_pixmap for NVIDIA EGL
(again), because eglCreateImage is a symbol in libEGL.so
but isn't in fact implemented by the driver.

That's because eglCreateImage() is exposed by libglvnd but
the underlying EGL implementation is NVIDIA and its version
is only 1.4, not 1.5 (where the API was introduced as core).

Instead of reverting the patch, it's better to cover our
bases properly and use dlsym() only if the version is right.

Note that GetProcAddress() may return garbage function
pointers for ALL functions as dynamic virtual functions may
be created on the fly by libglvnd. So it is absolutely
necessary to check the extension string as well.

See 0255f14dc2
2017-07-20 13:31:15 +09:00
Derek Foreman ef9bd41831 gl_common: extsn is no longer unused
Also, we should throw an error when it's NULL, since it's important
for finding symbols for extended egl/gl.
2017-07-19 13:05:53 -05:00
Derek Foreman 0255f14dc2 gl_common: Prefer unextended eglCreateImage
eglCreateImage is objectively better than eglCreateImageKHR - it allows
attributes large enough to hold pointer values.  We should use it when
available and only use the older extension version as fallback.

Also, eglCreateImage is core EGL functionality so don't depend on extensions
to be present to use it.  Theoretically we should be testing for
EGL version >= 1.5 but it's probably safe not to.
2017-07-19 12:24:19 -05:00
Derek Foreman d31f5038e2 gl_common: Remove fallback hack for wayland
This was only necessary due to bugs in the wayland_egl and gl_drm engine
that have been corrected.

Wayland has no bizarre requirements making this necessary.
2017-07-19 12:09:33 -05:00
Derek Foreman eda81c6dff gl_drm: Defer gl symbol lookups until they're possible
See previous commit for details.
2017-07-19 12:02:03 -05:00
Derek Foreman c7fe083a57 wayland_egl: Defer gl symbol lookups until they're possible
Commit 2e6587a14b adds a gl extension string to glsym_evas_gl_symbols()
to prevent using functions that are provided by extensions that aren't
available in the current gl context.

However, we can't query the extension strings until after we create an egl
context.

Split the regular symbol lookup stuff from the gl symbol lookup stuff so
we can query at the appropriate time.
2017-07-19 12:00:07 -05:00
Derek Foreman 86377caa0e wayland_egl: de-wtf the eglGetProcAddress prototype 2017-07-19 11:44:00 -05:00
Derek Foreman 7fd66e84d9 gl_drm: de-wtf the eglGetProcAddress prototype
This doesn't seem to serve any purpose other than rigorous proof that
typecasts can make literally anything compile.
2017-07-19 11:43:25 -05:00
Derek Foreman 855f59da8d gl_common: Stop looking for eglCreate/DestroyImageOES
These aren't a thing.  the GL_OES_EGL_image_base extension doesn't exist
and the GL_OES_EGL_image extension doesn't extend egl, because it's a gl
extension.

So let's stop being the only google match for these nonsense strings.
2017-07-19 10:33:06 -05:00
Jean-Philippe Andre 897d81acb1 evas engine gl: Add missing image unlock
This is a rare error path. Unlikely and not very important as
the lock/unlock doesn't actually perform any meaningful operation.
2017-07-19 13:59:42 +09:00
Jean Guyomarc'h 2f9cbb3a35 evas-gl_cocoa: fix compilation
Booo for commit 2e6587a14b.
2017-07-16 17:26:41 +02:00
Carsten Haitzler 2e6587a14b evas gl - fix compositing/native surface with egl/gles after glvnd
this fixes an issue that has cropped up in the past few months - only
nvidia drivers with egl/gles in x11... and compositing won't work
(native surface) and the introduction of libglvnd

it's a combination of libglvnd lying that it has symbols it can't
later find, new features to get core functions via procaddress that we
hadn't migrated to use AND use preferring core functions that libglvnd
will expose, so switching to KHR extensions by preference. we also
need to symmetrically use destroy image khr too...

oddly enough using procaddress purely for create/destroy image makes
wayland fail ... sofor now i'm taking advantage of the fact that
wayland has no extensions string passed in at the moment and still
doing dlsym... this is odd though.

@fix
2017-07-16 15:56:02 +09:00
Carsten Haitzler ff67dd25e3 evas mesh save - use alloca for tmp strings instead of heap
this reduces code and means we dont have to handle NULL exceptions as
alloca always "works".

@fix
2017-07-16 15:56:02 +09:00
Uma Devika d4ab6ff90a Evas and Eolian : Freed string buffer
Summary:
Summary : String buffer returned by eina_strbuf_new() is not freed in some cases

@Fix

Signed-off-by: Uma Devika <u.bodapati@samsung.com>

Reviewers: cedric, tasn, jpeg, raster, singh.amitesh

Subscribers: tanwar.umesh07, yashu21985, cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5000
2017-07-07 13:22:53 +09:00
Jean-Philippe Andre b0caec04fb drm: Fix compilation warnings 2017-07-03 16:23:41 +09:00
Derek Foreman 81420d76e0 software_generic: Improve dmabuf validity tests
Now that upper layers set load errors this can be less gruesome.

Also, add some checks that were in E here where they belong.
2017-06-30 14:54:12 -05:00
Derek Foreman b8165098dc gl_drm: Improve dmabuf validity test
Now that higher layers are setting load errors this can be less gruesome.
2017-06-30 14:52:54 -05:00
Derek Foreman fbb676584e drm: Implement hardware plane support
Adds the ability for drm to place native surfaces on harware planes.

ref 33b50238d2
2017-06-29 17:20:23 -05:00
Derek Foreman dc3873c8db software_generic: fix eng_image_native_get
This has been a stub for a long time, but now we have a native_set, so
we should have a native_get too.

This is required for hw plane usage on the software engine.
2017-06-29 17:20:23 -05:00
Derek Foreman 944a4065e8 gl_drm: Check dmabuf attribute version before trusting attributes
We shouldn't do anything with a dmabuf structure until confirming the
version matches the one we know.
2017-06-29 16:12:35 -05:00
Derek Foreman 2e0e017b87 software_generic: Check dmabuf attribute version during set
We should check here instead of only at time of usage.
2017-06-29 16:11:45 -05:00
Derek Foreman 892bfe7c98 dmabuf: Make a define for the version of the dmabuf attribute struct
I should've done this in the first place, and the version checks are
starting to spread out a bit.
2017-06-29 13:51:07 -05:00
Jean-Philippe Andre 1ef1c04f42 gl_drm: Fix a few compilation warnings
warning: expression which evaluates to zero treated as a null
pointer constant of type 'void *' [-Wnon-literal-null-conversion]
2017-06-29 16:02:36 +09:00
Derek Foreman 33b50238d2 gl_drm: Implement hardware plane support
Adds the ability for gl_drm to place native surfaces on hardware planes.
2017-06-23 08:15:42 -05:00
Derek Foreman 7e2c8c1cbd software_generic: Add plane assign/release function pointers
Functions to assign a plane for a native surface, and release a plane
that's been assigned to a native surface.

These are empty for now as they'll need to be overridden in any backend
that can handle planes.
2017-06-23 08:15:42 -05:00
Derek Foreman 4d058ad323 gl_drm ee: Move to new per fb status callbacks
Switch over to the per fb status callbacks as the old per output api is
about to be removed.
2017-06-23 08:15:40 -05:00
Derek Foreman bd0774206f gl_drm ee: move release fb callback
No functional change, just code motion.
2017-06-23 08:15:40 -05:00
Carsten Haitzler 205ef8a756 evas xpm loader - remove tabs and clean up formatting
just non-code changes here...
2017-06-14 17:15:49 +09:00
Carsten Haitzler 4a9f28a677 evas xpm loader - remove the rgb txt file db loading and compile in
so modern systems seem to have abandoned rgb.txt files. this leads to
us breaking the loading of xpm files tha use color names ... i added
the rgbt.txt from vim but that didn't seem to help... odd... so to just
stop adding path after path to load... ship our own. we could ship the
file... but then we'd still have to load and parse it... every time we
look up a color. so i munged the data with awk and now we compile it
in. it should consume the same space the rgb.txt does in the shared lib
binary. if not read it shouldn't be paged in. it should end up cheaper
than our floaing of the file and mmaping it when xpm module is
loaded/initted... so either way more efficient, uses a little less ram
(12306 bytes vs 17780 for the rgb.txt) ... and bonus - dont have
an extenral out-of-code data blob to find, manage install etc...

this means we should load xpms with colornames correctly again on
systems without an rgb.txt provided by x11 ... which seems to be the
common case now. :(

@fix
2017-06-14 17:04:43 +09:00
Chris Michael 2aa9538f73 evas-gl-drm: Fix uninitialized variable
Small patch to fix an uninitialized variable when using
eglGetConfigAttrib()

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2017-06-08 10:01:52 -04:00
Chris Michael faf6041ca7 evas-gl-drm: Be sure to initialize ncfg variable
This could lead to an uninitialized variable or use of ncfg variable
without a value.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2017-06-08 10:01:52 -04:00
Thiep Ha 4f77bb2f5a evas_map: support map with number of points as multiples of 4
Currently, in evas map, we only support map with 4 points.
This patch adds support for map with number of points as
multiples of 4.

@feature
2017-06-08 16:53:45 +09:00
Carsten Haitzler cc0e17d32b evas xpm loader - add more rgb.txt file locations...
2 more. /etc/X11/rgb.txt /usr/share/vim/vim80/rgb.txt  ...what i do notice
is that this file seems to have vanished from modern systems... so we'll have
lots of un-fun loading old xpm's with colornames if we cant figure out what
color names map to what colors...
2017-06-08 12:11:43 +09:00
Chris Michael 45656ccb80 evas-gl-drm: Fix potential memory leak
If/When we exit _evas_outbuf_egl_setup function, we should be freeing
the allocated cfgs variable else we leak it.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2017-06-07 12:38:12 -04:00
Cedric BAIL fd38c09735 evas: reuse code for colorspace logic by using switch case statement fallthrough. 2017-06-05 12:07:57 -07:00