Summary: see also 73f8b3b78f
Test Plan:
1. elementary_test -to progressbar
and elementary_test -to efl.ui.progressbar
2. check that icon and text are visible
Reviewers: cedric, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5818
Summary: see also 73f8b3b78f
Test Plan:
1. elementary_test -to radio
2. check that icon is visible
Reviewers: cedric, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5815
Summary:
- Added missing C++ header
- Added missing elementary header
- Removed generated header from elementary_SOURCES
(Was added by raster in 42dfee37)
Not sure of what would be the best place for it, though.
- Removed previously removed files from elementary examples Makefile.
Test Plan: Run 'make distcheck'
Reviewers: stefan, felipealmeida
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5800
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
when set/unset icon and text,
signal "elm,state,[part],visible/hidden" is emitted.
This is wrong because visible/hidden should be handled by
Efl.Gfx.visible, not Efl.Text nor Efl.Content.
This should be changed into elm,state,[part],set/unset"
All relating edc should be fixed.
Test Plan: run elementary_test->button, Efl.Ui.Button
Reviewers: jpeg, cedric, woohyun, Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5798
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
For now, how to check whether a widget is legacy or not
is to check flags in private data or static flag, which is set
during elm_legacy_add.
If Efl.Ui.Legacy interface is added, it can be easilly checked
by efl_isa(obj, EFL_UI_LEGACY_INTERFACE)
Reviewers: woohyun, jpeg, cedric, Jaehyun_Cho
Subscribers: conr2d, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5748
This interface has a simple 'create' method to create Efl.Canvas.Object
given a key.
This is used higher-up in Ui.Text in the next commit.
Ui text: add ability to set item factories
Added API to set an item factory object.
This is similar to the previous item providers (that worked with
callbacks).
You instantiate a factory object and set it on the Ui.Text object.
Each factory implements the "create" method from
Efl.Canvas.Text.Item_Factory.
This also includes 3 public factories (Image, Emoticon and Fallback):
- Image factory: creates images from added entries (key strings)
- Emoticon factory: creates emoticons by querying the theme
- Fallback: creates image, then falls back to emoticon
If no factory is set, then the fallback (internal) factory is used.
See the added "Ui.text Item Factory" test in elementary_test for an
example of usage.
@feature
Summary:
focus_user and focus_object are similar classes. by merging them into
one mixin, we can maintain consistency.
Test Plan: make check
Reviewers: bu5hm4n
Subscribers: cedric, Jaehyun_Cho, woohyun, jpeg
Differential Revision: https://phab.enlightenment.org/D5734
Summary:
Change name of 'grid' to 'table' for matching on common ui naming
and avoiding confusion with 'gengrid' and 'grid view'.
grid will be introduced as grid image view after.
Test Plan:
checked make & make install
checked make check - there are errors but not related with these changes.
checked make examples - there are errors in cxx but not related with these changes.
checked make discheck - failed
test in elementary_test with Efl.Ui.Table and Table_static.
Reviewers: raster, cedric, jpeg, felipealmeida
Differential Revision: https://phab.enlightenment.org/D5668
Summary:
scrollable widgets had a interface_scrollable as a mixin so that the
widgets had a 'is-a' relation with interface_scrollabe. however, new
scroller concept don't have 'is-a' relationship, but 'has-a'
relationship. scrollable widgets should have a scroll manager inside
them, then scroll manager handles event from user and api
implementations. and also we cut the features such as paging because
there will be aka 'elm_pager'.
we are expecting that the new concept make us to maintain the scroller
easier. please excuse for many unorganized code and logics. : (
[contained commit]
scrollable: add efl_ui_scroller example
scrollable: refactoring for behavior in case of multiple scroller
scrollable: remove repetitive scrollbar code.
scrollable: combine calculating bounce distance code.
scroll_manager: mouse up function refactoring
scroll_manager: mouse move function refactoring
scroll_manager: warp animator wip
scroll_manager: fix denominator value when calculating flicking behavior.
Fix to disconnect bounce animator once animation is done
gather duplicated animator drop logics
gather duplicated conditions
Rearrange prototypes and append comment
Add manipulate functions for animators
scroll_manager: change member_add function.
scroll_manger: apply mirroring logic
scroll_manager: apply scrollbar
apply API to scroller widget
scroll_manager: apply scroll event callback
Change logics for all about scroll animating
efl_ui_pan: add efl_ui_pan
scrollable: change content_min_limit to match_content
scroll theme: apply overlapped scrollbar
+ many others!
Reviewers: akanad, woohyun, cedric, jpeg
Subscribers: jenkins, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5222
Note by @jpeg:
Unfortunately this patch comes in a massive single blob, after too many
rebase operations. It has now come to a point where I think the API is
nice and it works as I'd expect.
Now I only wonder how applicable this will be for Efl.Ui.List. As we can
see Photocam (legacy and unified API) could be transformed to use this
new API.
Summary:
- Previous class efl_ui_bg moved to efl_ui_bg_widget.
- Scale_type moved to efl_image from efl_ui_image.
- Previous enum Efl_Ui_Image_Scale_Type moved to Efl_Image_Scale_Type.
Test Plan:
Run elementary_test
1.Image Scale Type
2.Efl.Ui.Bg
3.Efl.Ui.Win
4.Part Background
Reviewers: jpeg, woohyun, cedric
Differential Revision: https://phab.enlightenment.org/D5616
yet again a fix needed for something that should have been tested
BEFORE a push. build stuff AGAINST efl. seriously. do you forget to
put your pants on before you leave your home? is it that hard to do
something as simple as BUILD AGAINST EFL before a push if any commit
you did made changes that MIGHT affect that? serousoly? do i have to
remind peolpe to put their pants on? i already have done this several
times recently. thigns that would have been caught by simply building
against efl after changes and before a push. this is a basic thing to
do like putting your pants on. do it.
This makes it possible to very easily create drop shadows and glow
effects on any widget. This is absolutely not optimized, though the main
performance bottleneck is that the proxy images get redrawn after just
moving.
@feature
Summary: Replace Efl.Ui.Popup.Alert's title set method to using efl_text_set with efl_part
Test Plan: elementary_test -to efluipopupalert
Reviewers: jpeg, Jaehyun_Cho, woohyun, herb
Reviewed By: Jaehyun_Cho
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5359
Summary:
Add initial code for Efl.Ui.Popup.Alert class.
It supports setting title and buttons.
Test Plan: 1. run elementary_test -to efluipopupalert
Reviewers: Jaehyun_Cho, jpeg, cedric, thiepha, Blackmole, woohyun
Differential Revision: https://phab.enlightenment.org/D5108
Summary:
https://phab.enlightenment.org/T5900
Creating base class(efl_ui_spin) to support various shape of spinner.
Added button interaction widget efl_ui_spin_button inherited from efl_ui_spin.
Test Plan: Add tests in elementary_test.
Reviewers: Jaehyun_Cho, woohyun, jpeg, singh.amitesh
Subscribers: jenkins, id213sin, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5424