windows do not have pointers or cursors under wayland, seats do. due to
lack of multiseat support, most components simply use the "default" seat
with these functions, but this should make the corresponding code more
easily adaptable
the current (v6) xdg-shell spec reads as follows:
Client window decorations should be painted as if the window is
active. Do not assume this means that the window actually has
keyboard or pointer focus.
so this is not equivalent to receiving/losing input focus and should not
be propagated as such
@fix
All windows should be standard, really. Except when using legacy
elm_win_add() or if type_set() was called with a specific type.
I dislike type_set...
Ref T5322
This removes Evas.Modifier_Mask from EO.
This introduces two new types instead:
- Efl.Input.Modifier
- Efl.Input.Lock
Those are enums, not strings, containing all the known and
currently supported lock and modifier keys. The enums are
bit masks.
This effectively removes the ability for an application to
create and handle specific modifier or lock keys - with EO
API (legacy compatibility is unchanged, of course). I wonder
who ever required this?
Note: it seems the EAPI evas_touch_point_list_xy_get() was
lst at some point, as it doesn't appear in the headers anymore.
It looks like we fail to catch an ABI break! abi_checker didn't
catch this!?
Ref T5312
we haven't gotten replies yet on what our position or size should be,
so we should store them so centering works before show but after
resizing is evaluated (that also fixed by forcing an eval).
@fix
the api function requires this, but the unified handler for api+edje handler does
not, since edje singals are deferred and the button which triggered the move
may be released before the signal is processed
ref ea7bbfe47d
@fix
The efl_ui_win overrides _elm_interface_atspi_component_extents_get to give
correct value if screen_coord is EINA_FALSE which means relative position.
The efl_ui_win has given its object geometry value + ecore evas geometry value.
The object geometry value was equal to the ecore evas geometry value, so the
relative position was not correct(twice of ecore evas geometry value).
We have a tag for unstable API, use it. It'll be visible in the
doc and force users to add the macro before being able to compile
code.
This amends d8dd685966.
Small patch to reduce calls to setting opaque/input regions in
wayland. Basically, if the window is not shown then there is no point
in updating these regions until such time that the window is actually
visible and the regions will get committed.
ref T5226
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
As we are already resetting the pointer object theme when we make a
call to set the cursor, don't set it on window creation. This should
address the issue of animators getting created on window creation.
ref T5209
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Not sure how long this has been broken, but the variable name changed
in this routine to "is_gl_accel"..."is_hw_accel" is no longer used, so
change variable name here to fix compilation with SDL.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Also support both Evas.Image and EO Efl.Canvas.Image classes.
Add a test case in elm_test (under "Icon").
I'm not so happy about this patch... it shows that the API
barrier between legacy and EO implemented for images may not
be such a great idea after all :(
This makes the env var override and the elementary config
global override on accel preference work for not only "gl"
but also advanced configs such as "gl:msaa_high:depth:stencil"
This patch fixes an issue where the wrong wayland window would be
returned from elm_win_wl_window_get. When we lookup a window in
Enlightenment, this function would end up returning the parent window
(if existed) when what we want there is the actual window. This patch
puts the function more in line with the X11 equivalent.
Fixes T5142
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
When we mouse_in on a window, the cursor hotspot may need updating for
the new pointer image, so utilize an existing function we already have
which will set the pointer image and calculate updated hotspot. This
patch also uses the same function call in _elm_win_frame_cb_move_stop
in order to reduce duplication.
ref T4987
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This patch fixes an issue where pointers would occasionally disappear
when running EFL apps in a Wayland compositor. This was occuring
because we would hide the pointer window on mouse_out (and thus attach a NULL
buffer to the pointer surface), but then when we mouse_in again on the
window, it still have a NULL buffer attached to that pointer surface.
This patch fixes the issue.
ref T4987
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
As the pointer canvas will already be visible at this point, there is
no need to redo the wl_pointer_set_cursor call as we can just set the
pointer image we desire on the surface (_elm_theme_object_set) and
when the pointer canvas renders, it will have the proper cursor
Signed-off-by: Chris Michael <cp.michael@samsung.com>
If we create the pointer After the frame, then we end up setting
elm_object_cursor on the frame object which we do not need so this
patch just slightly modifies the order of things during finalize so
that _elm_win_frame_add does not end up calling
_elm_object_part_cursor_set on the frame object.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This small patch avoids resetting ecore_wl2_window_pointer (and thus
wl_pointer_set_cursor) if the actual pointer canvas is not visible.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
As we now support xdg_shell version 6 on the client-side, we need to
use the zxdg_toplevel_v6 function call to show window menus.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Elm.Widget.event_callback_add conflicts with Efl.Object.event_callback_add.
To solve this problem, "widget_" prefix is added to methods starting with
"event".
Reviewers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4521
teamwork api in elm win (efl_ui_win) has a few issues:
1. it directly ddigs into ecore_wl2 and uses internal headers to use
zwp_* api's directly... which effectively tied elementary directly to
libwayland and thats not a good thing - thats why ecore_wl2 exists -
to act as a layer in between
2. the only thing that supports it is e and only wiht a module and
there is no fallback code in elm to work outside this environment, so
it's kind of broken by design and will not actually reliably work
3. from a stability and security point of view, and api and protocol
that allow a client to ask your wm/compositor to open ANY url - go
make a network request possibly to a hostile url/site is bad. needing
to handle so so so so many protocols, file types etc. etc. is going to
lead to issues that SHOULD at least be isolated in the app, but now it
spreads into your wm/compositor too. :(
4. there is ZERO benefit to asking the wm to do this. the app is
using efl already. it already has all the same abilities with the same
libraries to download/display etc. so why doesnt the app do it itself?
5. doesnt work in windows, osx, framebuffer (fbcon or drm)... only in
x11 and wayland. (and then only with e + module)
6. there is no way to detect if it's going to work and write your own
fallback (which shouldnt be needed/done anyway).
nice work and enthusiasm on making teamwork but it just isn't the right
thing - not in its current form and not by design (security reasons) :(
@deprecate
this adds the a stack of windows (view stack, something like naviframe
but using multiple windows instead) to elementary allowing windows to
be put into a stack and treated as one "application" when ijn such a
stack with the newest window on top being the active/focused one (or
should be). this allows for special show/hide animations as well as
possibly special sizing policies and placement policies.
@feature
The frame object requires a theme of version 119 or more. In fact
I think until we are totally happy with the window API (for EO) we
might want to bump that version regularly. That would indeed disallow
theme customization for border.edc until it's done.
This patch uses a pretty brute force way to set the theme file to
the default file from EFL installation. elm_config is not reliable
here.
This is very custom made and there may be a more generic way to force
a widget to use a minimum theme version. Yes that could mean ugly
widgets if we change the theme API but at least that would make them
work. Note that the border theme contains no visual elements, so the
colors of the background, etc... should all depend on the user
selected theme. But of course CSD (in Wayland) will have to use the
default theme -- and look grey.
Fixes D4976