Commit Graph

5 Commits

Author SHA1 Message Date
Jaehyun Cho 9eb0b28cc7 efl_canvas_animation: fix numerical error on map effect calculation
Previously, for a single canvas animation, map effect was applied in
animator callback without resetting previously applied map effect.
This increased numerical error because each time map effect factors
(e.g. scale, degree) should be calculated based on the current map
coordinates.

To resolve this numerical error, now the previously applied map effect
is reset before applying the current map effect in animator callback.
2019-06-04 21:56:58 +09:00
Xavi Artigas 220f17ee8d Rename Efl.Gfx.Map -> Efl.Gfx.Mapping
Summary:
For clarity, since there are all kinds of maps, including a navigation map
widget.
Also, corrected some misspellings.

Test Plan: make && make check && make examples all work

Reviewers: cedric, zmike, bu5hm4n

Reviewed By: cedric

Subscribers: Jaehyun_Cho, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7564

Differential Revision: https://phab.enlightenment.org/D7974
2019-02-21 19:20:09 +01:00
Xavi Artigas 55bd097a3d Efl.Gfx.Entity (from Efl.Gfx)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:32 -07:00
Daniel Kolesa fcae7cab27 eolian gen: enable constness generation on property getter impls
This changes a lot of things all across the EFL. Previously,
methods tagged @const had both their external prototype and
internal impl generated with const on object, while property
getters only had const on the external API. This is now changed
and it all has const everywhere.

Ref T6859.
2018-04-17 20:31:55 +02:00
Mike Blumenkrantz a0a80fc74a Efl.Animator: rename to Efl.Canvas.Animator
most C api remains unchanged

ref T6714
ref T6716
2018-02-21 14:06:43 -05:00